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2026-03-05Fix sound settings not applying (#664)GuglioIsStupid
* Fix sound settings not applying * Remove my AllocConsole * Forgot this printf
2026-03-05Disable "Debug Settings" in Release buildsLoki Rautio
People keep breaking random stuff by using these settings, so turn them off for now in release builds. If folks can figure out how to compile a debug build locally, they can use em :)
2026-03-06Miniaudio Implementation (+stb_vorbis) (#624)GuglioIsStupid
* Miniaudio Implementation * Do not link miles + remove miles lib
2026-03-05Fix save list, delete save, exit without saving, and blank username on ↵dtentiion
Windows64 (#539) * Fix world save rename not applying new name KeyboardCompleteWorldNameCallback had no _WINDOWS64 branch, so the typed name was validated then silently discarded on every rename attempt. Write the new name to a worldname.txt sidecar file next to the save (Windows64\GameHDD\{folder}\worldname.txt) and update the in-memory display name immediately. ReadLevelNameFromSaveFile now checks for this sidecar first so renamed saves persist correctly across restarts. * Fixed gamertag being blank upon renaming and re-joining a save * Save deletion fix, exiting without saving fix * Add native in-game keyboard UI for world naming and renaming
2026-03-05Trim newline characters from IP address (#600)Cristiandis
2026-03-06Fix gamma slider via pixel shader #178 (#481)ModMaker101
* Fix gamma slider via pixel shader #178 * LCE-like gamma using postprocess shader
2026-03-06Remove AUTO_VAR macro and _toString function (#592)void_17
2026-03-05Add servers.txt so players can add an arbitrary amount of servers to the ↵Siepert
"Join Game" list (#478) * Code to read servers.txt * logging (still doesnt work) * server names load properly hooray * remove logger as it only spews out nonsense anyways * Do not use _countof, use sizeof(label)/sizeof(wchar_t) or make label std::array<wchar_t, 128> and call .size() * Fix memory leak by listing info pointers * C++ style cast (i think) * this throws a RAV but why * why oh why * I just assume infos get deleted elsewhere otherwise idk why it breaks no matter what i do * they get deleted all this time ohhhhhh --------- Co-authored-by: Siepert123 <createlegacy69@gmail.com>
2026-03-05Fix DLCs textures and update logo in 720p (#517)GabsPuNs123
* Fix DLCs textures and crash in 720p * Revert "Fix DLCs textures and crash in 720p" This reverts commit 7c386053608a489e31875e00460f69b231d3fe8b. * Update Durango and Windows64 DLCs Textures also fix crash in 720p
2026-03-05Revert "Fix crash when launching at 720p" (#545)void_17
2026-03-05Fix beacon crash (#512)Alezito2008
2026-03-05fix: Fixed crash when launching at 720p #517kuwacom
Modify `MediaWindows64.arc` to include `skinHud.swf`
2026-03-04Ship revised logo from @wiskerdmageLoki Rautio
This one looks a bit nicer so let's use this for now...
2026-03-04Ship updated, maybe temporary subtitleLoki Rautio
People keep going "Oh no I don't like the red WINDOWS text, oh no! I hate it! The red windows text is the devil, it will be my undoing! Please remove the red windows text or I shall simply perish!" And for that? Well, I have removed it. Now you can enjoy this logo made by @wiskerdmage in the style of the existing Edition logos. (https://github.com/smartcmd/MinecraftConsoles/pull/385#issuecomment-3996671081)
2026-03-04Revert "fix: fix #464"Loki Rautio
This reverts commit 592282495033e794106d6e5fc893a947211b9c83.
