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* now possible to accept and decline tutorial hints
that part when it asks if you want to do the tutorial (should work for when the games asks if you already know something like when opening inventories for the first time)
* Update ChoiceTask.cpp
* now able to press SPACE to continue on hints that wait for you to press A
and the hints what wait for you to move the gamepad stick now just skip instantly
* windows specific patch now
* added ifdefs to shit i did
* i think it is fixed now
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Co-authored-by: daoge <3523206925@qq.com>
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This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
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This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
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This reverts commit 07ad68bc156b3ab70401723bb074a29588ad3cb7.
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This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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* now possible to accept and decline tutorial hints
that part when it asks if you want to do the tutorial (should work for when the games asks if you already know something like when opening inventories for the first time)
* Update ChoiceTask.cpp
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Co-authored-by: daoge <3523206925@qq.com>
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