| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-04 | Prevent world input from affecting inventory (#354) | Alezito2008 | |
| 2026-03-03 | Fix Texture Pack images in menu (#335) | Zekken | |
| 2026-03-04 | #221: Fix menu glitch. (#254) | Boom244 | |
| 2026-03-04 | Update username logic and implement latest LCEMP changes (#311) | Slenderman | |
| * Update username logic and implement latest LCEMP changes * Update old reference * Fix tutorial world crash * Restore deleted comment | |||
| 2026-03-04 | Add menu display check for sneak toggle in flying mode (#319) | Fin | |
| Fixes being able to fly down while a menu is open. | |||
| 2026-03-04 | Fix ender dragon hit not making left side red (#309) | rtm516 | |
| 2026-03-03 | Remove duplicate elif from LevelRender.h (#296) | TGS | |
| 2026-03-03 | Don't build when PR template is updated | rtm516 | |
| 2026-03-03 | Tidy up PR template | rtm516 | |
| 2026-03-04 | Separate _WINDOWS64 and _XBOX_ONE (#248) | FancyEX | |
| The latter returning to the original 512 value. | |||
| 2026-03-04 | chunk optimization (#246) | DetectivEren | |
| makes chunks load a bit faster | |||
| 2026-03-03 | Fix player save data issue & multiple username implementations (#257) | Slenderman | |
| * fix saving issue & multiple username implementations * Update README.md Updated the method for overriding in-game username from '-name' to 'username.txt'. * remove unused include i forgot to get rid of while testing | |||
| 2026-03-03 | shift + click for quickmove (#278) | slcyed | |
| * shift + click for quickmove * shift click quick move in inventory | |||
| 2026-03-03 | Ship the .pdb file in nightly builds too | void_17 | |
| 2026-03-03 | Ship updated binary alongside with the whole archive in nightly builds | void_17 | |
| Now ship both the entire .zip archive and the separate .exe binary updated on each commit. | |||
| 2026-03-03 | chore: add `.clang-format` based on the style 4J seemed to use (#30) (#273) | Violet | |
| The style 4J used seems to be based on the Microsoft style (presumably the default settings of whatever Visual Studio they used to write this). However, the source files do not have much consistency so I highly doubt 4J cared too much about styling, just going with whatever happened to be the default. This style is therefore basically the Microsoft style (4-space indents, C#/Allman style braces) with some settings set based on my observations about the code. Fixes: #30 | |||
| 2026-03-03 | chore: remove duplicated /Ob3 flag from CMake Release optimization settings | daoge_cmd | |
| 2026-03-03 | chore: sync VS Release warning-disable setting into CMake | daoge_cmd | |
| 2026-03-03 | chore: sync VS release optimization flags into CMake build | daoge_cmd | |
| 2026-03-03 | fix: fix executable icon when using cmake | daoge_cmd | |
| 2026-03-03 | feat: make the game sensitivity slider affect mouse sensitivity (#255) | 4win | |
| 2026-03-03 | Move Tutorial.pck to the correct Dec2014 location | Loki Rautio | |
| Fixes #190 | |||
| 2026-03-03 | Add nightly.yml release description | void_17 | |
| Compiler information mostly | |||
| 2026-03-02 | Disable blank changelog popup for now | Loki Rautio | |
| Partially addresses issue in #190 | |||
| 2026-03-03 | feat: bind F1 to toggle the HUD settings (#244) | 4win | |
| 2026-03-02 | Use Xbox One command buffer limit - fixes #238 | Loki Rautio | |
| 2026-03-03 | Implement smooth scrolling in Creative Mode menu (#240) | void_17 | |
| 2026-03-02 | Add back missing filters | Loki Rautio | |
| 2026-03-02 | Add back x64 stub XUID (temp savedata fix) | Loki Rautio | |
| Fixes savedata loading for existing saves, needs permanent solution | |||
| 2026-03-03 | Revert "Revert "Win64: configurable username (username.txt) and persistent ↵ | void_17 | |
| ga…" (#235) This reverts commit 7f7d99501cf87fcc234a5d3af453e7e0642f96a3. | |||
| 2026-03-03 | Revert "Win64: configurable username (username.txt) and persistent game ↵ | void_17 | |
| setti…" (#234) This reverts commit b8a7f816b52775fdcfb3503f0000accb8cd65765. | |||
| 2026-03-03 | docs: update Discord invite link in README.md | daoge_cmd | |
| 2026-03-03 | Cleaner implementation of support dynamic resizing aspect ratio (#228) | Fayaz Shaikh | |
| * Add dynamic resolution * Clean up implementation * Use existing ints instead of new ones * Remove WM_SIZE argument (unecessary now that we directly use g_iScreenWidth and g_iScreenHeight) | |||
| 2026-03-03 | Enable more aggressive optimizations /O2 /Ob3 | void_17 | |
| 2026-03-03 | Fix crash on item frame destruction | void_17 | |
| 2026-03-03 | FOV option without debug menu (#209) | MijaeLio | |
| Now located in Graphics section. Based on the FOV thing from discord idk | |||
| 2026-03-03 | Enable Whole Program Optimization in Release mode | void_17 | |
| This noticeably improves FPS | |||
| 2026-03-03 | Remove #203 core code before a cleaner implementation | void_17 | |
| 2026-03-03 | Temporarily turn off all MSVC warnings | void_17 | |
| Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode. | |||
| 2026-03-03 | Copy assets fix (#207) | GuglioIsStupid | |
| * Update CopyAssets to ignore source files and only copy used files. * Forgot the debug copy assets * Remove leftovers from testing * Fix ClientSources.cmake to include WinsockNetLayer.cpp * Ignore xml and lang files in output, also remove Layout directory as it only includes a useless binary * Debug & Release use the same file structure | |||
| 2026-03-03 | Remove dyn_SetProcessDpiAwareness | void_17 | |
| 2026-03-03 | docs: simplify LAN multiplayer section in README.md | daoge_cmd | |
| 2026-03-03 | docs: add LAN multiplayer details to README.md | daoge_cmd | |
| 2026-03-03 | Win64: configurable username (username.txt) and persistent game settings ↵ | dtentiion | |
| (settings.dat) (#195) | |||
| 2026-03-03 | Fixes for PR #96 (#170) | lspepinho | |
| * Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com> | |||
| 2026-03-03 | Add saves folder to `.gitignore` (#184) | St4lker0k765 | |
| 2026-03-03 | TAB key opens up game info instead of host options (#204) | DetectivEren | |
| * TAB key opens up game info instead of host options TAB key opens up game info menu instead of host options menu because the player accesses host options from game info * Update README.md | |||
| 2026-03-03 | Revert "Fix sound not working" (#205) | void_17 | |
| 2026-03-03 | fix: fix gamma (#191) | daoge | |
| 2026-03-03 | Minor fixes | void_17 | |
| 1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`) 2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement` | |||
