From 38ce933fd5ec05673cbefae63f2bae74a1e0d53c Mon Sep 17 00:00:00 2001 From: GuglioIsStupid Date: Sat, 7 Mar 2026 06:36:05 -0500 Subject: voids request - Move the filesystem files to root/ as it will be used in both Minecraft.Client and Minecraft.World (#819) * Move Filesystem to root/include/ as per devoiders request * Filesystem -> lce_filesystem --- Minecraft.Client/Common/Filesystem/Filesystem.cpp | 74 ----------------------- 1 file changed, 74 deletions(-) delete mode 100644 Minecraft.Client/Common/Filesystem/Filesystem.cpp (limited to 'Minecraft.Client/Common/Filesystem/Filesystem.cpp') diff --git a/Minecraft.Client/Common/Filesystem/Filesystem.cpp b/Minecraft.Client/Common/Filesystem/Filesystem.cpp deleted file mode 100644 index 0d225cb5..00000000 --- a/Minecraft.Client/Common/Filesystem/Filesystem.cpp +++ /dev/null @@ -1,74 +0,0 @@ -#include "stdafx.h" -#include "Filesystem.h" - -#ifdef _WINDOWS64 -#include -#endif // TODO: More os' filesystem handling for when the project moves away from only Windows - -#include - -bool FileOrDirectoryExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES); -#else - #error "FileOrDirectoryExists not implemented for this platform" - return false; -#endif -} - -bool FileExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY)); -#else - #error "FileExists not implemented for this platform" - return false; -#endif -} - -bool DirectoryExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES && (attribs & FILE_ATTRIBUTE_DIRECTORY)); -#else - #error "DirectoryExists not implemented for this platform" - return false; -#endif -} - -bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize) -{ -#ifdef _WINDOWS64 - char searchPath[MAX_PATH]; - snprintf(searchPath, MAX_PATH, "%s\\*", directory); - - WIN32_FIND_DATAA findData; - HANDLE hFind = FindFirstFileA(searchPath, &findData); - - if (hFind == INVALID_HANDLE_VALUE) - { - return false; - } - - do - { - if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) - { - // Found a file, copy its path to the output buffer - snprintf(outFilePath, outFilePathSize, "%s\\%s", directory, findData.cFileName); - FindClose(hFind); - return true; - } - } while (FindNextFileA(hFind, &findData) != 0); - - FindClose(hFind); - return false; // No files found in the directory -#else - #error "GetFirstFileInDirectory not implemented for this platform" - return false; -#endif -} -- cgit v1.2.3