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Diffstat (limited to 'cmake')
-rw-r--r--cmake/ClientSources.cmake498
-rw-r--r--cmake/CommonSources.cmake15
-rw-r--r--cmake/CopyAssets.cmake101
-rw-r--r--cmake/CopyFileScript.cmake51
-rw-r--r--cmake/CopyFolderScript.cmake70
-rw-r--r--cmake/CopyServerAssets.cmake72
-rw-r--r--cmake/GenerateBuildVer.cmake91
-rw-r--r--cmake/Utils.cmake28
-rw-r--r--cmake/WorldSources.cmake801
-rw-r--r--cmake/toolchains/durango.cmake0
-rw-r--r--cmake/toolchains/orbis.cmake0
-rw-r--r--cmake/toolchains/ps3.cmake0
-rw-r--r--cmake/toolchains/psvita.cmake0
-rw-r--r--cmake/toolchains/xbox360.cmake0
14 files changed, 356 insertions, 1371 deletions
diff --git a/cmake/ClientSources.cmake b/cmake/ClientSources.cmake
deleted file mode 100644
index 6467a243..00000000
--- a/cmake/ClientSources.cmake
+++ /dev/null
@@ -1,498 +0,0 @@
-set(MINECRAFT_CLIENT_SOURCES
- "../include/lce_filesystem/lce_filesystem.cpp"
-
- "AbstractTexturePack.cpp"
- "AchievementPopup.cpp"
- "AchievementScreen.cpp"
- "AllowAllCuller.cpp"
- "ArchiveFile.cpp"
- "ArrowRenderer.cpp"
- "BatModel.cpp"
- "BatRenderer.cpp"
- "BeaconRenderer.cpp"
- "BlazeModel.cpp"
- "BlazeRenderer.cpp"
- "BoatModel.cpp"
- "BoatRenderer.cpp"
- "BookModel.cpp"
- "BossMobGuiInfo.cpp"
- "BreakingItemParticle.cpp"
- "BubbleParticle.cpp"
- "BufferedImage.cpp"
- "Button.cpp"
- "Camera.cpp"
- "CaveSpiderRenderer.cpp"
- "ChatScreen.cpp"
- "ChestModel.cpp"
- "ChestRenderer.cpp"
- "ChickenModel.cpp"
- "ChickenRenderer.cpp"
- "Chunk.cpp"
- "ClientConnection.cpp"
- "ClientConstants.cpp"
- "ClockTexture.cpp"
- "Common/Audio/Consoles_SoundEngine.cpp"
- "Common/Audio/SoundEngine.cpp"
- "Common/Audio/SoundNames.cpp"
- "Common/Colours/ColourTable.cpp"
- "Common/ConsoleGameMode.cpp"
- "Common/Console_Utils.cpp"
- "Common/Consoles_App.cpp"
- "Common/DLC/DLCAudioFile.cpp"
- "Common/DLC/DLCCapeFile.cpp"
- "Common/DLC/DLCColourTableFile.cpp"
- "Common/DLC/DLCFile.cpp"
- "Common/DLC/DLCGameRulesFile.cpp"
- "Common/DLC/DLCGameRulesHeader.cpp"
- "Common/DLC/DLCLocalisationFile.cpp"
- "Common/DLC/DLCManager.cpp"
- "Common/DLC/DLCPack.cpp"
- "Common/DLC/DLCSkinFile.cpp"
- "Common/DLC/DLCTextureFile.cpp"
- "Common/DLC/DLCUIDataFile.cpp"
- "Common/GameRules/AddEnchantmentRuleDefinition.cpp"
- "Common/GameRules/AddItemRuleDefinition.cpp"
- "Common/GameRules/ApplySchematicRuleDefinition.cpp"
- "Common/GameRules/BiomeOverride.cpp"
- "Common/GameRules/CollectItemRuleDefinition.cpp"
- "Common/GameRules/CompleteAllRuleDefinition.cpp"
- "Common/GameRules/CompoundGameRuleDefinition.cpp"
- "Common/GameRules/ConsoleGenerateStructure.cpp"
- "Common/GameRules/ConsoleSchematicFile.cpp"
- "Common/GameRules/GameRule.cpp"
- "Common/GameRules/GameRuleDefinition.cpp"
- "Common/GameRules/GameRuleManager.cpp"
- "Common/GameRules/LevelGenerationOptions.cpp"
- "Common/GameRules/LevelGenerators.cpp"
- "Common/GameRules/LevelRules.cpp"
- "Common/GameRules/LevelRuleset.cpp"
- "Common/GameRules/NamedAreaRuleDefinition.cpp"
- "Common/GameRules/StartFeature.cpp"
- "Common/GameRules/UpdatePlayerRuleDefinition.cpp"
- "Common/GameRules/UseTileRuleDefinition.cpp"
- "Common/GameRules/XboxStructureActionGenerateBox.cpp"
- "Common/GameRules/XboxStructureActionPlaceBlock.cpp"
- "Common/GameRules/XboxStructureActionPlaceContainer.cpp"
- "Common/GameRules/XboxStructureActionPlaceSpawner.cpp"
- "Common/Leaderboards/LeaderboardInterface.cpp"
- "Common/Leaderboards/LeaderboardManager.cpp"
- "Common/Network/GameNetworkManager.cpp"
- "Common/Network/PlatformNetworkManagerStub.cpp"
- "Common/Telemetry/TelemetryManager.cpp"
- "Common/Trial/TrialMode.cpp"
- "Common/Tutorial/AreaConstraint.cpp"
- "Common/Tutorial/AreaHint.cpp"
- "Common/Tutorial/AreaTask.cpp"
- "Common/Tutorial/ChangeStateConstraint.cpp"
- "Common/Tutorial/ChoiceTask.cpp"
- "Common/Tutorial/CompleteUsingItemTask.cpp"
- "Common/Tutorial/ControllerTask.cpp"
- "Common/Tutorial/CraftTask.cpp"
- "Common/Tutorial/DiggerItemHint.cpp"
- "Common/Tutorial/EffectChangedTask.cpp"
- "Common/Tutorial/FullTutorial.cpp"
- "Common/Tutorial/FullTutorialActiveTask.cpp"
- "Common/Tutorial/FullTutorialMode.cpp"
- "Common/Tutorial/HorseChoiceTask.cpp"
- "Common/Tutorial/InfoTask.cpp"
- "Common/Tutorial/InputConstraint.cpp"
- "Common/Tutorial/LookAtEntityHint.cpp"
- "Common/Tutorial/LookAtTileHint.cpp"
- "Common/Tutorial/PickupTask.cpp"
- "Common/Tutorial/ProcedureCompoundTask.cpp"
- "Common/Tutorial/ProgressFlagTask.cpp"
- "Common/Tutorial/RideEntityTask.cpp"
- "Common/Tutorial/StatTask.cpp"
- "Common/Tutorial/TakeItemHint.cpp"
- "Common/Tutorial/Tutorial.cpp"
- "Common/Tutorial/TutorialHint.cpp"
- "Common/Tutorial/TutorialMessage.cpp"
- "Common/Tutorial/TutorialMode.cpp"
- "Common/Tutorial/TutorialTask.cpp"
- "Common/Tutorial/UseItemTask.cpp"
- "Common/Tutorial/UseTileTask.cpp"
- "Common/Tutorial/XuiCraftingTask.cpp"
- "Common/UI/IUIScene_AbstractContainerMenu.cpp"
- "Common/UI/IUIScene_AnvilMenu.cpp"
- "Common/UI/IUIScene_BeaconMenu.cpp"
- "Common/UI/IUIScene_BrewingMenu.cpp"
- "Common/UI/IUIScene_CommandBlockMenu.cpp"
