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2026-03-05Replace CopyAssets.cmake with multithreaded Robocopy (and rsync) ↵Portal
implementation. (#410) * Replace CopyAssets.cmake with Robocopy implementation. * Replace CopyAssets.cmake with Robocopy implementation.
2026-03-05Fix F3 opening host menu (#522)Alezito2008
* Fix debug menu opening game info menu * remove redundant F4 handling
2026-03-05Fix animals stuck in panic state #514 (#519)ModMaker101
2026-03-05Restore the original follow range for Zombies and Withers (#510)Siobhan 🏳️‍⚧️
* Restore original follow range for Zombie * Restore original WitherBoss follow range
2026-03-05Fix beacon crash (#512)Alezito2008
2026-03-05fix creeper model y offset (#504)Skeagle
2026-03-05Modify dispense behavior to set outcome as LEFT_ITEMqwasdrizzel
2026-03-04Merge pull request #523 from kuwacom/mainLoki
Fix crash when launching at 720p
2026-03-05fix: Fixed crash when launching at 720p #517kuwacom
Modify `MediaWindows64.arc` to include `skinHud.swf`
2026-03-04Merge pull request #491 from siobhan-saoirse/mainLoki
Decrease the mob ticks from 3 to 1 to reduce jittering
2026-03-04Adjust entity tracking ticks for several typesSiobhan 🏳️‍⚧️
This fixes the jittery problem.
2026-03-04Ship revised logo from @wiskerdmageLoki Rautio
This one looks a bit nicer so let's use this for now...
2026-03-04Ship updated, maybe temporary subtitleLoki Rautio
People keep going "Oh no I don't like the red WINDOWS text, oh no! I hate it! The red windows text is the devil, it will be my undoing! Please remove the red windows text or I shall simply perish!" And for that? Well, I have removed it. Now you can enjoy this logo made by @wiskerdmage in the style of the existing Edition logos. (https://github.com/smartcmd/MinecraftConsoles/pull/385#issuecomment-3996671081)
2026-03-05Persist fullscreen setting and start windowed mode maximized (#446)Marlian
Save fullscreen toggle state to options.txt when F11 is pressed, and restore it on the next launch. When starting in windowed mode, the window now opens maximized instead of at a smaller default size. Previously, g_isFullscreen was hardcoded to false and never persisted, so the game always started in windowed mode. The window also started at a non-maximized size requiring manual maximization. Fixes #391
2026-03-05Update ItemInHandRenderer.cpp (#418)LetsGoAway
2026-03-04Revert "fix: fix #464"Loki Rautio
This reverts commit 592282495033e794106d6e5fc893a947211b9c83.
2026-03-05Fix for any aspect ratio in 3D Environments (#320)Fayaz Shaikh
* Add initial AnyAspectRatio support * Remove some logic that didn't work * Remove rogue back slash * Remove more remnants * Update UILayer.h * Update some comments * Remove WIP UI changes * Fix diffs * Remove UI resize call from `UpdateAspectRatio` * handle merge conflict * Update to C++ style static cast * Fix syntax
2026-03-05fix: fix #464daoge_cmd
2026-03-05fix: restore KBM sprint on either Ctrl keydaoge_cmd
2026-03-05Fix controller paging regression in creative menudaoge_cmd
Preserve smooth row-by-row scrolling for mouse wheel input, but restore full-page movement for controller/menu scroll actions in the creative inventory. Commit 3093ca3 changed page indexing to support smooth scrolling, which caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of one page. Track whether the scroll action originated from the mouse wheel and only use single-row steps in that case. Fixes #253
2026-03-05fix: ignore dedicated server properties in normal world startupdaoge_cmd
2026-03-05Fix mob nametag position to match correct height offset #422 (#440)ModMaker101
2026-03-05refactor: refactor KBM input codedaoge_cmd
2026-03-04Fix:Prevent horse spawner crash (#433)Alezito2008
2026-03-04Fix incorrect distance comparison return value (#432)ModMaker101
2026-03-04Prevent door sounds from playing twice #392 (#425)ModMaker101
2026-03-04Fix duplicated stained glass when art tools enabled (#426)Alezito2008
2026-03-04Fix Chunk destructor segfault using smart pointers #112 (#414)ModMaker101
2026-03-04Fix: Sorted the item list in the debug overlay (#340)Davi Eler Magalhães
* Fix: Sorted the item list in the debug overlay * revert show all files to false * Revert ShowAllFiles by removing it * removed extra line * Adressed PR review changes * Replaced push_back with emplace_back * Removed redundant emplace_back
2026-03-04Fix creative inventory crash with Art Tools debug option (#399)Marlian
Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled. - Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode - Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=) Fixes #386
2026-03-04Enable Stained Glass in Creative MenuLoki Rautio
2026-03-04Update README with info about username.txtLoki Rautio
2026-03-04Restore username.txt loading without conflictLoki Rautio
Still allows for -name launch argument, but restores old expected behavior
2026-03-04Disable automatic Windows account usernameLoki Rautio
This could reveal someone's private information on a livestream or video. We need a long-term username implementation
2026-03-04Merge pull request #201 from dtentiion/pr/win64-world-savesLoki
Show actual world names in save list, sorting, preserve level and its name on load/resave
2026-03-04Merge branch 'main' into pr/win64-world-savesLoki Rautio
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
2026-03-04docs: fix table formatting in README.mddaoge_cmd
2026-03-04docs: mark V-Sync note as WIP in README.mddaoge_cmd
2026-03-04feat: headless serverdaoge_cmd
2026-03-04feat: add support for username, IP, and port configuration via launch argumentsdaoge_cmd
2026-03-04fix: fix horse texture renderingdaoge_cmd
2026-03-04fix: fix inverted pitch in the second third person viewdaoge_cmd
2026-03-04Delete README.mddtentiion
Unnecessary
2026-03-04Removed private information (#333)Tygo de Vries
Maybe we should not have this out there to find so easily?
2026-03-04renderer: frustum test new chunks so newly generated chunks render to full ↵ModMaker101
view distance #175 (#344)
2026-03-04Disable flight state when riding entities (#368)Alezito2008
2026-03-04Update crafting controls description (#359)Mykey
Clarified crafting controls in README.
2026-03-04Fix overlapping debug menus and screens (#294)rtm516
* Fix overlapping debug menus and screens Also resolves a formatting issue with clang-format * Update readme
2026-03-04fix: properly offset the mouse position in containers (#327)4win
2026-03-04Prevent world input from affecting inventory (#354)Alezito2008