| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-04 | renderer: frustum test new chunks so newly generated chunks render to full ↵ | ModMaker101 | |
| view distance #175 (#344) | |||
| 2026-03-04 | Fix overlapping debug menus and screens (#294) | rtm516 | |
| * Fix overlapping debug menus and screens Also resolves a formatting issue with clang-format * Update readme | |||
| 2026-03-04 | fix: properly offset the mouse position in containers (#327) | 4win | |
| 2026-03-04 | Prevent world input from affecting inventory (#354) | Alezito2008 | |
| 2026-03-03 | Fix Texture Pack images in menu (#335) | Zekken | |
| 2026-03-04 | #221: Fix menu glitch. (#254) | Boom244 | |
| 2026-03-04 | Update username logic and implement latest LCEMP changes (#311) | Slenderman | |
| * Update username logic and implement latest LCEMP changes * Update old reference * Fix tutorial world crash * Restore deleted comment | |||
| 2026-03-04 | Add menu display check for sneak toggle in flying mode (#319) | Fin | |
| Fixes being able to fly down while a menu is open. | |||
| 2026-03-04 | Fix ender dragon hit not making left side red (#309) | rtm516 | |
| 2026-03-03 | Remove duplicate elif from LevelRender.h (#296) | TGS | |
| 2026-03-04 | Separate _WINDOWS64 and _XBOX_ONE (#248) | FancyEX | |
| The latter returning to the original 512 value. | |||
| 2026-03-04 | chunk optimization (#246) | DetectivEren | |
| makes chunks load a bit faster | |||
| 2026-03-03 | Fix player save data issue & multiple username implementations (#257) | Slenderman | |
| * fix saving issue & multiple username implementations * Update README.md Updated the method for overriding in-game username from '-name' to 'username.txt'. * remove unused include i forgot to get rid of while testing | |||
| 2026-03-03 | shift + click for quickmove (#278) | slcyed | |
| * shift + click for quickmove * shift click quick move in inventory | |||
| 2026-03-03 | feat: make the game sensitivity slider affect mouse sensitivity (#255) | 4win | |
| 2026-03-03 | Move Tutorial.pck to the correct Dec2014 location | Loki Rautio | |
| Fixes #190 | |||
| 2026-03-02 | Disable blank changelog popup for now | Loki Rautio | |
| Partially addresses issue in #190 | |||
| 2026-03-03 | feat: bind F1 to toggle the HUD settings (#244) | 4win | |
| 2026-03-02 | Use Xbox One command buffer limit - fixes #238 | Loki Rautio | |
| 2026-03-03 | Implement smooth scrolling in Creative Mode menu (#240) | void_17 | |
| 2026-03-02 | Add back missing filters | Loki Rautio | |
| 2026-03-02 | Add back x64 stub XUID (temp savedata fix) | Loki Rautio | |
| Fixes savedata loading for existing saves, needs permanent solution | |||
| 2026-03-03 | Revert "Revert "Win64: configurable username (username.txt) and persistent ↵ | void_17 | |
| ga…" (#235) This reverts commit 7f7d99501cf87fcc234a5d3af453e7e0642f96a3. | |||
| 2026-03-03 | Revert "Win64: configurable username (username.txt) and persistent game ↵ | void_17 | |
| setti…" (#234) This reverts commit b8a7f816b52775fdcfb3503f0000accb8cd65765. | |||
| 2026-03-03 | Cleaner implementation of support dynamic resizing aspect ratio (#228) | Fayaz Shaikh | |
| * Add dynamic resolution * Clean up implementation * Use existing ints instead of new ones * Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight) | |||
| 2026-03-03 | Enable more aggressive optimizations /O2 /Ob3 | void_17 | |
| 2026-03-03 | FOV option without debug menu (#209) | MijaeLio | |
| Now located in Graphics section. Based on the FOV thing from discord idk | |||
| 2026-03-03 | Enable Whole Program Optimization in Release mode | void_17 | |
| This noticeably improves FPS | |||
| 2026-03-03 | Remove #203 core code before a cleaner implementation | void_17 | |
| 2026-03-03 | Temporarily turn off all MSVC warnings | void_17 | |
| Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode. | |||
| 2026-03-03 | Remove dyn_SetProcessDpiAwareness | void_17 | |
| 2026-03-03 | Win64: configurable username (username.txt) and persistent game settings ↵ | dtentiion | |
| (settings.dat) (#195) | |||
| 2026-03-03 | Fixes for PR #96 (#170) | lspepinho | |
| * Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com> | |||
| 2026-03-03 | TAB key opens up game info instead of host options (#204) | DetectivEren | |
| * TAB key opens up game info instead of host options TAB key opens up game info menu instead of host options menu because the player accesses host options from game info * Update README.md | |||
| 2026-03-03 | Revert "Fix sound not working" (#205) | void_17 | |
| 2026-03-03 | fix: fix gamma (#191) | daoge | |
| 2026-03-03 | Add dynamic resolution (#203) | Fayaz Shaikh | |
| 2026-03-02 | Win64: show actual world names in save list, sort newest-first, preserve ↵ | dtentiion | |
| level name on load/resave | |||
| 2026-03-03 | fix: fix mouse and controller input handling in container menus | daoge_cmd | |
| 2026-03-03 | Fix Windows64 mouse capture and static initialization crashes (#177) | Andrew | |
| 2026-03-03 | Add ARM64EC Support (#174) | Austen Maneggio | |
| Co-authored-by: Tubbymcwubby <maneggioausten@gmail.com> | |||
| 2026-03-03 | fix: fix cursor for controller | daoge_cmd | |
| 2026-03-03 | remove dynamic shcore dependency | void_17 | |
| Almost forgot it. https://github.com/smartcmd/MinecraftConsoles/pull/160 | |||
| 2026-03-03 | Restore Windows 7 compatibility (#160) | void_17 | |
| * Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility Shcore.dll and SetProcessDpiAwareness were introduced in Windows 8 and higher, so to keep compatibility with Windows 7, we use GetProcAddress to call this function dynamically, avoiding linker writing binary dependency on shcore.dll in the import table * Revert "Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility" This reverts commit f1f397fdbe64e64ab8f7b5457e8206e9193cece0. * Reapply the fix | |||
| 2026-03-03 | feat: TU19 (Dec 2014) Features & Content (#155) | daoge | |
| * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com> | |||
| 2026-03-03 | Also remove clicking sound effect on empty container UI slots for rclick and ↵ | void_17 | |
| middle mouse button click Tested by me so no PR and just push upstream | |||
| 2026-03-03 | Disable annoying click sound effect when clicking the empty container UI (#152) | void_17 | |
| 2026-03-03 | Allow for loading of WAVE Audio files (#148) | GuglioIsStupid | |
| * Allow for loading of WAVE Audio files * Remove usage of strcpy and use _s versions of file opening * Update SoundEngine.cpp --------- Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com> | |||
| 2026-03-03 | Change flight activation/deactivation requirements (#145) | Zinc | |
| 2026-03-03 | feat(timer): improve high-FPS timing with high-resolution Windows clock | daoge_cmd | |