- "Common/UI/IUIScene_ContainerMenu.cpp"
- "Common/UI/IUIScene_CraftingMenu.cpp"
- "Common/UI/IUIScene_CreativeMenu.cpp"
- "Common/UI/IUIScene_DispenserMenu.cpp"
- "Common/UI/IUIScene_EnchantingMenu.cpp"
- "Common/UI/IUIScene_FireworksMenu.cpp"
- "Common/UI/IUIScene_FurnaceMenu.cpp"
- "Common/UI/IUIScene_HUD.cpp"
- "Common/UI/IUIScene_HopperMenu.cpp"
- "Common/UI/IUIScene_HorseInventoryMenu.cpp"
- "Common/UI/IUIScene_InventoryMenu.cpp"
- "Common/UI/IUIScene_PauseMenu.cpp"
- "Common/UI/IUIScene_StartGame.cpp"
- "Common/UI/IUIScene_TradingMenu.cpp"
- "Common/UI/UIBitmapFont.cpp"
- "Common/UI/UIComponent_Chat.cpp"
- "Common/UI/UIComponent_DebugUIConsole.cpp"
- "Common/UI/UIComponent_DebugUIMarketingGuide.cpp"
- "Common/UI/UIComponent_Logo.cpp"
- "Common/UI/UIComponent_MenuBackground.cpp"
- "Common/UI/UIComponent_Panorama.cpp"
- "Common/UI/UIComponent_PressStartToPlay.cpp"
- "Common/UI/UIComponent_Tooltips.cpp"
- "Common/UI/UIComponent_TutorialPopup.cpp"
- "Common/UI/UIControl.cpp"
- "Common/UI/UIControl_Base.cpp"
- "Common/UI/UIControl_BeaconEffectButton.cpp"
- "Common/UI/UIControl_BitmapIcon.cpp"
- "Common/UI/UIControl_Button.cpp"
- "Common/UI/UIControl_ButtonList.cpp"
- "Common/UI/UIControl_CheckBox.cpp"
- "Common/UI/UIControl_Cursor.cpp"
- "Common/UI/UIControl_DLCList.cpp"
- "Common/UI/UIControl_DynamicLabel.cpp"
- "Common/UI/UIControl_EnchantmentBook.cpp"
- "Common/UI/UIControl_EnchantmentButton.cpp"
- "Common/UI/UIControl_HTMLLabel.cpp"
- "Common/UI/UIControl_Label.cpp"
- "Common/UI/UIControl_LeaderboardList.cpp"
- "Common/UI/UIControl_MinecraftHorse.cpp"
- "Common/UI/UIControl_MinecraftPlayer.cpp"
- "Common/UI/UIControl_PlayerList.cpp"
- "Common/UI/UIControl_PlayerSkinPreview.cpp"
- "Common/UI/UIControl_Progress.cpp"
- "Common/UI/UIControl_SaveList.cpp"
- "Common/UI/UIControl_Slider.cpp"
- "Common/UI/UIControl_SlotList.cpp"
- "Common/UI/UIControl_SpaceIndicatorBar.cpp"
- "Common/UI/UIControl_TextInput.cpp"
- "Common/UI/UIControl_TexturePackList.cpp"
- "Common/UI/UIController.cpp"
- "Common/UI/UIFontData.cpp"
- "Common/UI/UIGroup.cpp"
- "Common/UI/UILayer.cpp"
- "Common/UI/UIScene.cpp"
- "Common/UI/UIScene_AbstractContainerMenu.cpp"
- "Common/UI/UIScene_AnvilMenu.cpp"
- "Common/UI/UIScene_BeaconMenu.cpp"
- "Common/UI/UIScene_BrewingStandMenu.cpp"
- "Common/UI/UIScene_ConnectingProgress.cpp"
- "Common/UI/UIScene_ContainerMenu.cpp"
- "Common/UI/UIScene_ControlsMenu.cpp"
- "Common/UI/UIScene_CraftingMenu.cpp"
- "Common/UI/UIScene_CreateWorldMenu.cpp"
- "Common/UI/UIScene_CreativeMenu.cpp"
- "Common/UI/UIScene_Credits.cpp"
- "Common/UI/UIScene_DLCMainMenu.cpp"
- "Common/UI/UIScene_DLCOffersMenu.cpp"
- "Common/UI/UIScene_DeathMenu.cpp"
- "Common/UI/UIScene_DebugCreateSchematic.cpp"
- "Common/UI/UIScene_DebugOptions.cpp"
- "Common/UI/UIScene_DebugOverlay.cpp"
- "Common/UI/UIScene_DebugSetCamera.cpp"
- "Common/UI/UIScene_DispenserMenu.cpp"
- "Common/UI/UIScene_EULA.cpp"
- "Common/UI/UIScene_EnchantingMenu.cpp"
- "Common/UI/UIScene_EndPoem.cpp"
- "Common/UI/UIScene_FireworksMenu.cpp"
- "Common/UI/UIScene_FullscreenProgress.cpp"
- "Common/UI/UIScene_FurnaceMenu.cpp"
- "Common/UI/UIScene_HUD.cpp"
- "Common/UI/UIScene_HelpAndOptionsMenu.cpp"
- "Common/UI/UIScene_HopperMenu.cpp"
- "Common/UI/UIScene_HorseInventoryMenu.cpp"
- "Common/UI/UIScene_HowToPlay.cpp"
- "Common/UI/UIScene_HowToPlayMenu.cpp"
- "Common/UI/UIScene_InGameHostOptionsMenu.cpp"
- "Common/UI/UIScene_InGameInfoMenu.cpp"
- "Common/UI/UIScene_InGamePlayerOptionsMenu.cpp"
- "Common/UI/UIScene_Intro.cpp"
- "Common/UI/UIScene_InventoryMenu.cpp"
- "Common/UI/UIScene_JoinMenu.cpp"
- "Common/UI/UIScene_Keyboard.cpp"
- "Common/UI/UIScene_LanguageSelector.cpp"
- "Common/UI/UIScene_LaunchMoreOptionsMenu.cpp"
- "Common/UI/UIScene_LeaderboardsMenu.cpp"
- "Common/UI/UIScene_LoadMenu.cpp"
- "Common/UI/UIScene_LoadOrJoinMenu.cpp"
- "Common/UI/UIScene_MainMenu.cpp"
- "Common/UI/UIScene_MessageBox.cpp"
- "Common/UI/UIScene_NewUpdateMessage.cpp"
- "Common/UI/UIScene_PauseMenu.cpp"
- "Common/UI/UIScene_QuadrantSignin.cpp"
- "Common/UI/UIScene_ReinstallMenu.cpp"
- "Common/UI/UIScene_SaveMessage.cpp"
- "Common/UI/UIScene_SettingsAudioMenu.cpp"
- "Common/UI/UIScene_SettingsControlMenu.cpp"
- "Common/UI/UIScene_SettingsGraphicsMenu.cpp"
- "Common/UI/UIScene_SettingsMenu.cpp"
- "Common/UI/UIScene_SettingsOptionsMenu.cpp"
- "Common/UI/UIScene_SettingsUIMenu.cpp"
- "Common/UI/UIScene_SignEntryMenu.cpp"
- "Common/UI/UIScene_SkinSelectMenu.cpp"
- "Common/UI/UIScene_TeleportMenu.cpp"
- "Common/UI/UIScene_Timer.cpp"
- "Common/UI/UIScene_TradingMenu.cpp"
- "Common/UI/UIScene_TrialExitUpsell.cpp"
- "Common/UI/UIString.cpp"
- "Common/UI/UITTFFont.cpp"
- "Common/zlib/adler32.c"
- "Common/zlib/compress.c"
- "Common/zlib/crc32.c"
- "Common/zlib/deflate.c"
- "Common/zlib/gzclose.c"
- "Common/zlib/gzlib.c"
- "Common/zlib/gzread.c"
- "Common/zlib/gzwrite.c"
- "Common/zlib/infback.c"
- "Common/zlib/inffast.c"
- "Common/zlib/inflate.c"
- "Common/zlib/inftrees.c"
- "Common/zlib/trees.c"
- "Common/zlib/uncompr.c"
- "Common/zlib/zutil.c"
- "CompassTexture.cpp"
