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2026-03-02Get rid of MSVC's __int64void_17
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02Fixed issue 109 with tab menu (#116)Karsam
2026-03-02Move to a postbuild.ps1 script and set the working dir at runtime as output ↵rtm516
dir (#113) * Move to a postbuild.ps1 script and Set the working dir at runtime as output dir * Update for 2f711d4 * Only copy newer files and remove needed files from gitignore
2026-03-02Further C-style struct definitions fixesvoid_17
2026-03-02Fix C-style struct functor definitionsvoid_17
2026-03-02Revert "Move to a postbuild.ps1 script and Set the working dir at runtime as ↵void_17
…" (#111) This reverts commit 8810566bf6ec4b26e35103b7ae56317db7b0cfcc.
2026-03-02Move to a postbuild.ps1 script and Set the working dir at runtime as output ↵rtm516
dir (#91)
2026-03-02Merge pull request #78 from WushR00M/patch-2void_17
Optimize file paths in some include files to use relative paths
2026-03-02Merge pull request #93 from SleepyLark/fix-soundvoid_17
Fix sound not working
2026-03-02Fix Iggy player crashes on systems with DPI changedvoid_17
The code that was supposed to make the game DPI-aware was broken. I remove it until a proper implementation.
2026-03-02Merge pull request #108 from smartcmd/revert-99-fix/q-dropvoid_17
Revert "Implement item drop functionality with Q key"
2026-03-02Revert "Implement item drop functionality with Q key (#99)"void_17
This reverts commit 9e5d9d19ee62085f4e2ab53e7c13e592d9209c97.
2026-03-02Implement item drop functionality with Q key (#99)MrSimpleJS
Added functionality to drop items using the Q key, with support for dropping entire stacks when Ctrl is held. Included checks to prevent dropping items while destroying blocks.
2026-03-02Fixes the exit button sound (#92)rtm516
2026-03-02feat: now can skip the tutorial (#82)red
* now possible to accept and decline tutorial hints that part when it asks if you want to do the tutorial (should work for when the games asks if you already know something like when opening inventories for the first time) * Update ChoiceTask.cpp --------- Co-authored-by: daoge <3523206925@qq.com>
2026-03-02Allow TAB to open host options (#97)Vvis
2026-03-01Actually moved sound to "Windows64" so commit 9691561 worksSkylark
Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content
2026-03-02Merge pull request #84 from Firebladedoge229/mainvoid_17
Create Manual Workflow for LCE Artifact Creation
2026-03-02Merge pull request #85 from BetaZay/mainvoid_17
Add optional CMake build support for Windows x64, runtime asset/DLL copy, and unified compile docs
2026-03-01Merge branch 'main' of https://github.com/BetaZay/MinecraftConsolesisaiah
2026-03-01Add functions to ensure directory creation and copy legacy redistributablesisaiah
2026-03-01Update Visual Studio version in compile instructions to 2022isaiah
2026-03-01Add CMake build system and source files for Minecraft Clientisaiah
- Created Compile.md with detailed instructions for building the project using Visual Studio and CMake. - Added ClientSources.cmake to define the source files for the Minecraft Client. - Implemented CopyAssets.cmake to handle asset copying during the build process. - Introduced WorldSources.cmake to list the source files for Minecraft world functionalities.
2026-03-01Add functions to ensure directory creation and copy legacy redistributablesisaiah
2026-03-01Merge branch 'smartcmd:main' into mainFireblade
2026-03-01Update Visual Studio version in compile instructions to 2022isaiah
2026-03-02Merge pull request #62 from omrih4/mainvoid_17
Add nightly release github action
2026-03-01Add CMake build system and source files for Minecraft Clientisaiah
- Created Compile.md with detailed instructions for building the project using Visual Studio and CMake. - Added ClientSources.cmake to define the source files for the Minecraft Client. - Implemented CopyAssets.cmake to handle asset copying during the build process. - Introduced WorldSources.cmake to list the source files for Minecraft world functionalities.
2026-03-01More relative path optimizationsWushR00M
2026-03-01Optimized File PathsWushR00M
Wow, this code is not the best :P
2026-03-01create workflow for minecraft legacy console edition compilationFireblade
2026-03-01Optimize TutorialMode.h Filepath in ConsoleGameMode.hWushR00M
2026-03-01Optimize Path for Tutorial.h in ConsoleGameMode.cppWushR00M
2026-03-02Merge branch 'smartcmd:main' into mainOmri
2026-03-02Merge pull request #77 from WushR00M/mainvoid_17
Move "img.png" to seperate directory to reduce root directory clutter
2026-03-01Update image path in README.mdWushR00M
2026-03-01Add files via uploadWushR00M
2026-03-01Move img.png to .github to reduce root directory clutterWushR00M
2026-03-02Merge pull request #67 from smartcmd/revert-41-mainvoid_17
Revert "Added bug, and feature template for issues"
2026-03-02Revert "Added bug, and feature template for issues"void_17
2026-03-02Merge pull request #64 from simulpingus/mainvoid_17
Update Build Events to work more consistently
2026-03-01Merge branch 'smartcmd:main' into mainSlenderman
2026-03-02Merge pull request #63 from smartcmd/revert-59-dlc-soundsvoid_17
Revert "Add missing DLC and Sounds to Windows64Media"
2026-03-02Revert "Add missing DLC and Sounds to Windows64Media"void_17
2026-03-02Merge pull request #59 from codeHusky/dlc-soundsvoid_17
Add missing DLC and Sounds to Windows64Media
2026-03-01dumbassOmri H
2026-03-01Add missing DLC and Sounds to Windows64MediaLoki Rautio
2026-03-02Merge pull request #57 from NEVARLeVrai/mainvoid_17
Add double-tap sprint and mouse toggle
2026-03-01use working action for releaseOmri H
2026-03-01Add double-tap sprint and mouse toggleNΞVΛR
Update controls in README: expand Sprint entry to include "Double-tap W" as an alternative to holding Ctrl, and add a new "Toggle Mouse Capture" binding (Left Alt) for debugging. Documentation-only change to clarify input options.