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path: root/Minecraft.Client/LevelRenderer.cpp
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2026-03-06Add Render Distance option. (#675)MijaeLio
* FOV option without debug menu Now located in Graphics section. Based on the FOV thing from discord idk * language * render distance option for graphics menu * oop * swf files on media * revert changes on language selector * nvm it was actually easy to fix * forgot this * Final probably Fixed visual bug and made the chunk updates depend to your view distance.
2026-03-06Revert "Fixed stained glass and glass pane not rendering the water and held ↵Loki Rautio
item transparency for stained glass and pane (#748)" This reverts commit a4214805d1edfd79e4ee8b587e44faf537ec507c.
2026-03-06Fixed stained glass and glass pane not rendering the water and held item ↵Marvelco
transparency for stained glass and pane (#748) * fixed stained glass and glass pane not rendering the water * Fixed held item transparency for stained glass and pane
2026-03-07Remove all MSVC `__int64` (#742)void_17
2026-03-06Remove AUTO_VAR macro and _toString function (#592)void_17
2026-03-04renderer: frustum test new chunks so newly generated chunks render to full ↵ModMaker101
view distance #175 (#344)
2026-03-04chunk optimization (#246)DetectivEren
makes chunks load a bit faster
2026-03-03feat: TU19 (Dec 2014) Features & Content (#155)daoge
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-02Revert "Get rid of MSVC's __int64"void_17
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
2026-03-02Revert "shared_ptr -> std::shared_ptr"void_17
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
2026-03-02Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"void_17
This reverts commit 07ad68bc156b3ab70401723bb074a29588ad3cb7.
2026-03-02dynamic_pointer_cast -> std::dynamic_pointer_castvoid_17
2026-03-02shared_ptr -> std::shared_ptrvoid_17
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02Get rid of MSVC's __int64void_17
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-01Initial commitdaoge_cmd