- "ConfirmScreen.cpp"
- "ConsoleInput.cpp"
- "ControlsScreen.cpp"
- "CowModel.cpp"
- "CowRenderer.cpp"
- "CreateWorldScreen.cpp"
- "CreeperModel.cpp"
- "CreeperRenderer.cpp"
- "CritParticle.cpp"
- "CritParticle2.cpp"
- "Cube.cpp"
- "DLCTexturePack.cpp"
- "DeathScreen.cpp"
- "DefaultRenderer.cpp"
- "DefaultTexturePack.cpp"
- "DemoUser.cpp"
- "DerivedServerLevel.cpp"
- "DirtyChunkSorter.cpp"
- "DispenserBootstrap.cpp"
- "DistanceChunkSorter.cpp"
- "DragonBreathParticle.cpp"
- "DragonModel.cpp"
- "DripParticle.cpp"
- "EchantmentTableParticle.cpp"
- "EditBox.cpp"
- "EnchantTableRenderer.cpp"
- "EnderChestRenderer.cpp"
- "EnderCrystalModel.cpp"
- "EnderCrystalRenderer.cpp"
- "EnderDragonRenderer.cpp"
- "EnderParticle.cpp"
- "EndermanModel.cpp"
- "EndermanRenderer.cpp"
- "EntityRenderDispatcher.cpp"
- "EntityRenderer.cpp"
- "EntityTileRenderer.cpp"
- "EntityTracker.cpp"
- "ErrorScreen.cpp"
- "ExperienceOrbRenderer.cpp"
- "ExplodeParticle.cpp"
- "Extrax64Stubs.cpp"
- "FallingTileRenderer.cpp"
- "FileTexturePack.cpp"
- "FireballRenderer.cpp"
- "FireworksParticles.cpp"
- "FishingHookRenderer.cpp"
- "FlameParticle.cpp"
- "FolderTexturePack.cpp"
- "Font.cpp"
- "FootstepParticle.cpp"
- "Frustum.cpp"
- "FrustumCuller.cpp"
- "FrustumData.cpp"
- "GameRenderer.cpp"
- "GhastModel.cpp"
- "GhastRenderer.cpp"
- "GiantMobRenderer.cpp"
- "Gui.cpp"
- "GuiComponent.cpp"
- "GuiMessage.cpp"
- "GuiParticle.cpp"
- "GuiParticles.cpp"
- "HeartParticle.cpp"
- "HorseRenderer.cpp"
- "HttpTexture.cpp"
- "HugeExplosionParticle.cpp"
- "HugeExplosionSeedParticle.cpp"
- "HumanoidMobRenderer.cpp"
- "HumanoidModel.cpp"
- "InBedChatScreen.cpp"
- "Input.cpp"
- "iob_shim.asm"
- "ItemFrameRenderer.cpp"
- "ItemInHandRenderer.cpp"
- "ItemRenderer.cpp"
- "ItemSpriteRenderer.cpp"
- "JoinMultiplayerScreen.cpp"
- "KeyMapping.cpp"
- "LargeChestModel.cpp"
- "LavaParticle.cpp"
- "LavaSlimeModel.cpp"
- "LavaSlimeRenderer.cpp"
- "LeashKnotModel.cpp"
- "LeashKnotRenderer.cpp"
- "LevelRenderer.cpp"
- "Lighting.cpp"
- "LightningBoltRenderer.cpp"
- "LivingEntityRenderer.cpp"
- "LocalPlayer.cpp"
- "MemTexture.cpp"
- "MemoryTracker.cpp"
- "MinecartModel.cpp"
- "MinecartRenderer.cpp"
- "MinecartSpawnerRenderer.cpp"
- "Minecraft.cpp"
- "MinecraftServer.cpp"
- "Minimap.cpp"
- "MobRenderer.cpp"
- "MobSkinMemTextureProcessor.cpp"
- "MobSkinTextureProcessor.cpp"
- "MobSpawnerRenderer.cpp"
- "Model.cpp"
- "ModelHorse.cpp"
- "ModelPart.cpp"
- "MultiPlayerChunkCache.cpp"
- "MultiPlayerGameMode.cpp"
- "MultiPlayerLevel.cpp"
- "MultiPlayerLocalPlayer.cpp"
- "MushroomCowRenderer.cpp"
- "NameEntryScreen.cpp"
- "NetherPortalParticle.cpp"
- "NoteParticle.cpp"
- "OcelotModel.cpp"
- "OcelotRenderer.cpp"
- "OffsettedRenderList.cpp"
- "Options.cpp"
- "OptionsScreen.cpp"
- "PS3/PS3Extras/ShutdownManager.cpp"
- "PaintingRenderer.cpp"
- "Particle.cpp"
- "ParticleEngine.cpp"
- "PauseScreen.cpp"
- "PendingConnection.cpp"
- "PigModel.cpp"
- "PigRenderer.cpp"
- "PistonPieceRenderer.cpp"
- "PlayerChunkMap.cpp"
- "PlayerCloudParticle.cpp"
- "PlayerConnection.cpp"
- "PlayerList.cpp"
- "PlayerRenderer.cpp"
- "Polygon.cpp"
- "PreStitchedTextureMap.cpp"
- "ProgressRenderer.cpp"
- "QuadrupedModel.cpp"
- "Rect2i.cpp"
- "RedDustParticle.cpp"
- "RemotePlayer.cpp"
- "RenameWorldScreen.cpp"
- "Screen.cpp"
- "ScreenSizeCalculator.cpp"
- "ScrolledSelectionList.cpp"
- "SelectWorldScreen.cpp"
- "ServerChunkCache.cpp"
- "ServerCommandDispatcher.cpp"
- "ServerConnection.cpp"
- "ServerLevel.cpp"
- "ServerLevelListener.cpp"
- "ServerPlayer.cpp"
- "ServerPlayerGameMode.cpp"
- "ServerScoreboard.cpp"
- "Settings.cpp"
- "SheepFurModel.cpp"
- "SheepModel.cpp"
- "SheepRenderer.cpp"
- "SignModel.cpp"
- "SignRenderer.cpp"
- "SilverfishModel.cpp"
- "SilverfishRenderer.cpp"
- "SimpleIcon.cpp"
- "SkeletonHeadModel.cpp"
- "SkeletonModel.cpp"
- "SkeletonRenderer.cpp"
- "SkiModel.cpp"
- "SkullTileRenderer.cpp"
- "SlideButton.cpp"
- "SlimeModel.cpp"
- "SlimeRenderer.cpp"
- "SmallButton.cpp"
- "SmokeParticle.cpp"
- "SnowManModel.cpp"
- "SnowManRenderer.cpp"
- "SnowShovelParticle.cpp"
- "SpellParticle.cpp"
- "SpiderModel.cpp"
- "SpiderRenderer.cpp"
- "SplashParticle.cpp"
- "SquidModel.cpp"
- "SquidRenderer.cpp"
- "StatsCounter.cpp"
- "StatsScreen.cpp"
- "StatsSyncher.cpp"
- "StitchSlot.cpp"
- "StitchedTexture.cpp"
- "Stitcher.cpp"
- "StringTable.cpp"
- "SuspendedParticle.cpp"
- "SuspendedTownParticle.cpp"
- "TakeAnimationParticle.cpp"
- "TeleportCommand.cpp"
- "TerrainParticle.cpp"
- "Tesselator.cpp"
- "TexOffs.cpp"
- "Texture.cpp"
- "TextureAtlas.cpp"
- "TextureHolder.cpp"
- "TextureManager.cpp"
- "TextureMap.cpp"
- "TexturePack.cpp"
- "TexturePackRepository.cpp"
- "Textures.cpp"
- "TheEndPortalRenderer.cpp"
- "TileEntityRenderDispatcher.cpp"
- "TileEntityRenderer.cpp"
- "TileRenderer.cpp"
- "Timer.cpp"
- "TitleScreen.cpp"
- "TntMinecartRenderer.cpp"
- "TntRenderer.cpp"
- "TrackedEntity.cpp"
- "User.cpp"
- "Vertex.cpp"
- "VideoSettingsScreen.cpp"
- "ViewportCuller.cpp"
- "VillagerGolemModel.cpp"
- "VillagerGolemRenderer.cpp"
- "VillagerModel.cpp"
- "VillagerRenderer.cpp"
