| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-03 | Allow for loading of WAVE Audio files (#148) | GuglioIsStupid | |
| * Allow for loading of WAVE Audio files * Remove usage of strcpy and use _s versions of file opening * Update SoundEngine.cpp --------- Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com> | |||
| 2026-03-03 | Change flight activation/deactivation requirements (#145) | Zinc | |
| 2026-03-03 | feat(timer): improve high-FPS timing with high-resolution Windows clock | daoge_cmd | |
| 2026-03-02 | Only handle host options when there is no menu on screen (#140) | Alex | |
| 2026-03-02 | Revert "Revert "fix: fix resolution detection (#133)" (#143)" (#144) | void_17 | |
| This reverts commit 8c18926d5911343975604b93c51efbcd926c133a. | |||
| 2026-03-02 | Revert "fix: fix resolution detection (#133)" (#143) | void_17 | |
| This reverts commit afa4efbc8513cbb8565b9700cae48648e3dffe29. | |||
| 2026-03-02 | fix: fix resolution detection (#133) | daoge | |
| * fix: fix UI skin/scene resolution mismatch and readd screen resolution detection * fix: fix build in vs2022 | |||
| 2026-03-02 | now able to press SPACE to continue on hints that wait for you to press A (#135) | red | |
| * now possible to accept and decline tutorial hints that part when it asks if you want to do the tutorial (should work for when the games asks if you already know something like when opening inventories for the first time) * Update ChoiceTask.cpp * now able to press SPACE to continue on hints that wait for you to press A and the hints what wait for you to move the gamepad stick now just skip instantly * windows specific patch now * added ifdefs to shit i did * i think it is fixed now --------- Co-authored-by: daoge <3523206925@qq.com> | |||
| 2026-03-02 | Bound F3 and F4 to open debug menus (#94) | Jean | |
| * feat: Added f3 and f4 keys to open debug stuff * fix: only open debug overlay when ingame, to avoid crashes * docs: added keybinds to docs * docs: moved the keybinds to the bottom, as they are less important * fix: add missing # ifdef | |||
| 2026-03-02 | add minecraft icon to windows version (#126) | DFelipeh | |
| 2026-03-02 | fix being able to walk, jump and sneak on inventory, crafting, anvil, chest ↵ | DFelipeh | |
| screens (#122) | |||
| 2026-03-02 | Revert "Get rid of MSVC's __int64" | void_17 | |
| This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71. | |||
| 2026-03-02 | Revert "shared_ptr -> std::shared_ptr" | void_17 | |
| This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5. | |||
| 2026-03-02 | Revert "Add hook for modloader (#117)" | void_17 | |
| This reverts commit 7bee4770df1540c2daf3121c0790332fb41e72dd. | |||
| 2026-03-02 | Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast" | void_17 | |
| This reverts commit 07ad68bc156b3ab70401723bb074a29588ad3cb7. | |||
| 2026-03-02 | dynamic_pointer_cast -> std::dynamic_pointer_cast | void_17 | |
| 2026-03-02 | Add hook for modloader (#117) | Daniel McGuire | |
| 2026-03-02 | shared_ptr -> std::shared_ptr | void_17 | |
| This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. | |||
| 2026-03-02 | Get rid of MSVC's __int64 | void_17 | |
| Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard | |||
| 2026-03-02 | Fixed issue 109 with tab menu (#116) | Karsam | |
| 2026-03-02 | Move to a postbuild.ps1 script and set the working dir at runtime as output ↵ | rtm516 | |
| dir (#113) * Move to a postbuild.ps1 script and Set the working dir at runtime as output dir * Update for 2f711d4 * Only copy newer files and remove needed files from gitignore | |||
