| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-05 | Replace CopyAssets.cmake with multithreaded Robocopy (and rsync) ↵ | Portal | |
| implementation. (#410) * Replace CopyAssets.cmake with Robocopy implementation. * Replace CopyAssets.cmake with Robocopy implementation. | |||
| 2026-03-05 | Fix F3 opening host menu (#522) | Alezito2008 | |
| * Fix debug menu opening game info menu * remove redundant F4 handling | |||
| 2026-03-05 | Fix animals stuck in panic state #514 (#519) | ModMaker101 | |
| 2026-03-05 | Restore the original follow range for Zombies and Withers (#510) | Siobhan 🏳️⚧️ | |
| * Restore original follow range for Zombie * Restore original WitherBoss follow range | |||
| 2026-03-05 | Fix beacon crash (#512) | Alezito2008 | |
| 2026-03-05 | fix creeper model y offset (#504) | Skeagle | |
| 2026-03-05 | Modify dispense behavior to set outcome as LEFT_ITEM | qwasdrizzel | |
| 2026-03-04 | Merge pull request #523 from kuwacom/main | Loki | |
| Fix crash when launching at 720p | |||
| 2026-03-05 | fix: Fixed crash when launching at 720p #517 | kuwacom | |
| Modify `MediaWindows64.arc` to include `skinHud.swf` | |||
| 2026-03-04 | Merge pull request #491 from siobhan-saoirse/main | Loki | |
| Decrease the mob ticks from 3 to 1 to reduce jittering | |||
| 2026-03-04 | Adjust entity tracking ticks for several types | Siobhan 🏳️⚧️ | |
| This fixes the jittery problem. | |||
| 2026-03-04 | Ship revised logo from @wiskerdmage | Loki Rautio | |
| This one looks a bit nicer so let's use this for now... | |||
| 2026-03-04 | Ship updated, maybe temporary subtitle | Loki Rautio | |
| People keep going "Oh no I don't like the red WINDOWS text, oh no! I hate it! The red windows text is the devil, it will be my undoing! Please remove the red windows text or I shall simply perish!" And for that? Well, I have removed it. Now you can enjoy this logo made by @wiskerdmage in the style of the existing Edition logos. (https://github.com/smartcmd/MinecraftConsoles/pull/385#issuecomment-3996671081) | |||
| 2026-03-05 | Persist fullscreen setting and start windowed mode maximized (#446) | Marlian | |
| Save fullscreen toggle state to options.txt when F11 is pressed, and restore it on the next launch. When starting in windowed mode, the window now opens maximized instead of at a smaller default size. Previously, g_isFullscreen was hardcoded to false and never persisted, so the game always started in windowed mode. The window also started at a non-maximized size requiring manual maximization. Fixes #391 | |||
| 2026-03-05 | Update ItemInHandRenderer.cpp (#418) | LetsGoAway | |
| 2026-03-04 | Revert "fix: fix #464" | Loki Rautio | |
| This reverts commit 592282495033e794106d6e5fc893a947211b9c83. | |||
| 2026-03-05 | Fix for any aspect ratio in 3D Environments (#320) | Fayaz Shaikh | |
| * Add initial AnyAspectRatio support * Remove some logic that didn't work * Remove rogue back slash * Remove more remnants * Update UILayer.h * Update some comments * Remove WIP UI changes * Fix diffs * Remove UI resize call from `UpdateAspectRatio` * handle merge conflict * Update to C++ style static cast * Fix syntax | |||
| 2026-03-05 | fix: fix #464 | daoge_cmd | |
| 2026-03-05 | fix: restore KBM sprint on either Ctrl key | daoge_cmd | |
| 2026-03-05 | Fix controller paging regression in creative menu | daoge_cmd | |
| Preserve smooth row-by-row scrolling for mouse wheel input, but restore full-page movement for controller/menu scroll actions in the creative inventory. Commit 3093ca3 changed page indexing to support smooth scrolling, which caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of one page. Track whether the scroll action originated from the mouse wheel and only use single-row steps in that case. Fixes #253 | |||