2026-03-05fix: fix #464daoge_cmd
2026-03-05Fix controller paging regression in creative menudaoge_cmd
Preserve smooth row-by-row scrolling for mouse wheel input, but restore full-page movement for controller/menu scroll actions in the creative inventory. Commit 3093ca3 changed page indexing to support smooth scrolling, which caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of one page. Track whether the scroll action originated from the mouse wheel and only use single-row steps in that case. Fixes #253
2026-03-05refactor: refactor KBM input codedaoge_cmd
2026-03-04Fix duplicated stained glass when art tools enabled (#426)Alezito2008
2026-03-04Fix: Sorted the item list in the debug overlay (#340)Davi Eler Magalhães
* Fix: Sorted the item list in the debug overlay * revert show all files to false * Revert ShowAllFiles by removing it * removed extra line * Adressed PR review changes * Replaced push_back with emplace_back * Removed redundant emplace_back
2026-03-04Fix creative inventory crash with Art Tools debug option (#399)Marlian
Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled. - Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode - Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=) Fixes #386
2026-03-04Enable Stained Glass in Creative MenuLoki Rautio
2026-03-04Merge branch 'main' into pr/win64-world-savesLoki Rautio
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
2026-03-04feat: headless serverdaoge_cmd
2026-03-04fix: properly offset the mouse position in containers (#327)4win
2026-03-04Prevent world input from affecting inventory (#354)Alezito2008
2026-03-03Fix Texture Pack images in menu (#335)Zekken
2026-03-03Fix player save data issue & multiple username implementations (#257)Slenderman
* fix saving issue & multiple username implementations * Update README.md Updated the method for overriding in-game username from '-name' to 'username.txt'. * remove unused include i forgot to get rid of while testing
2026-03-03shift + click for quickmove (#278)slcyed
* shift + click for quickmove * shift click quick move in inventory
2026-03-03Implement smooth scrolling in Creative Mode menu (#240)void_17
2026-03-03Revert "Revert "Win64: configurable username (username.txt) and persistent ↵void_17
ga…" (#235) This reverts commit 7f7d99501cf87fcc234a5d3af453e7e0642f96a3.
2026-03-03Revert "Win64: configurable username (username.txt) and persistent game ↵void_17
setti…" (#234) This reverts commit b8a7f816b52775fdcfb3503f0000accb8cd65765.
2026-03-03FOV option without debug menu (#209)MijaeLio
Now located in Graphics section. Based on the FOV thing from discord idk
2026-03-03Win64: configurable username (username.txt) and persistent game settings ↵dtentiion
(settings.dat) (#195)
2026-03-03Fixes for PR #96 (#170)lspepinho
* Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com>
2026-03-03Revert "Fix sound not working" (#205)void_17
2026-03-03fix: fix gamma (#191)daoge
2026-03-02Win64: show actual world names in save list, sort newest-first, preserve ↵dtentiion
level name on load/resave
2026-03-03fix: fix mouse and controller input handling in container menusdaoge_cmd
2026-03-03fix: fix cursor for controllerdaoge_cmd
2026-03-03feat: TU19 (Dec 2014) Features & Content (#155)daoge
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03Also remove clicking sound effect on empty container UI slots for rclick and ↵void_17
middle mouse button click Tested by me so no PR and just push upstream
2026-03-03Disable annoying click sound effect when clicking the empty container UI (#152)void_17
2026-03-03Allow for loading of WAVE Audio files (#148)GuglioIsStupid
* Allow for loading of WAVE Audio files * Remove usage of strcpy and use _s versions of file opening * Update SoundEngine.cpp --------- Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com>
2026-03-02Revert "Revert "fix: fix resolution detection (#133)" (#143)" (#144)void_17
This reverts commit 8c18926d5911343975604b93c51efbcd926c133a.
2026-03-02Revert "fix: fix resolution detection (#133)" (#143)void_17
This reverts commit afa4efbc8513cbb8565b9700cae48648e3dffe29.
2026-03-02fix: fix resolution detection (#133)daoge
* fix: fix UI skin/scene resolution mismatch and readd screen resolution detection * fix: fix build in vs2022
2026-03-02now able to press SPACE to continue on hints that wait for you to press A (#135)red
* now possible to accept and decline tutorial hints that part when it asks if you want to do the tutorial (should work for when the games asks if you already know something like when opening inventories for the first time) * Update ChoiceTask.cpp * now able to press SPACE to continue on hints that wait for you to press A and the hints what wait for you to move the gamepad stick now just skip instantly * windows specific patch now * added ifdefs to shit i did * i think it is fixed now --------- Co-authored-by: daoge <3523206925@qq.com>
2026-03-02Revert "Get rid of MSVC's __int64"void_17
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
2026-03-02Revert "shared_ptr -> std::shared_ptr"void_17
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.