- "VillagerZombieModel.cpp"
- "WaterDropParticle.cpp"
- "Windows64/Iggy/gdraw/gdraw_d3d11.cpp"
- "Windows64/KeyboardMouseInput.cpp"
- "Windows64/PostProcesser.cpp"
- "Windows64/Leaderboards/WindowsLeaderboardManager.cpp"
- "Windows64/Windows64_App.cpp"
- "Windows64/Windows64_Minecraft.cpp"
- "Windows64/Windows64_UIController.cpp"
- "Windows64/Network/WinsockNetLayer.cpp"
- "WitchModel.cpp"
- "WitchRenderer.cpp"
- "WitherBossModel.cpp"
- "WitherBossRenderer.cpp"
- "WitherSkullRenderer.cpp"
- "WolfModel.cpp"
- "WolfRenderer.cpp"
- "WstringLookup.cpp"
- "Xbox/Network/NetworkPlayerXbox.cpp"
- "ZombieModel.cpp"
- "ZombieRenderer.cpp"
- "compat_shims.cpp"
- "glWrapper.cpp"
- "stdafx.cpp"
- "stubs.cpp"
-)
diff --git a/cmake/CommonSources.cmake b/cmake/CommonSources.cmake
new file mode 100644
index 00000000..e6ad7d3d
--- /dev/null
+++ b/cmake/CommonSources.cmake
@@ -0,0 +1,15 @@
+set(_INCLUDE_LCE_FILESYSTEM
+ "${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.cpp"
+ "${CMAKE_SOURCE_DIR}/include/lce_filesystem/lce_filesystem.h"
+)
+source_group("include/lce_filesystem" FILES ${_INCLUDE_LCE_FILESYSTEM})
+
+set(_INCLUDE_BUILDVER
+ "${CMAKE_SOURCE_DIR}/include/Common/BuildVer.h"
+)
+source_group("Common" FILES ${_INCLUDE_BUILDVER})
+
+set(SOURCES_COMMON
+ ${_INCLUDE_LCE_FILESYSTEM}
+ ${_INCLUDE_BUILDVER}
+) \ No newline at end of file
diff --git a/cmake/CopyAssets.cmake b/cmake/CopyAssets.cmake
new file mode 100644
index 00000000..a78c9170
--- /dev/null
+++ b/cmake/CopyAssets.cmake
@@ -0,0 +1,101 @@
+function(setup_asset_folder_copy TARGET_NAME ASSET_FOLDER_PAIRS)
+ set(COPY_FOLDER_SCRIPT "${CMAKE_SOURCE_DIR}/cmake/CopyFolderScript.cmake")
+
+ # Global exclusions applied to every folder copy
+ set(ASSET_EXCLUDE_FILES
+ "*.cpp" "*.h"
+ "*.xml" "*.lang"
+ "*.bat" "*.cmd"
+ "*.msscmp" "*.binka" # Old audio formats
+ "*.swf" # These are built into the .arc
+ "*.resx" "*.loc"
+ "*.wav" # Unsupported audio format
+ "*.xui"
+ )
+
+ # Global folder exclusions applied to every folder copy
+ set(ASSET_EXCLUDE_FOLDERS
+ "Graphics"
+ )
+
+ # Exclude platform-specific arc media files
+ set(PLATFORM_MEDIA_FILES
+ "MediaWindows64.arc"
+ "MediaDurango.arc"
+ "MediaOrbis.arc"
+ "MediaPS3.arc"
+ "MediaPSVita.arc"
+ "MediaXbox.arc" # Seems to be missing?
+ )
+
+ # Exclude all platform media files except the one for the current platform
+ foreach(media_file IN LISTS PLATFORM_MEDIA_FILES)
+ if(NOT media_file MATCHES "Media${PLATFORM_NAME}\\.arc")
+ list(APPEND ASSET_EXCLUDE_FILES "${media_file}")
+ endif()
+ endforeach()
+
+ # Join the exclusion patterns into a single string for passing to the copy script
+ list(JOIN ASSET_EXCLUDE_FILES "|" ASSET_EXCLUDE_FILES_STR)
+ list(JOIN ASSET_EXCLUDE_FOLDERS "|" ASSET_EXCLUDE_FOLDERS_STR)
+
+ set(copy_commands "")
+ list(LENGTH ASSET_FOLDER_PAIRS pair_count)
+ math(EXPR last "${pair_count} - 1")
+
+ # Loop through the source;dest pairs and create a copy command for each
+ foreach(i RANGE 0 ${last} 2)
+ math(EXPR j "${i} + 1")
+ list(GET ASSET_FOLDER_PAIRS ${i} src)
+ list(GET ASSET_FOLDER_PAIRS ${j} dest)
+
+ list(APPEND copy_commands
+ COMMAND ${CMAKE_COMMAND}
+ "-DCOPY_SOURCE=${src}"
+ "-DCOPY_DEST=$<TARGET_FILE_DIR:${TARGET_NAME}>/${dest}"
+ "-DEXCLUDE_FILES=${ASSET_EXCLUDE_FILES_STR}"
+ "-DEXCLUDE_FOLDERS=${ASSET_EXCLUDE_FOLDERS_STR}"
+ -P "${COPY_FOLDER_SCRIPT}"
+ )
+ endforeach()
+
+ add_custom_target(AssetFolderCopy_${TARGET_NAME} ALL
+ ${copy_commands}
+ COMMENT "Copying assets (folders) for ${TARGET_NAME}..."
+ VERBATIM
+ )
+
+ add_dependencies(${TARGET_NAME} AssetFolderCopy_${TARGET_NAME})
+ set_property(TARGET AssetFolderCopy_${TARGET_NAME} PROPERTY FOLDER "Build")
+endfunction()
+
+function(setup_asset_file_copy TARGET_NAME ASSET_FILE_PAIRS)
+ set(COPY_FILE_SCRIPT "${CMAKE_SOURCE_DIR}/cmake/CopyFileScript.cmake")
+
+ set(copy_commands "")
+ list(LENGTH ASSET_FILE_PAIRS pair_count)
+ math(EXPR last "${pair_count} - 1")
+
+ # Loop through the source;dest pairs and create a copy command for each
+ foreach(i RANGE 0 ${last} 2)
+ math(EXPR j "${i} + 1")
+ list(GET ASSET_FILE_PAIRS ${i} src)
+ list(GET ASSET_FILE_PAIRS ${j} dest)
+
+ list(APPEND copy_commands
+ COMMAND ${CMAKE_COMMAND}
+ "-DCOPY_SOURCE=${src}"
+ "-DCOPY_DEST=$<TARGET_FILE_DIR:${TARGET_NAME}>/${dest}"
+ -P "${COPY_FILE_SCRIPT}"
+ )
+ endforeach()
+
+ add_custom_target(AssetFileCopy_${TARGET_NAME} ALL
+ ${copy_commands}
+ COMMENT "Copying assets (files) for ${TARGET_NAME}..."
+ VERBATIM
+ )
+
+ add_dependencies(${TARGET_NAME} AssetFileCopy_${TARGET_NAME})
+ set_property(TARGET AssetFileCopy_${TARGET_NAME} PROPERTY FOLDER "Build")
+endfunction()
diff --git a/cmake/CopyFileScript.cmake b/cmake/CopyFileScript.cmake
new file mode 100644
index 00000000..a6b2f839
--- /dev/null
+++ b/cmake/CopyFileScript.cmake
@@ -0,0 +1,51 @@
+# Cross-platform single file copy using fast native tools
+#
+# Required:
+# COPY_SOURCE – pipe-separated list of source file paths
+# COPY_DEST – destination directory
+
+if(NOT COPY_SOURCE OR NOT COPY_DEST)
+ message(FATAL_ERROR "COPY_SOURCE and COPY_DEST must be set.")
