From 16446265d555d21f564b5989611a05918728d643 Mon Sep 17 00:00:00 2001 From: MijaeLio <87155057+MijaeLio@users.noreply.github.com> Date: Fri, 6 Mar 2026 20:14:06 -0500 Subject: Add Render Distance option. (#675) * FOV option without debug menu Now located in Graphics section. Based on the FOV thing from discord idk * language * render distance option for graphics menu * oop * swf files on media * revert changes on language selector * nvm it was actually easy to fix * forgot this * Final probably Fixed visual bug and made the chunk updates depend to your view distance. --- Minecraft.Client/Common/Consoles_App.cpp | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'Minecraft.Client/Common/Consoles_App.cpp') diff --git a/Minecraft.Client/Common/Consoles_App.cpp b/Minecraft.Client/Common/Consoles_App.cpp index 7c57776c..43cf73e1 100644 --- a/Minecraft.Client/Common/Consoles_App.cpp +++ b/Minecraft.Client/Common/Consoles_App.cpp @@ -835,6 +835,7 @@ int CMinecraftApp::SetDefaultOptions(C_4JProfile::PROFILESETTINGS *pSettings,con { SetGameSettings(iPad,eGameSetting_MusicVolume,DEFAULT_VOLUME_LEVEL); SetGameSettings(iPad,eGameSetting_SoundFXVolume,DEFAULT_VOLUME_LEVEL); + SetGameSettings(iPad,eGameSetting_RenderDistance,16); SetGameSettings(iPad,eGameSetting_Gamma,50); SetGameSettings(iPad,eGameSetting_FOV,0); @@ -1330,6 +1331,7 @@ void CMinecraftApp::ApplyGameSettingsChanged(int iPad) { ActionGameSettings(iPad,eGameSetting_MusicVolume ); ActionGameSettings(iPad,eGameSetting_SoundFXVolume ); + ActionGameSettings(iPad,eGameSetting_RenderDistance ); ActionGameSettings(iPad,eGameSetting_Gamma ); ActionGameSettings(iPad,eGameSetting_FOV ); ActionGameSettings(iPad,eGameSetting_Difficulty ); @@ -1379,6 +1381,15 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal) pMinecraft->options->set(Options::Option::SOUND,((float)GameSettingsA[iPad]->ucSoundFXVolume)/100.0f); } break; + case eGameSetting_RenderDistance: + if(iPad == ProfileManager.GetPrimaryPad()) + { + int dist = (GameSettingsA[iPad]->uiBitmaskValues >> 16) & 0xFF; + + int level = UIScene_SettingsGraphicsMenu::DistanceToLevel(dist); + pMinecraft->options->set(Options::Option::RENDER_DISTANCE, 3 - level); + } + break; case eGameSetting_Gamma: if(iPad==ProfileManager.GetPrimaryPad()) { @@ -1848,6 +1859,17 @@ void CMinecraftApp::SetGameSettings(int iPad,eGameSetting eVal,unsigned char ucV GameSettingsA[iPad]->bSettingsChanged=true; } break; + case eGameSetting_RenderDistance: + { + unsigned int val = ucVal & 0xFF; + + GameSettingsA[iPad]->uiBitmaskValues &= ~(0xFF << 16); + GameSettingsA[iPad]->uiBitmaskValues |= val << 16; + if(iPad == ProfileManager.GetPrimaryPad()) + ActionGameSettings(iPad,eVal); + GameSettingsA[iPad]->bSettingsChanged = true; + } + break; case eGameSetting_Gamma: if(GameSettingsA[iPad]->ucGamma!=ucVal) { @@ -2307,6 +2329,13 @@ unsigned char CMinecraftApp::GetGameSettings(int iPad,eGameSetting eVal) case eGameSetting_SoundFXVolume: return GameSettingsA[iPad]->ucSoundFXVolume; break; + case eGameSetting_RenderDistance: + { + int val = (GameSettingsA[iPad]->uiBitmaskValues >> 16) & 0xFF; + if(val == 0) return val = 16; //brain + return val; + break; + } case eGameSetting_Gamma: return GameSettingsA[iPad]->ucGamma; break; -- cgit v1.2.3