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path: root/Minecraft.Client/Common/Audio/SoundEngine.cpp
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11 daysFix quiet in-game audio after engine update #897 (#1171)ModMaker101
14 daysModernize project codebase (#906)ModMaker101
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
2026-03-07Revert "Project modernization (#630)"Loki Rautio
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
2026-03-08Project modernization (#630)ModMaker101
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
2026-03-07win cpp23 compat: Minecraft.ClientVivyaCC
2026-03-07voids request - Move the filesystem files to root/ as it will be used in ↵GuglioIsStupid
both Minecraft.Client and Minecraft.World (#819) * Move Filesystem to root/include/ as per devoiders request * Filesystem -> lce_filesystem
2026-03-06Sound Fixes (#686)GuglioIsStupid
* Fix sound settings not applying * Reimplement miles sound artifacts * Fix stone brick stairs recipe * Fix craft and scroll sound * Rename scrollfocus.ogg to scroll.ogg * Remove unneeded code * Reorganize sounds, revert spam sound press, add witch sounds and fix slimes * I forgot my console again
2026-03-06Reimplement miles sound artifacts, Stone Brick Stairs recipe, and craft ↵GuglioIsStupid
sound (#684) * Reimplement miles sound artifacts * Fix stone brick stairs recipe * Fix craft and scroll sound
2026-03-05Fix sound settings not applying (#664)GuglioIsStupid
* Fix sound settings not applying * Remove my AllocConsole * Forgot this printf
2026-03-06Miniaudio Implementation (+stb_vorbis) (#624)GuglioIsStupid
* Miniaudio Implementation * Do not link miles + remove miles lib
2026-03-03Revert "Fix sound not working" (#205)void_17
2026-03-03feat: TU19 (Dec 2014) Features & Content (#155)daoge
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03Allow for loading of WAVE Audio files (#148)GuglioIsStupid
* Allow for loading of WAVE Audio files * Remove usage of strcpy and use _s versions of file opening * Update SoundEngine.cpp --------- Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com>
2026-03-02Revert "shared_ptr -> std::shared_ptr"void_17
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
2026-03-02shared_ptr -> std::shared_ptrvoid_17
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-01Actually moved sound to "Windows64" so commit 9691561 worksSkylark
Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content
2026-03-01Remove need for Durango folderSlenderman
2026-03-01Initial commitdaoge_cmd