+endif()
+
+string(REPLACE "|" ";" COPY_SOURCE "${COPY_SOURCE}")
+
+if(CMAKE_HOST_WIN32)
+ # Group files by parent directory so we can batch them into single robocopy calls
+ set(dir_file_map "")
+ set(unique_dirs "")
+
+ foreach(filepath IN LISTS COPY_SOURCE)
+ get_filename_component(dir "${filepath}" DIRECTORY)
+ get_filename_component(name "${filepath}" NAME)
+
+ if(NOT dir IN_LIST unique_dirs)
+ list(APPEND unique_dirs "${dir}")
+ endif()
+
+ list(APPEND "FILES_IN_${dir}" "${name}")
+ endforeach()
+
+ foreach(dir IN LISTS unique_dirs)
+ execute_process(
+ COMMAND robocopy.exe "${dir}" "${COPY_DEST}" ${FILES_IN_${dir}} /MT /R:0 /W:0 /NP
+ RESULT_VARIABLE rc
+ )
+
+ if(rc GREATER 7) # Allows for "files copied" and "no files copied" cases, but treats actual errors as failures
+ message(FATAL_ERROR "robocopy failed (exit code ${rc})")
+ endif()
+ endforeach()
+
+elseif(CMAKE_HOST_UNIX)
+ execute_process(
+ COMMAND rsync -av ${COPY_SOURCE} "${COPY_DEST}/"
+ RESULT_VARIABLE rs
+ )
+
+ if(rs GREATER 0) # Any non-zero exit code indicates an error
+ message(FATAL_ERROR "rsync failed (exit code ${rs})")
+ endif()
+else()
+ message(FATAL_ERROR "Unsupported host platform for asset copying.")
+endif() \ No newline at end of file
diff --git a/cmake/CopyFolderScript.cmake b/cmake/CopyFolderScript.cmake
new file mode 100644
index 00000000..e725b68d
--- /dev/null
+++ b/cmake/CopyFolderScript.cmake
@@ -0,0 +1,70 @@
+# Cross-platform recursive copy with exclusion support
+#
+# Required:
+# COPY_SOURCE – source directory
+# COPY_DEST – destination directory
+#
+# Optional:
+# EXCLUDE_FILES – pipe-separated file patterns to exclude
+# EXCLUDE_FOLDERS – pipe-separated folder patterns to exclude
+
+if(NOT COPY_SOURCE OR NOT COPY_DEST)
+ message(FATAL_ERROR "COPY_SOURCE and COPY_DEST must be set.")
+endif()
+
+# Replace "|" with ";" to convert the exclusion patterns back into a list
+if(EXCLUDE_FILES)
+ string(REPLACE "|" ";" EXCLUDE_FILES "${EXCLUDE_FILES}")
+endif()
+
+if(EXCLUDE_FOLDERS)
+ string(REPLACE "|" ";" EXCLUDE_FOLDERS "${EXCLUDE_FOLDERS}")
+endif()
+
+message(STATUS "Copying from ${COPY_SOURCE} to ${COPY_DEST}")
+
+if(CMAKE_HOST_WIN32)
+ set(robocopy_args
+ "${COPY_SOURCE}" "${COPY_DEST}"
+ /S /MT /R:0 /W:0 /NP
+ )
+
+ if(EXCLUDE_FILES)
+ list(APPEND robocopy_args /XF ${EXCLUDE_FILES})
+ endif()
+
+ if(EXCLUDE_FOLDERS)
+ list(APPEND robocopy_args /XD ${EXCLUDE_FOLDERS})
+ endif()
+
+ execute_process(
+ COMMAND robocopy.exe ${robocopy_args}
+ RESULT_VARIABLE rc
+ )
+
+ if(rc GREATER 7) # Allows for "files copied" and "no files copied" cases, but treats actual errors as failures
+ message(FATAL_ERROR "robocopy failed (exit code ${rc})")
+ endif()
+elseif(CMAKE_HOST_UNIX)
+ set(rsync_args -av)
+
+ foreach(pattern IN LISTS EXCLUDE_FILES)
+ list(APPEND rsync_args "--exclude=${pattern}")
+ endforeach()
+
+ foreach(pattern IN LISTS EXCLUDE_FOLDERS)
+ list(APPEND rsync_args "--exclude=${pattern}")
+ endforeach()
+
+ # Trailing slashes ensure rsync copies contents, not the directory itself
+ execute_process(
+ COMMAND rsync ${rsync_args} "${COPY_SOURCE}/" "${COPY_DEST}/"
+ RESULT_VARIABLE rs
+ )
+
+ if(rs GREATER 0) # Any non-zero exit code indicates an error
+ message(FATAL_ERROR "rsync failed (exit code ${rs})")
+ endif()
+else()
+ message(FATAL_ERROR "Unsupported host platform for asset copying.")
+endif()
diff --git a/cmake/CopyServerAssets.cmake b/cmake/CopyServerAssets.cmake
deleted file mode 100644
index d1e6fa4e..00000000
--- a/cmake/CopyServerAssets.cmake
+++ /dev/null
@@ -1,72 +0,0 @@
-if(NOT DEFINED PROJECT_SOURCE_DIR OR NOT DEFINED OUTPUT_DIR OR NOT DEFINED CONFIGURATION)
- message(FATAL_ERROR "CopyServerAssets.cmake requires PROJECT_SOURCE_DIR, OUTPUT_DIR, and CONFIGURATION.")
-endif()
-
-string(REPLACE "\"" "" PROJECT_SOURCE_DIR "${PROJECT_SOURCE_DIR}")
-string(REPLACE "\"" "" OUTPUT_DIR "${OUTPUT_DIR}")
-string(REPLACE "\"" "" CONFIGURATION "${CONFIGURATION}")
-
-set(_project_dir "${PROJECT_SOURCE_DIR}/Minecraft.Client")
-
-function(copy_tree_if_exists src_rel dst_rel)
- set(_src "${_project_dir}/${src_rel}")
- set(_dst "${OUTPUT_DIR}/${dst_rel}")
-
- if(EXISTS "${_src}")
- file(MAKE_DIRECTORY "${_dst}")
- file(GLOB_RECURSE _files RELATIVE "${_src}" "${_src}/*")
-
- foreach(_file IN LISTS _files)
- if(NOT _file MATCHES "\\.(cpp|c|h|hpp|xml|lang)$")
- set(_full_src "${_src}/${_file}")
- set(_full_dst "${_dst}/${_file}")
-
- if(IS_DIRECTORY "${_full_src}")
- file(MAKE_DIRECTORY "${_full_dst}")
- else()
- get_filename_component(_dst_dir "${_full_dst}" DIRECTORY)
- file(MAKE_DIRECTORY "${_dst_dir}")
- execute_process(
- COMMAND "${CMAKE_COMMAND}" -E copy_if_different
- "${_full_src}" "${_full_dst}"
- )
- endif()
- endif()
- endforeach()
- endif()
-endfunction()
-
-function(copy_file_if_exists src_rel dst_rel)
- set(_src "${PROJECT_SOURCE_DIR}/${src_rel}")
- set(_dst "${OUTPUT_DIR}/${dst_rel}")
-
- get_filename_component(_dst_dir "${_dst}" DIRECTORY)
- file(MAKE_DIRECTORY "${_dst_dir}")
-
- if(EXISTS "${_src}")
- execute_process(
- COMMAND "${CMAKE_COMMAND}" -E copy_if_different
- "${_src}" "${_dst}"
- )
- endif()
-endfunction()
-
-function(copy_first_existing dst_rel)
- foreach(_candidate IN LISTS ARGN)
- if(EXISTS "${PROJECT_SOURCE_DIR}/${_candidate}")
- copy_file_if_exists("${_candidate}" "${dst_rel}")
- return()
- endif()
- endforeach()
-endfunction()
-
-# Dedicated server runtime assets (minimal set validated in startup tests).
