| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-04 | Fix Chunk destructor segfault using smart pointers #112 (#414) | ModMaker101 | |
| 2026-03-04 | Fix: Sorted the item list in the debug overlay (#340) | Davi Eler Magalhães | |
| * Fix: Sorted the item list in the debug overlay * revert show all files to false * Revert ShowAllFiles by removing it * removed extra line * Adressed PR review changes * Replaced push_back with emplace_back * Removed redundant emplace_back | |||
| 2026-03-04 | Fix creative inventory crash with Art Tools debug option (#399) | Marlian | |
| Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled. - Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode - Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=) Fixes #386 | |||
| 2026-03-04 | Enable Stained Glass in Creative Menu | Loki Rautio | |
| 2026-03-04 | Restore username.txt loading without conflict | Loki Rautio | |
| Still allows for -name launch argument, but restores old expected behavior | |||
| 2026-03-04 | Disable automatic Windows account username | Loki Rautio | |
| This could reveal someone's private information on a livestream or video. We need a long-term username implementation | |||
| 2026-03-04 | Merge branch 'main' into pr/win64-world-saves | Loki Rautio | |
| # Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md | |||
| 2026-03-04 | feat: headless server | daoge_cmd | |
| 2026-03-04 | feat: add support for username, IP, and port configuration via launch arguments | daoge_cmd | |
| 2026-03-04 | fix: fix horse texture rendering | daoge_cmd | |
| 2026-03-04 | fix: fix inverted pitch in the second third person view | daoge_cmd | |
| 2026-03-04 | Removed private information (#333) | Tygo de Vries | |
| Maybe we should not have this out there to find so easily? | |||
| 2026-03-04 | renderer: frustum test new chunks so newly generated chunks render to full ↵ | ModMaker101 | |
| view distance #175 (#344) | |||
| 2026-03-04 | Fix overlapping debug menus and screens (#294) | rtm516 | |
| * Fix overlapping debug menus and screens Also resolves a formatting issue with clang-format * Update readme | |||
| 2026-03-04 | fix: properly offset the mouse position in containers (#327) | 4win | |
| 2026-03-04 | Prevent world input from affecting inventory (#354) | Alezito2008 | |
| 2026-03-03 | Fix Texture Pack images in menu (#335) | Zekken | |
| 2026-03-04 | #221: Fix menu glitch. (#254) | Boom244 | |
| 2026-03-04 | Update username logic and implement latest LCEMP changes (#311) | Slenderman | |
| * Update username logic and implement latest LCEMP changes * Update old reference * Fix tutorial world crash * Restore deleted comment | |||
| 2026-03-04 | Add menu display check for sneak toggle in flying mode (#319) | Fin | |
| Fixes being able to fly down while a menu is open. | |||
| 2026-03-04 | Fix ender dragon hit not making left side red (#309) | rtm516 | |
| 2026-03-03 | Remove duplicate elif from LevelRender.h (#296) | TGS | |
| 2026-03-04 | Separate _WINDOWS64 and _XBOX_ONE (#248) | FancyEX | |
| The latter returning to the original 512 value. | |||
| 2026-03-04 | chunk optimization (#246) | DetectivEren | |
| makes chunks load a bit faster | |||
| 2026-03-03 | Fix player save data issue & multiple username implementations (#257) | Slenderman | |
| * fix saving issue & multiple username implementations * Update README.md Updated the method for overriding in-game username from '-name' to 'username.txt'. * remove unused include i forgot to get rid of while testing | |||
| 2026-03-03 | shift + click for quickmove (#278) | slcyed | |
| * shift + click for quickmove * shift click quick move in inventory | |||
| 2026-03-03 | feat: make the game sensitivity slider affect mouse sensitivity (#255) | 4win | |
| 2026-03-03 | Move Tutorial.pck to the correct Dec2014 location | Loki Rautio | |
| Fixes #190 | |||
| 2026-03-02 | Disable blank changelog popup for now | Loki Rautio | |
| Partially addresses issue in #190 | |||
| 2026-03-03 | feat: bind F1 to toggle the HUD settings (#244) | 4win | |
| 2026-03-02 | Use Xbox One command buffer limit - fixes #238 | Loki Rautio | |
| 2026-03-03 | Implement smooth scrolling in Creative Mode menu (#240) | void_17 | |
| 2026-03-02 | Add back missing filters | Loki Rautio | |
| 2026-03-02 | Add back x64 stub XUID (temp savedata fix) | Loki Rautio | |
| Fixes savedata loading for existing saves, needs permanent solution | |||
| 2026-03-03 | Revert "Revert "Win64: configurable username (username.txt) and persistent ↵ | void_17 | |
| ga…" (#235) This reverts commit 7f7d99501cf87fcc234a5d3af453e7e0642f96a3. | |||
| 2026-03-03 | Revert "Win64: configurable username (username.txt) and persistent game ↵ | void_17 | |
| setti…" (#234) This reverts commit b8a7f816b52775fdcfb3503f0000accb8cd65765. | |||
| 2026-03-03 | Cleaner implementation of support dynamic resizing aspect ratio (#228) | Fayaz Shaikh | |
| * Add dynamic resolution * Clean up implementation * Use existing ints instead of new ones * Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight) | |||
| 2026-03-03 | Enable more aggressive optimizations /O2 /Ob3 | void_17 | |
| 2026-03-03 | FOV option without debug menu (#209) | MijaeLio | |
| Now located in Graphics section. Based on the FOV thing from discord idk | |||
| 2026-03-03 | Enable Whole Program Optimization in Release mode | void_17 | |
| This noticeably improves FPS | |||
| 2026-03-03 | Remove #203 core code before a cleaner implementation | void_17 | |
| 2026-03-03 | Temporarily turn off all MSVC warnings | void_17 | |
| Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode. | |||
| 2026-03-03 | Remove dyn_SetProcessDpiAwareness | void_17 | |
| 2026-03-03 | Win64: configurable username (username.txt) and persistent game settings ↵ | dtentiion | |
| (settings.dat) (#195) | |||
| 2026-03-03 | Fixes for PR #96 (#170) | lspepinho | |
| * Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com> | |||
| 2026-03-03 | TAB key opens up game info instead of host options (#204) | DetectivEren | |
| * TAB key opens up game info instead of host options TAB key opens up game info menu instead of host options menu because the player accesses host options from game info * Update README.md | |||
| 2026-03-03 | Revert "Fix sound not working" (#205) | void_17 | |
| 2026-03-03 | fix: fix gamma (#191) | daoge | |
| 2026-03-03 | Add dynamic resolution (#203) | Fayaz Shaikh | |
| 2026-03-02 | Win64: show actual world names in save list, sort newest-first, preserve ↵ | dtentiion | |
| level name on load/resave | |||