| 2026-03-02 | Further C-style struct definitions fixes | void_17 | |
| 2026-03-02 | Revert "Move to a postbuild.ps1 script and Set the working dir at runtime as ↵ | void_17 | |
| …" (#111) This reverts commit 8810566bf6ec4b26e35103b7ae56317db7b0cfcc. | |||
| 2026-03-02 | Move to a postbuild.ps1 script and Set the working dir at runtime as output ↵ | rtm516 | |
| dir (#91) | |||
| 2026-03-02 | Merge pull request #78 from WushR00M/patch-2 | void_17 | |
| Optimize file paths in some include files to use relative paths | |||
| 2026-03-02 | Merge pull request #93 from SleepyLark/fix-sound | void_17 | |
| Fix sound not working | |||
| 2026-03-02 | Fix Iggy player crashes on systems with DPI changed | void_17 | |
| The code that was supposed to make the game DPI-aware was broken. I remove it until a proper implementation. | |||
| 2026-03-02 | Revert "Implement item drop functionality with Q key (#99)" | void_17 | |
| This reverts commit 9e5d9d19ee62085f4e2ab53e7c13e592d9209c97. | |||
| 2026-03-02 | Implement item drop functionality with Q key (#99) | MrSimpleJS | |
| Added functionality to drop items using the Q key, with support for dropping entire stacks when Ctrl is held. Included checks to prevent dropping items while destroying blocks. | |||
| 2026-03-02 | Fixes the exit button sound (#92) | rtm516 | |
| 2026-03-02 | feat: now can skip the tutorial (#82) | red | |
| * now possible to accept and decline tutorial hints that part when it asks if you want to do the tutorial (should work for when the games asks if you already know something like when opening inventories for the first time) * Update ChoiceTask.cpp --------- Co-authored-by: daoge <3523206925@qq.com> | |||
| 2026-03-02 | Allow TAB to open host options (#97) | Vvis | |
| 2026-03-01 | Actually moved sound to "Windows64" so commit 9691561 works | Skylark | |
| Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content | |||
| 2026-03-01 | More relative path optimizations | WushR00M | |
| 2026-03-01 | Optimized File Paths | WushR00M | |
| Wow, this code is not the best :P | |||
| 2026-03-01 | Optimize TutorialMode.h Filepath in ConsoleGameMode.h | WushR00M | |
| 2026-03-01 | Optimize Path for Tutorial.h in ConsoleGameMode.cpp | WushR00M | |
| 2026-03-01 | Merge branch 'smartcmd:main' into main | Slenderman | |
| 2026-03-02 | Merge pull request #47 from KdotDevelopment/main | void_17 | |
| Crafting menu LB RB KBM fix | |||
| 2026-03-01 | Merge branch 'smartcmd:main' into main | Slenderman | |
| 2026-03-01 | fix my idiocrisy | Slenderman | |
| 2026-03-02 | Merge pull request #49 from izanthebestn1/increase-rendertarget-limit | void_17 | |
| Increase GDRAW_D3D11_RESOURCE_rendertarget limit from 32 MB to 64 MB (or more) … | |||
| 2026-03-01 | Update Minecraft.Client.vcxproj | Slenderman | |
| 2026-03-01 | Increase GDRAW_D3D11_RESOURCE_rendertarget limit from 32 MB to 64 MB to ↵ | Izan | |
| prevent allocation warnings at high resolutions | |||
| 2026-03-01 | Crafting menu LB RB KBM fix | Ryan K | |
| 2026-03-02 | Merge pull request #45 from simulpingus/main | void_17 | |
| Remove need for Durango folder, properly use Windows64Media, and add all DLC content | |||
| 2026-03-02 | Merge pull request #44 from rtm516/cleanup/ignore | void_17 | |
| Remove GameHDD save data and update .gitignore | |||
| 2026-03-01 | Remove need for Durango folder | Slenderman | |
| 2026-03-01 | Remove GameHDD save data and update .gitignore | rtm516 | |
| 2026-03-02 | Merge pull request #43 from Foxify52/main | void_17 | |
| Increased max available memory beyond 512 mb for Xbox One/Windows build | |||