-copy_file_if_exists("Minecraft.Client/Common/Media/MediaWindows64.arc" "Common/Media/MediaWindows64.arc")
-copy_tree_if_exists("Common/res" "Common/res")
-copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD")
-
-copy_first_existing("iggy_w64.dll"
- "Minecraft.Client/Windows64/Iggy/lib/redist64/iggy_w64.dll"
- "x64/${CONFIGURATION}/iggy_w64.dll"
-)
-
diff --git a/cmake/GenerateBuildVer.cmake b/cmake/GenerateBuildVer.cmake
new file mode 100644
index 00000000..5db7f0d0
--- /dev/null
+++ b/cmake/GenerateBuildVer.cmake
@@ -0,0 +1,91 @@
+# Generates BuildVer.h with git version info.
+#
+# Required:
+# OUTPUT_FILE - path to write BuildVer.h
+
+if(NOT OUTPUT_FILE)
+ message(FATAL_ERROR "OUTPUT_FILE must be set.")
+endif()
+
+set(BUILD_NUMBER 560) # Note: Build/network has to stay static for now, as without it builds wont be able to play together. We can change it later when we have a better versioning scheme in place.
+set(SUFFIX "")
+
+# Get short SHA
+execute_process(
+ COMMAND git rev-parse --short HEAD
+ OUTPUT_VARIABLE GIT_SHA
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+ RESULT_VARIABLE rc
+)
+if(NOT rc EQUAL 0)
+ set(GIT_SHA "unknown")
+endif()
+
+# Get branch name
+execute_process(
+ COMMAND git symbolic-ref --short HEAD
+ OUTPUT_VARIABLE GIT_BRANCH
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+ RESULT_VARIABLE rc
+)
+if(NOT rc EQUAL 0)
+ set(GIT_BRANCH "unknown")
+endif()
+
+# Get GitHub repository from environment variable (if available) or git remote
+if(DEFINED ENV{GITHUB_REPOSITORY})
+ set(GIT_REF "$ENV{GITHUB_REPOSITORY}/${GIT_BRANCH}")
+else()
+ execute_process(
+ COMMAND git remote get-url origin
+ OUTPUT_VARIABLE GIT_REMOTE_URL
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+ RESULT_VARIABLE rc
+ )
+ # Handle github urls only
+ if(rc EQUAL 0 AND GIT_REMOTE_URL MATCHES "github\\.com[:/]([^/:]+/[^/.]+)(\\.git)?")
+ set(GIT_REF "${CMAKE_MATCH_1}/${GIT_BRANCH}")
+ else()
+ set(GIT_REF "UNKNOWN/${GIT_BRANCH}")
+ endif()
+endif()
+
+# If we have uncommitted changes, add a suffix to the version string
+execute_process(
+ COMMAND git status --porcelain
+ OUTPUT_VARIABLE GIT_STATUS
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+)
+if(GIT_STATUS)
+ set(SUFFIX "-dev")
+endif()
+
+# Write to a temp file first, only overwrite if content changed.
+# This prevents unnecessary rebuilds when the version info hasn't changed.
+set(_content
+ "#pragma once\n"
+ "\n"
+ "#define VER_PRODUCTBUILD ${BUILD_NUMBER}\n"
+ "#define VER_PRODUCTVERSION_STR_W L\"${GIT_SHA}${SUFFIX}\"\n"
+ "#define VER_FILEVERSION_STR_W VER_PRODUCTVERSION_STR_W\n"
+ "#define VER_BRANCHVERSION_STR_W L\"${GIT_REF}\"\n"
+ "#define VER_NETWORK VER_PRODUCTBUILD\n"
+)
+
+set(_tmp "${OUTPUT_FILE}.tmp")
+file(WRITE "${_tmp}" ${_content})
+
+if(EXISTS "${OUTPUT_FILE}")
+ execute_process(
+ COMMAND ${CMAKE_COMMAND} -E compare_files "${OUTPUT_FILE}" "${_tmp}"
+ RESULT_VARIABLE _changed
+ )
+else()
+ set(_changed 1)
+endif()
+
+if(_changed)
+ file(RENAME "${_tmp}" "${OUTPUT_FILE}")
+else()
+ file(REMOVE "${_tmp}")
+endif() \ No newline at end of file
diff --git a/cmake/Utils.cmake b/cmake/Utils.cmake
new file mode 100644
index 00000000..8e1e0ae5
--- /dev/null
+++ b/cmake/Utils.cmake
@@ -0,0 +1,28 @@
+# Make sure the GameHDD directory exists, only supported on Windows
+function(add_gamehdd_target TARGET_NAME)
+ add_custom_target(EnsureGameHDD_${TARGET_NAME} ALL
+ COMMAND ${CMAKE_COMMAND}
+ -E make_directory "$<TARGET_FILE_DIR:${TARGET_NAME}>/Windows64/GameHDD"
+ COMMENT "Ensuring GameHDD directory exists..."
+ VERBATIM
+ )
+ add_dependencies(${TARGET_NAME} EnsureGameHDD_${TARGET_NAME})
+ set_property(TARGET EnsureGameHDD_${TARGET_NAME} PROPERTY FOLDER "Build")
+endfunction()
+
+# Copy any needed redist files to the output directory
+function(add_copyredist_target TARGET_NAME)
+ set(COPY_SCRIPT "${CMAKE_SOURCE_DIR}/cmake/CopyFolderScript.cmake")
+
+ add_custom_target(CopyRedist_${TARGET_NAME} ALL
+ COMMAND ${CMAKE_COMMAND}
+ "-DCOPY_SOURCE=${CMAKE_SOURCE_DIR}/Minecraft.Client/${PLATFORM_NAME}/Iggy/lib/redist64"
+ "-DCOPY_DEST=$<TARGET_FILE_DIR:${TARGET_NAME}>"
+ -P "${COPY_SCRIPT}"
+ COMMENT "Copying redist files..."
