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The sounds Guglio was using were missing several sounds (skeleton damage, etc) as well as the "original" sound pack just being wrong. Switches back to the original sounds, though Miles was still louder somehow
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Original sounds from Guglio - should be correct audio levels. Current sounds
were too quiet so swapping these for JE sounds will have to be done with
some sort of normalization level sampling thingie with ffmpeg or smthn
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it couldnt play sound because folder has hitt with 2 t instead of just hit
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* Fix sound settings not applying
* Reimplement miles sound artifacts
* Fix stone brick stairs recipe
* Fix craft and scroll sound
* Rename scrollfocus.ogg to scroll.ogg
* Remove unneeded code
* Reorganize sounds, revert spam sound press, add witch sounds and fix slimes
* I forgot my console again
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sound (#684)
* Reimplement miles sound artifacts
* Fix stone brick stairs recipe
* Fix craft and scroll sound
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* Miniaudio Implementation
* Do not link miles + remove miles lib
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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