| Age | Commit message (Collapse) | Author |
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both Minecraft.Client and Minecraft.World (#819)
* Move Filesystem to root/include/ as per devoiders request
* Filesystem -> lce_filesystem
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* Miniaudio Implementation
* Do not link miles + remove miles lib
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implementation. (#410)
* Replace CopyAssets.cmake with Robocopy implementation.
* Replace CopyAssets.cmake with Robocopy implementation.
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Almost forgot it. https://github.com/smartcmd/MinecraftConsoles/pull/160
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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This reverts commit 8c18926d5911343975604b93c51efbcd926c133a.
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This reverts commit afa4efbc8513cbb8565b9700cae48648e3dffe29.
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* fix: fix UI skin/scene resolution mismatch and readd screen resolution detection
* fix: fix build in vs2022
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- Created Compile.md with detailed instructions for building the project using Visual Studio and CMake.
- Added ClientSources.cmake to define the source files for the Minecraft Client.
- Implemented CopyAssets.cmake to handle asset copying during the build process.
- Introduced WorldSources.cmake to list the source files for Minecraft world functionalities.
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