+ VERBATIM
+ )
+
+ add_dependencies(${TARGET_NAME} CopyRedist_${TARGET_NAME})
+ set_property(TARGET CopyRedist_${TARGET_NAME} PROPERTY FOLDER "Build")
+endfunction()
diff --git a/cmake/WorldSources.cmake b/cmake/WorldSources.cmake
deleted file mode 100644
index cd6c1b81..00000000
--- a/cmake/WorldSources.cmake
+++ /dev/null
@@ -1,801 +0,0 @@
-set(MINECRAFT_WORLD_SOURCES
- "AABB.cpp"
- "Abilities.cpp"
- "AbsoptionMobEffect.cpp"
- "AbstractContainerMenu.cpp"
- "AbstractProjectileDispenseBehavior.cpp"
- "Achievement.cpp"
- "Achievements.cpp"
- "AddEntityPacket.cpp"
- "AddExperienceOrbPacket.cpp"
- "AddGlobalEntityPacket.cpp"
- "AddIslandLayer.cpp"
- "AddMobPacket.cpp"
- "AddMushroomIslandLayer.cpp"
- "AddPaintingPacket.cpp"
- "AddPlayerPacket.cpp"
- "AddSnowLayer.cpp"
- "AgableMob.cpp"
- "AirTile.cpp"
- "AmbientCreature.cpp"
- "Animal.cpp"
- "AnimalChest.cpp"
- "AnimatePacket.cpp"
- "AnvilMenu.cpp"
- "AnvilTile.cpp"
- "AnvilTileItem.cpp"
- "ArmorDyeRecipe.cpp"
- "ArmorItem.cpp"
- "ArmorRecipes.cpp"
- "ArmorSlot.cpp"
- "Arrow.cpp"
- "ArrowDamageEnchantment.cpp"
- "ArrowFireEnchantment.cpp"
- "ArrowInfiniteEnchantment.cpp"
- "ArrowKnockbackEnchantment.cpp"
- "AttackDamageMobEffect.cpp"
- "Attribute.cpp"
- "AttributeModifier.cpp"
- "AuxDataTileItem.cpp"
- "AvoidPlayerGoal.cpp"
- "AwardStatPacket.cpp"
- "BaseAttribute.cpp"
- "BaseAttributeMap.cpp"
- "BaseEntityTile.cpp"
- "BaseMobSpawner.cpp"
- "BasePressurePlateTile.cpp"
- "BaseRailTile.cpp"
- "BasicTree.cpp"
- "BasicTypeContainers.cpp"
- "Bat.cpp"
- "BeachBiome.cpp"
- "BeaconMenu.cpp"
- "BeaconTile.cpp"
- "BeaconTileEntity.cpp"
- "BedItem.cpp"
- "BedTile.cpp"
- "BegGoal.cpp"
- "BehaviorRegistry.cpp"
- "BinaryHeap.cpp"
- "Biome.cpp"
- "BiomeCache.cpp"
- "BiomeDecorator.cpp"
- "BiomeInitLayer.cpp"
- "BiomeOverrideLayer.cpp"
- "BiomeSource.cpp"
- "BirchFeature.cpp"
- "Blaze.cpp"
- "BlockDestructionProgress.cpp"
- "BlockGenMethods.cpp"
- "BlockRegionUpdatePacket.cpp"
- "BlockReplacements.cpp"
- "BlockSourceImpl.cpp"
- "Boat.cpp"
- "BoatItem.cpp"
- "BodyControl.cpp"
- "BonusChestFeature.cpp"
- "BookItem.cpp"
- "BookshelfTile.cpp"
- "BottleItem.cpp"
- "BoundingBox.cpp"
- "BowItem.cpp"
- "BowlFoodItem.cpp"
- "BreakDoorGoal.cpp"
- "BreedGoal.cpp"
- "BrewingStandMenu.cpp"
- "BrewingStandTile.cpp"
- "BrewingStandTileEntity.cpp"
- "BucketItem.cpp"
- "Buffer.cpp"
- "BufferedOutputStream.cpp"
- "BufferedReader.cpp"
- "Bush.cpp"
- "ButtonTile.cpp"
- "ByteArrayInputStream.cpp"
- "ByteArrayOutputStream.cpp"
- "ByteBuffer.cpp"
- "C4JThread.cpp"
- "CactusFeature.cpp"
- "CactusTile.cpp"
- "CakeTile.cpp"
- "Calendar.cpp"
- "CanyonFeature.cpp"
- "CarrotOnAStickItem.cpp"
- "CarrotTile.cpp"
- "CauldronTile.cpp"
- "CaveFeature.cpp"
- "CaveSpider.cpp"
- "ChatPacket.cpp"
- "ChestTile.cpp"
- "ChestTileEntity.cpp"
- "Chicken.cpp"
- "ChunkPos.cpp"
- "ChunkStorageProfileDecorator.cpp"
- "ChunkTilesUpdatePacket.cpp"
- "ChunkVisibilityAreaPacket.cpp"
- "ChunkVisibilityPacket.cpp"
- "Class.cpp"
- "ClayFeature.cpp"
- "ClayTile.cpp"
- "ClientCommandPacket.cpp"
- "ClientSideMerchant.cpp"
- "ClockItem.cpp"
- "ClothDyeRecipes.cpp"
- "CoalItem.cpp"
- "CocoaTile.cpp"
- "Color.cpp"
- "ColoredTile.cpp"
- "ColoredTileItem.cpp"
- "CombatEntry.cpp"
- "CombatTracker.cpp"
- "Command.cpp"
- "CommandBlock.cpp"
- "CommandBlockEntity.cpp"
- "CommandDispatcher.cpp"
- "CommonStats.cpp"
- "ComparatorTile.cpp"
- "ComparatorTileEntity.cpp"
- "CompassItem.cpp"
- "ComplexItem.cpp"
- "ComplexItemDataPacket.cpp"
- "CompoundContainer.cpp"
- "CompressedTileStorage.cpp"
- "Connection.cpp"
- "ConsoleSaveFileConverter.cpp"
- "ConsoleSaveFileInputStream.cpp"
- "ConsoleSaveFileOriginal.cpp"
- "ConsoleSaveFileOutputStream.cpp"
- "ContainerAckPacket.cpp"
- "ContainerButtonClickPacket.cpp"
- "ContainerClickPacket.cpp"
- "ContainerClosePacket.cpp"
- "ContainerMenu.cpp"
- "ContainerOpenPacket.cpp"
- "ContainerSetContentPacket.cpp"
- "ContainerSetDataPacket.cpp"
- "ContainerSetSlotPacket.cpp"
- "ControlledByPlayerGoal.cpp"
- "CoralTile.cpp"
- "Cow.cpp"
- "CraftItemPacket.cpp"
- "CraftingContainer.cpp"
- "CraftingMenu.cpp"
- "Creature.cpp"
- "Creeper.cpp"
- "CropTile.cpp"
- "CustomLevelSource.cpp"
- "CustomPayloadPacket.cpp"
- "DamageEnchantment.cpp"
- "DamageSource.cpp"
- "DataInputStream.cpp"
- "DataLayer.cpp"
- "DataOutputStream.cpp"
- "DaylightDetectorTile.cpp"
- "DaylightDetectorTileEntity.cpp"
- "DeadBushFeature.cpp"
- "DeadBushTile.cpp"
- "DebugOptionsPacket.cpp"
- "DefaultDispenseItemBehavior.cpp"
- "DefaultGameModeCommand.cpp"
- "DefendVillageTargetGoal.cpp"
- "DelayedRelease.cpp"
- "DerivedLevelData.cpp"
- "DesertBiome.cpp"
- "DesertWellFeature.cpp"
- "DetectorRailTile.cpp"
- "DigDurabilityEnchantment.cpp"
- "DiggerItem.cpp"
- "DiggingEnchantment.cpp"
- "Dimension.cpp"
- "DiodeTile.cpp"
- "Direction.cpp"
- "DirectionalTile.cpp"
- "DirectoryLevelStorage.cpp"
- "DirectoryLevelStorageSource.cpp"
- "DirtTile.cpp"
- "DisconnectPacket.cpp"
- "DispenseItemBehavior.cpp"
- "DispenserTile.cpp"
- "DispenserTileEntity.cpp"
- "Distort.cpp"
- "DoorInfo.cpp"
- "DoorInteractGoal.cpp"
- "DoorItem.cpp"
- "DoorTile.cpp"
- "DownfallLayer.cpp"
- "DownfallMixerLayer.cpp"
- "DragonFireball.cpp"
- "DropperTile.cpp"
- "DropperTileEntity.cpp"
- "DummyCriteria.cpp"
- "DungeonFeature.cpp"
- "DyePowderItem.cpp"
- "EatTileGoal.cpp"
- "EffectCommand.cpp"
- "EggItem.cpp"
- "EggTile.cpp"
- "Emboss.cpp"
- "EmptyLevelChunk.cpp"
- "EmptyMapItem.cpp"
