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2026-03-01fix: do not use hardcoded screen sizedaoge_cmd
2026-03-01feat: add DPI awareness and auto-detect screen resolutiondaoge_cmd
2026-03-01Merge pull request #3 from deadman96385/maindaoge
fix: copy sound assets to Windows64 build output
2026-03-01feat: fullscreen modedaoge_cmd
2026-03-01fix: copy sound assets to Windows64 build outputdeadman96385
The Debug|x64 and Release|x64 configurations had no PostBuildEvent to deploy sound assets alongside the executable. At runtime, SoundEngine looks for Durango\Sound\Minecraft.msscmp and music\ relative to the output directory, causing silent failure (no sound effects or music). Add post-build xcopy steps for both configurations to mirror what the Durango build already does.
2026-03-01feat: disable vsyncdaoge_cmd
2026-03-01feat: implement game-tick input handling and per-frame edge detectiondaoge_cmd
2026-03-01fea: remove fps limitdaoge_cmd
2026-03-01feat: add support for keyboard and mouse inputdaoge_cmd
2026-03-01fix: fix release mode compilation on Windowsdaoge_cmd
2026-03-01Initial commitdaoge_cmd