| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-03 | Copy assets fix (#207) | GuglioIsStupid | |
| * Update CopyAssets to ignore source files and only copy used files. * Forgot the debug copy assets * Remove leftovers from testing * Fix ClientSources.cmake to include WinsockNetLayer.cpp * Ignore xml and lang files in output, also remove Layout directory as it only includes a useless binary * Debug & Release use the same file structure | |||
| 2026-03-01 | Add functions to ensure directory creation and copy legacy redistributables | isaiah | |
| 2026-03-01 | Add CMake build system and source files for Minecraft Client | isaiah | |
| - Created Compile.md with detailed instructions for building the project using Visual Studio and CMake. - Added ClientSources.cmake to define the source files for the Minecraft Client. - Implemented CopyAssets.cmake to handle asset copying during the build process. - Introduced WorldSources.cmake to list the source files for Minecraft world functionalities. | |||