| 2026-03-05 | fix: ignore dedicated server properties in normal world startup | daoge_cmd | |
| 2026-03-05 | Fix mob nametag position to match correct height offset #422 (#440) | ModMaker101 | |
| 2026-03-05 | refactor: refactor KBM input code | daoge_cmd | |
| 2026-03-04 | Fix:Prevent horse spawner crash (#433) | Alezito2008 | |
| 2026-03-04 | Fix incorrect distance comparison return value (#432) | ModMaker101 | |
| 2026-03-04 | Prevent door sounds from playing twice #392 (#425) | ModMaker101 | |
| 2026-03-04 | Fix duplicated stained glass when art tools enabled (#426) | Alezito2008 | |
| 2026-03-04 | Fix Chunk destructor segfault using smart pointers #112 (#414) | ModMaker101 | |
| 2026-03-04 | Fix: Sorted the item list in the debug overlay (#340) | Davi Eler Magalhães | |
| * Fix: Sorted the item list in the debug overlay * revert show all files to false * Revert ShowAllFiles by removing it * removed extra line * Adressed PR review changes * Replaced push_back with emplace_back * Removed redundant emplace_back | |||
| 2026-03-04 | Fix creative inventory crash with Art Tools debug option (#399) | Marlian | |
| Fix vector out-of-bounds crash when scrolling the potions tab in the creative inventory with Art Tools debug enabled. - Fix getPageCount() returning total rows instead of scrollable pages in Art Tools mode - Fix off-by-one boundary check in populateMenu() for both static and debug group loops (< should be <=) Fixes #386 | |||
| 2026-03-04 | Enable Stained Glass in Creative Menu | Loki Rautio | |
| 2026-03-04 | Update README with info about username.txt | Loki Rautio | |
| 2026-03-04 | Restore username.txt loading without conflict | Loki Rautio | |
| Still allows for -name launch argument, but restores old expected behavior | |||
| 2026-03-04 | Disable automatic Windows account username | Loki Rautio | |
| This could reveal someone's private information on a livestream or video. We need a long-term username implementation | |||
| 2026-03-04 | Merge pull request #201 from dtentiion/pr/win64-world-saves | Loki | |
| Show actual world names in save list, sorting, preserve level and its name on load/resave | |||
| 2026-03-04 | Merge branch 'main' into pr/win64-world-saves | Loki Rautio | |
| # Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md | |||
| 2026-03-04 | docs: fix table formatting in README.md | daoge_cmd | |
| 2026-03-04 | docs: mark V-Sync note as WIP in README.md | daoge_cmd | |
| 2026-03-04 | feat: headless server | daoge_cmd | |
| 2026-03-04 | feat: add support for username, IP, and port configuration via launch arguments | daoge_cmd | |
| 2026-03-04 | fix: fix horse texture rendering | daoge_cmd | |
| 2026-03-04 | fix: fix inverted pitch in the second third person view | daoge_cmd | |
| 2026-03-04 | Delete README.md | dtentiion | |
| Unnecessary | |||
| 2026-03-04 | Removed private information (#333) | Tygo de Vries | |
| Maybe we should not have this out there to find so easily? | |||
| 2026-03-04 | renderer: frustum test new chunks so newly generated chunks render to full ↵ | ModMaker101 | |
| view distance #175 (#344) | |||
| 2026-03-04 | Disable flight state when riding entities (#368) | Alezito2008 | |
| 2026-03-04 | Update crafting controls description (#359) | Mykey | |
| Clarified crafting controls in README. | |||
| 2026-03-04 | Fix overlapping debug menus and screens (#294) | rtm516 | |
| * Fix overlapping debug menus and screens Also resolves a formatting issue with clang-format * Update readme | |||
| 2026-03-04 | fix: properly offset the mouse position in containers (#327) | 4win | |
| 2026-03-04 | Prevent world input from affecting inventory (#354) | Alezito2008 | |
