| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-02 | fix: fix resolution detection (#133) | daoge | |
| * fix: fix UI skin/scene resolution mismatch and readd screen resolution detection * fix: fix build in vs2022 | |||
| 2026-03-02 | Revert "Get rid of MSVC's __int64" | void_17 | |
| This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71. | |||
| 2026-03-02 | Get rid of MSVC's __int64 | void_17 | |
| Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard | |||
| 2026-03-01 | Crafting menu LB RB KBM fix | Ryan K | |
| 2026-03-01 | fix: do not use hardcoded screen size | daoge_cmd | |
| 2026-03-01 | feat: add DPI awareness and auto-detect screen resolution | daoge_cmd | |
| 2026-03-01 | feat: add support for keyboard and mouse input | daoge_cmd | |
| 2026-03-01 | Initial commit | daoge_cmd | |
