From 28614b922fb77149a54da1a87bebfbc98736f296 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sun, 8 Mar 2026 19:08:36 -0400 Subject: Modernize project codebase (#906) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR --- Minecraft.Client/ChickenModel.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'Minecraft.Client/ChickenModel.cpp') diff --git a/Minecraft.Client/ChickenModel.cpp b/Minecraft.Client/ChickenModel.cpp index 98ef9358..14eb6127 100644 --- a/Minecraft.Client/ChickenModel.cpp +++ b/Minecraft.Client/ChickenModel.cpp @@ -8,35 +8,35 @@ ChickenModel::ChickenModel() : Model() int yo = 16; head = new ModelPart(this, 0, 0); head->addBox(-2.0f, -6.0f, -2.0f, 4, 6, 3, 0.0f); // Head - head->setPos(0, (float)(-1 + yo), -4); + head->setPos(0, static_cast(-1 + yo), -4); beak = new ModelPart(this, 14, 0); beak->addBox(-2.0f, -4.0f, -4.0f, 4, 2, 2, 0.0f); // Beak - beak->setPos(0, (float)(-1 + yo), -4); + beak->setPos(0, static_cast(-1 + yo), -4); redThing = new ModelPart(this, 14, 4); redThing->addBox(-1.0f, -2.0f, -3.0f, 2, 2, 2, 0.0f); // Beak - redThing->setPos(0, (float)(-1 + yo), -4); + redThing->setPos(0, static_cast(-1 + yo), -4); body = new ModelPart(this, 0, 9); body->addBox(-3.0f, -4.0f, -3.0f, 6, 8, 6, 0.0f); // Body - body->setPos(0, (float)(0 + yo), 0); + body->setPos(0, static_cast(0 + yo), 0); leg0 = new ModelPart(this, 26, 0); leg0->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg0 - leg0->setPos(-2, (float)(3 + yo), 1); + leg0->setPos(-2, static_cast(3 + yo), 1); leg1 = new ModelPart(this, 26, 0); leg1->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg1 - leg1->setPos(1, (float)(3 + yo), 1); + leg1->setPos(1, static_cast(3 + yo), 1); wing0 = new ModelPart(this, 24, 13); wing0->addBox(0.0f, 0.0f, -3.0f, 1, 4, 6); // Wing0 - wing0->setPos(-4, (float)(-3 + yo), 0); + wing0->setPos(-4, static_cast(-3 + yo), 0); wing1 = new ModelPart(this, 24, 13); wing1->addBox(-1.0f, 0.0f, -3.0f, 1, 4, 6); // Wing1 - wing1->setPos(4, (float)(-3 + yo), 0); + wing1->setPos(4, static_cast(-3 + yo), 0); // 4J added - compile now to avoid random performance hit first time cubes are rendered head->compile(1.0f/16.0f); -- cgit v1.2.3