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2026-03-04renderer: frustum test new chunks so newly generated chunks render to full ↵ModMaker101
view distance #175 (#344)
2026-03-04Fix overlapping debug menus and screens (#294)rtm516
* Fix overlapping debug menus and screens Also resolves a formatting issue with clang-format * Update readme
2026-03-04fix: properly offset the mouse position in containers (#327)4win
2026-03-04Prevent world input from affecting inventory (#354)Alezito2008
2026-03-03Fix Texture Pack images in menu (#335)Zekken
2026-03-04#221: Fix menu glitch. (#254)Boom244
2026-03-04Update username logic and implement latest LCEMP changes (#311)Slenderman
* Update username logic and implement latest LCEMP changes * Update old reference * Fix tutorial world crash * Restore deleted comment
2026-03-04Add menu display check for sneak toggle in flying mode (#319)Fin
Fixes being able to fly down while a menu is open.
2026-03-04Fix ender dragon hit not making left side red (#309)rtm516
2026-03-03Remove duplicate elif from LevelRender.h (#296)TGS
2026-03-04Separate _WINDOWS64 and _XBOX_ONE (#248)FancyEX
The latter returning to the original 512 value.
2026-03-04chunk optimization (#246)DetectivEren
makes chunks load a bit faster
2026-03-03Fix player save data issue & multiple username implementations (#257)Slenderman
* fix saving issue & multiple username implementations * Update README.md Updated the method for overriding in-game username from '-name' to 'username.txt'. * remove unused include i forgot to get rid of while testing
2026-03-03shift + click for quickmove (#278)slcyed
* shift + click for quickmove * shift click quick move in inventory
2026-03-03feat: make the game sensitivity slider affect mouse sensitivity (#255)4win
2026-03-03Move Tutorial.pck to the correct Dec2014 locationLoki Rautio
Fixes #190
2026-03-02Disable blank changelog popup for nowLoki Rautio
Partially addresses issue in #190
2026-03-03feat: bind F1 to toggle the HUD settings (#244)4win
2026-03-02Use Xbox One command buffer limit - fixes #238Loki Rautio
2026-03-03Implement smooth scrolling in Creative Mode menu (#240)void_17
2026-03-02Add back missing filtersLoki Rautio
2026-03-02Add back x64 stub XUID (temp savedata fix)Loki Rautio
Fixes savedata loading for existing saves, needs permanent solution
2026-03-03Revert "Revert "Win64: configurable username (username.txt) and persistent ↵void_17
ga…" (#235) This reverts commit 7f7d99501cf87fcc234a5d3af453e7e0642f96a3.
2026-03-03Revert "Win64: configurable username (username.txt) and persistent game ↵void_17
setti…" (#234) This reverts commit b8a7f816b52775fdcfb3503f0000accb8cd65765.
2026-03-03Cleaner implementation of support dynamic resizing aspect ratio (#228)Fayaz Shaikh
* Add dynamic resolution * Clean up implementation * Use existing ints instead of new ones * Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight)
2026-03-03Enable more aggressive optimizations /O2 /Ob3void_17
2026-03-03FOV option without debug menu (#209)MijaeLio
Now located in Graphics section. Based on the FOV thing from discord idk
2026-03-03Enable Whole Program Optimization in Release modevoid_17
This noticeably improves FPS
2026-03-03Remove #203 core code before a cleaner implementationvoid_17
2026-03-03Temporarily turn off all MSVC warningsvoid_17
Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode.
2026-03-03Remove dyn_SetProcessDpiAwarenessvoid_17
2026-03-03Win64: configurable username (username.txt) and persistent game settings ↵dtentiion
(settings.dat) (#195)
2026-03-03Fixes for PR #96 (#170)lspepinho
* Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com>
2026-03-03TAB key opens up game info instead of host options (#204)DetectivEren
* TAB key opens up game info instead of host options TAB key opens up game info menu instead of host options menu because the player accesses host options from game info * Update README.md
2026-03-03Revert "Fix sound not working" (#205)void_17
2026-03-03fix: fix gamma (#191)daoge
2026-03-03Add dynamic resolution (#203)Fayaz Shaikh
2026-03-02Win64: show actual world names in save list, sort newest-first, preserve ↵dtentiion
level name on load/resave
2026-03-03fix: fix mouse and controller input handling in container menusdaoge_cmd
2026-03-03Fix Windows64 mouse capture and static initialization crashes (#177)Andrew
2026-03-03Add ARM64EC Support (#174)Austen Maneggio
Co-authored-by: Tubbymcwubby <maneggioausten@gmail.com>
2026-03-03fix: fix cursor for controllerdaoge_cmd
2026-03-03remove dynamic shcore dependencyvoid_17
Almost forgot it. https://github.com/smartcmd/MinecraftConsoles/pull/160
2026-03-03Restore Windows 7 compatibility (#160)void_17
* Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility Shcore.dll and SetProcessDpiAwareness were introduced in Windows 8 and higher, so to keep compatibility with Windows 7, we use GetProcAddress to call this function dynamically, avoiding linker writing binary dependency on shcore.dll in the import table * Revert "Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility" This reverts commit f1f397fdbe64e64ab8f7b5457e8206e9193cece0. * Reapply the fix
2026-03-03feat: TU19 (Dec 2014) Features & Content (#155)daoge
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03Also remove clicking sound effect on empty container UI slots for rclick and ↵void_17
middle mouse button click Tested by me so no PR and just push upstream
2026-03-03Disable annoying click sound effect when clicking the empty container UI (#152)void_17
2026-03-03Allow for loading of WAVE Audio files (#148)GuglioIsStupid
* Allow for loading of WAVE Audio files * Remove usage of strcpy and use _s versions of file opening * Update SoundEngine.cpp --------- Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com>
2026-03-03Change flight activation/deactivation requirements (#145)Zinc
2026-03-03feat(timer): improve high-FPS timing with high-resolution Windows clockdaoge_cmd