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Author
2026-03-06
Remove AUTO_VAR macro and _toString function (#592)
void_17
2026-03-05
Modify dispense behavior to set outcome as LEFT_ITEM (#542)
qwasdrizzel
2026-03-05
Failsafe for signs if entered over max line length (#389)
disintegrate
2026-03-05
Fix animals stuck in panic state #514 (#519)
ModMaker101
2026-03-05
Restore the original follow range for Zombies and Withers (#510)
Siobhan 🏳️⚧️
2026-03-04
Fix:Prevent horse spawner crash (#433)
Alezito2008
2026-03-04
Fix incorrect distance comparison return value (#432)
ModMaker101
2026-03-04
Merge branch 'main' into pr/win64-world-saves
Loki Rautio
2026-03-04
feat: headless server
daoge_cmd
2026-03-04
Disable flight state when riding entities (#368)
Alezito2008
2026-03-03
Enable more aggressive optimizations /O2 /Ob3
void_17
2026-03-03
Fix crash on item frame destruction
void_17
2026-03-03
Enable Whole Program Optimization in Release mode
void_17
2026-03-03
Temporarily turn off all MSVC warnings
void_17
2026-03-03
Fixes for PR #96 (#170)
lspepinho
2026-03-03
Minor fixes
void_17
2026-03-02
Win64: show actual world names in save list, sort newest-first, preserve leve...
dtentiion
2026-03-03
Fix Windows64 mouse capture and static initialization crashes (#177)
Andrew
2026-03-03
Add ARM64EC Support (#174)
Austen Maneggio
2026-03-03
feat: TU19 (Dec 2014) Features & Content (#155)
daoge
2026-03-03
feat(timer): improve high-FPS timing with high-resolution Windows clock
daoge_cmd
2026-03-02
Revert "Get rid of MSVC's __int64"
void_17
2026-03-02
Revert "shared_ptr -> std::shared_ptr"
void_17
2026-03-02
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
void_17
2026-03-02
dynamic_pointer_cast -> std::dynamic_pointer_cast
void_17
2026-03-02
shared_ptr -> std::shared_ptr
void_17
2026-03-02
Get rid of MSVC's __int64
void_17
2026-03-02
Further C-style struct definitions fixes
void_17
2026-03-02
Fix C-style struct functor definitions
void_17
2026-03-01
Initial commit
daoge_cmd