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2026-03-06Fix gamma slider via pixel shader #178 (#481)ModMaker101
* Fix gamma slider via pixel shader #178 * LCE-like gamma using postprocess shader
2026-03-06Remove AUTO_VAR macro and _toString function (#592)void_17
2026-03-05Fix F3 opening host menu (#522)Alezito2008
* Fix debug menu opening game info menu * remove redundant F4 handling
2026-03-05Persist fullscreen setting and start windowed mode maximized (#446)Marlian
Save fullscreen toggle state to options.txt when F11 is pressed, and restore it on the next launch. When starting in windowed mode, the window now opens maximized instead of at a smaller default size. Previously, g_isFullscreen was hardcoded to false and never persisted, so the game always started in windowed mode. The window also started at a non-maximized size requiring manual maximization. Fixes #391
2026-03-04Revert "fix: fix #464"Loki Rautio
This reverts commit 592282495033e794106d6e5fc893a947211b9c83.
2026-03-05Fix for any aspect ratio in 3D Environments (#320)Fayaz Shaikh
* Add initial AnyAspectRatio support * Remove some logic that didn't work * Remove rogue back slash * Remove more remnants * Update UILayer.h * Update some comments * Remove WIP UI changes * Fix diffs * Remove UI resize call from `UpdateAspectRatio` * handle merge conflict * Update to C++ style static cast * Fix syntax
2026-03-05fix: fix #464daoge_cmd
2026-03-05fix: restore KBM sprint on either Ctrl keydaoge_cmd
2026-03-05Fix controller paging regression in creative menudaoge_cmd
Preserve smooth row-by-row scrolling for mouse wheel input, but restore full-page movement for controller/menu scroll actions in the creative inventory. Commit 3093ca3 changed page indexing to support smooth scrolling, which caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of one page. Track whether the scroll action originated from the mouse wheel and only use single-row steps in that case. Fixes #253
2026-03-05refactor: refactor KBM input codedaoge_cmd
2026-03-04Restore username.txt loading without conflictLoki Rautio
Still allows for -name launch argument, but restores old expected behavior
2026-03-04Disable automatic Windows account usernameLoki Rautio
This could reveal someone's private information on a livestream or video. We need a long-term username implementation
2026-03-04feat: headless serverdaoge_cmd
2026-03-04feat: add support for username, IP, and port configuration via launch argumentsdaoge_cmd
2026-03-04Fix overlapping debug menus and screens (#294)rtm516
* Fix overlapping debug menus and screens Also resolves a formatting issue with clang-format * Update readme
2026-03-04#221: Fix menu glitch. (#254)Boom244
2026-03-04Update username logic and implement latest LCEMP changes (#311)Slenderman
* Update username logic and implement latest LCEMP changes * Update old reference * Fix tutorial world crash * Restore deleted comment
2026-03-03Fix player save data issue & multiple username implementations (#257)Slenderman
* fix saving issue & multiple username implementations * Update README.md Updated the method for overriding in-game username from '-name' to 'username.txt'. * remove unused include i forgot to get rid of while testing
2026-03-03feat: bind F1 to toggle the HUD settings (#244)4win
2026-03-03Revert "Revert "Win64: configurable username (username.txt) and persistent ↵void_17
ga…" (#235) This reverts commit 7f7d99501cf87fcc234a5d3af453e7e0642f96a3.
2026-03-03Revert "Win64: configurable username (username.txt) and persistent game ↵void_17
setti…" (#234) This reverts commit b8a7f816b52775fdcfb3503f0000accb8cd65765.
2026-03-03Remove #203 core code before a cleaner implementationvoid_17
2026-03-03Remove dyn_SetProcessDpiAwarenessvoid_17
2026-03-03Win64: configurable username (username.txt) and persistent game settings ↵dtentiion
(settings.dat) (#195)
2026-03-03Fixes for PR #96 (#170)lspepinho
* Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com>
2026-03-03TAB key opens up game info instead of host options (#204)DetectivEren
* TAB key opens up game info instead of host options TAB key opens up game info menu instead of host options menu because the player accesses host options from game info * Update README.md
2026-03-03Revert "Fix sound not working" (#205)void_17
2026-03-03Add dynamic resolution (#203)Fayaz Shaikh
2026-03-03Fix Windows64 mouse capture and static initialization crashes (#177)Andrew
2026-03-03Restore Windows 7 compatibility (#160)void_17
* Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility Shcore.dll and SetProcessDpiAwareness were introduced in Windows 8 and higher, so to keep compatibility with Windows 7, we use GetProcAddress to call this function dynamically, avoiding linker writing binary dependency on shcore.dll in the import table * Revert "Call SetProcessDpiAwareness via GetProcAddress to preserve Windows 7 compatibility" This reverts commit f1f397fdbe64e64ab8f7b5457e8206e9193cece0. * Reapply the fix
2026-03-03feat: TU19 (Dec 2014) Features & Content (#155)daoge
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-02Only handle host options when there is no menu on screen (#140)Alex
2026-03-02Revert "Revert "fix: fix resolution detection (#133)" (#143)" (#144)void_17
This reverts commit 8c18926d5911343975604b93c51efbcd926c133a.
2026-03-02Revert "fix: fix resolution detection (#133)" (#143)void_17
This reverts commit afa4efbc8513cbb8565b9700cae48648e3dffe29.
2026-03-02fix: fix resolution detection (#133)daoge
* fix: fix UI skin/scene resolution mismatch and readd screen resolution detection * fix: fix build in vs2022
2026-03-02Bound F3 and F4 to open debug menus (#94)Jean
* feat: Added f3 and f4 keys to open debug stuff * fix: only open debug overlay when ingame, to avoid crashes * docs: added keybinds to docs * docs: moved the keybinds to the bottom, as they are less important * fix: add missing # ifdef
2026-03-02add minecraft icon to windows version (#126)DFelipeh
2026-03-02Revert "Get rid of MSVC's __int64"void_17
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
2026-03-02Get rid of MSVC's __int64void_17
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02Merge pull request #93 from SleepyLark/fix-soundvoid_17
Fix sound not working
2026-03-02Fix Iggy player crashes on systems with DPI changedvoid_17
The code that was supposed to make the game DPI-aware was broken. I remove it until a proper implementation.
2026-03-02Allow TAB to open host options (#97)Vvis
2026-03-01Actually moved sound to "Windows64" so commit 9691561 worksSkylark
Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content
2026-03-01Increase GDRAW_D3D11_RESOURCE_rendertarget limit from 32 MB to 64 MB to ↵Izan
prevent allocation warnings at high resolutions
2026-03-01Remove GameHDD save data and update .gitignorertm516
2026-03-02Merge pull request #33 from APAmk2/mainvoid_17
Windows: More proper shutdown
2026-03-01Revert "Merge pull request #25 from NEVARLeVrai/main"Galen Guyer
This reverts commit 33e1b5ceb9970e08cb6b2b987afdff4bd42331ac, reversing changes made to 44b68333a31727f2869470acb8df3dab2c653f68. This is a hacky way of doing it instead of just copying the assets that are needed
2026-03-01Windows: More proper shutdownAPAmk2
2026-03-02Merge pull request #25 from NEVARLeVrai/mainvoid_17
Fix for exe not running, not founding the project directory
2026-03-01Fixed performance issueNΞVΛR
thx to @void2012