- "EnchantItemCommand.cpp"
- "EnchantedBookItem.cpp"
- "Enchantment.cpp"
- "EnchantmentCategory.cpp"
- "EnchantmentContainer.cpp"
- "EnchantmentHelper.cpp"
- "EnchantmentInstance.cpp"
- "EnchantmentMenu.cpp"
- "EnchantmentTableEntity.cpp"
- "EnchantmentTableTile.cpp"
- "EndPodiumFeature.cpp"
- "EnderChestTile.cpp"
- "EnderChestTileEntity.cpp"
- "EnderCrystal.cpp"
- "EnderDragon.cpp"
- "EnderEyeItem.cpp"
- "EnderMan.cpp"
- "EnderpearlItem.cpp"
- "Enemy.cpp"
- "Entity.cpp"
- "EntityActionAtPositionPacket.cpp"
- "EntityDamageSource.cpp"
- "EntityEventPacket.cpp"
- "EntityHorse.cpp"
- "EntityIO.cpp"
- "EntityPos.cpp"
- "EntitySelector.cpp"
- "ExperienceCommand.cpp"
- "ExperienceItem.cpp"
- "ExperienceOrb.cpp"
- "ExplodePacket.cpp"
- "Explosion.cpp"
- "ExtremeHillsBiome.cpp"
- "EyeOfEnderSignal.cpp"
- "Facing.cpp"
- "FacingEnum.cpp"
- "FallingTile.cpp"
- "FarmTile.cpp"
- "FastNoise.cpp"
- "Feature.cpp"
- "FenceGateTile.cpp"
- "FenceTile.cpp"
- "File.cpp"
- "FileHeader.cpp"
- "FileInputStream.cpp"
- "FileOutputStream.cpp"
- "FireAspectEnchantment.cpp"
- "FireChargeItem.cpp"
- "FireTile.cpp"
- "Fireball.cpp"
- "FireworksChargeItem.cpp"
- "FireworksItem.cpp"
- "FireworksMenu.cpp"
- "FireworksRecipe.cpp"
- "FireworksRocketEntity.cpp"
- "FishingHook.cpp"
- "FishingRodItem.cpp"
- "FixedBiomeSource.cpp"
- "FlatGeneratorInfo.cpp"
- "FlatLayer.cpp"
- "FlatLayerInfo.cpp"
- "FlatLevelSource.cpp"
- "FleeSunGoal.cpp"
- "FlintAndSteelItem.cpp"
- "FlippedIcon.cpp"
- "FloatBuffer.cpp"
- "FloatGoal.cpp"
- "FlowerFeature.cpp"
- "FlowerPotTile.cpp"
- "FlyingMob.cpp"
- "FoliageColor.cpp"
- "FollowOwnerGoal.cpp"
- "FollowParentGoal.cpp"
- "FoodConstants.cpp"
- "FoodData.cpp"
- "FoodItem.cpp"
- "FoodRecipies.cpp"
- "ForestBiome.cpp"
- "FurnaceMenu.cpp"
- "FurnaceRecipes.cpp"
- "FurnaceResultSlot.cpp"
- "FurnaceTile.cpp"
- "FurnaceTileEntity.cpp"
- "FuzzyZoomLayer.cpp"
- "GameCommandPacket.cpp"
- "GameEventPacket.cpp"
- "GameModeCommand.cpp"
- "GameRules.cpp"
- "GeneralStat.cpp"
- "GenericStats.cpp"
- "GetInfoPacket.cpp"
- "Ghast.cpp"
- "Giant.cpp"
- "GiveItemCommand.cpp"
- "GlassTile.cpp"
- "GlobalEntity.cpp"
- "GlowstoneTile.cpp"
- "Goal.cpp"
- "GoalSelector.cpp"
- "GoldenAppleItem.cpp"
- "Golem.cpp"
- "GrassColor.cpp"
- "GrassTile.cpp"
- "GravelTile.cpp"
- "GroundBushFeature.cpp"
- "GrowMushroomIslandLayer.cpp"
- "HalfSlabTile.cpp"
- "HalfTransparentTile.cpp"
- "HangingEntity.cpp"
- "HangingEntityItem.cpp"
- "Hasher.cpp"
- "HatchetItem.cpp"
- "HayBlockTile.cpp"
- "HealthBoostMobEffect.cpp"
- "HealthCriteria.cpp"
- "HeavyTile.cpp"
- "HellBiome.cpp"
- "HellDimension.cpp"
- "HellFireFeature.cpp"
- "HellFlatLevelSource.cpp"
- "HellPortalFeature.cpp"
- "HellRandomLevelSource.cpp"
- "HellSpringFeature.cpp"
- "HitResult.cpp"
- "HoeItem.cpp"
- "HopperMenu.cpp"
- "HopperTile.cpp"
- "HopperTileEntity.cpp"
- "HorseInventoryMenu.cpp"
- "HouseFeature.cpp"
- "HtmlString.cpp"
- "HugeMushroomFeature.cpp"
- "HugeMushroomTile.cpp"
- "HurtByTargetGoal.cpp"
- "I18n.cpp"
- "IceBiome.cpp"
- "IceTile.cpp"
- "ImprovedNoise.cpp"
- "IndirectEntityDamageSource.cpp"
- "InputStream.cpp"
- "InputStreamReader.cpp"
- "InstantenousMobEffect.cpp"
- "IntBuffer.cpp"
- "IntCache.cpp"
- "InteractGoal.cpp"
- "InteractPacket.cpp"
- "Inventory.cpp"
- "InventoryMenu.cpp"
- "IslandLayer.cpp"
- "Item.cpp"
- "ItemDispenseBehaviors.cpp"
- "ItemEntity.cpp"
- "ItemFrame.cpp"
- "ItemInstance.cpp"
- "ItemStat.cpp"
- "JavaMath.cpp"
- "JukeboxTile.cpp"
- "JumpControl.cpp"
- "JungleBiome.cpp"
- "KeepAlivePacket.cpp"
- "KickPlayerPacket.cpp"
- "KillCommand.cpp"
- "KnockbackEnchantment.cpp"
- "LadderTile.cpp"
- "LakeFeature.cpp"
- "Language.cpp"
- "LargeCaveFeature.cpp"
- "LargeFeature.cpp"
- "LargeFireball.cpp"
- "LargeHellCaveFeature.cpp"
- "LavaSlime.cpp"
- "Layer.cpp"
- "LeafTile.cpp"
- "LeafTileItem.cpp"
- "LeapAtTargetGoal.cpp"
- "LeashFenceKnotEntity.cpp"
- "LeashItem.cpp"
- "Level.cpp"
- "LevelChunk.cpp"
- "LevelConflictException.cpp"
- "LevelData.cpp"
- "LevelEventPacket.cpp"
- "LevelParticlesPacket.cpp"
- "LevelSettings.cpp"
- "LevelSoundPacket.cpp"
- "LevelStorage.cpp"
- "LevelStorageProfilerDecorator.cpp"
- "LevelSummary.cpp"
- "LevelType.cpp"
- "LeverTile.cpp"
- "LightGemFeature.cpp"
- "LightningBolt.cpp"
- "LiquidTile.cpp"
- "LiquidTileDynamic.cpp"
- "LiquidTileStatic.cpp"
- "LivingEntity.cpp"
- "LockedChestTile.cpp"
- "LoginPacket.cpp"
- "LookAtPlayerGoal.cpp"
- "LookAtTradingPlayerGoal.cpp"
- "LookControl.cpp"
- "LootBonusEnchantment.cpp"
- "MakeLoveGoal.cpp"
- "MapItem.cpp"
- "MapItemSavedData.cpp"
- "Material.cpp"
- "MaterialColor.cpp"
- "McRegionChunkStorage.cpp"
- "McRegionLevelStorage.cpp"
- "McRegionLevelStorageSource.cpp"
- "MegaTreeFeature.cpp"
- "MeleeAttackGoal.cpp"
- "MelonTile.cpp"
- "MenuBackup.cpp"
- "MerchantContainer.cpp"
- "MerchantMenu.cpp"
- "MerchantRecipe.cpp"
- "MerchantRecipeList.cpp"
- "MerchantResultSlot.cpp"
- "MetalTile.cpp"
- "MilkBucketItem.cpp"
- "MineShaftFeature.cpp"
- "MineShaftPieces.cpp"
- "MineShaftStart.cpp"
- "Minecart.cpp"
- "MinecartChest.cpp"
- "MinecartContainer.cpp"
- "MinecartFurnace.cpp"
- "MinecartHopper.cpp"
- "MinecartItem.cpp"
- "MinecartRideable.cpp"
- "MinecartSpawner.cpp"
- "MinecartTNT.cpp"
- "Minecraft.World.cpp"
- "Mob.cpp"
- "MobCategory.cpp"
- "MobEffect.cpp"
- "MobEffectInstance.cpp"
- "MobSpawner.cpp"
- "MobSpawnerTile.cpp"
- "MobSpawnerTileEntity.cpp"
- "MockedLevelStorage.cpp"
- "ModifiableAttributeInstance.cpp"
- "Monster.cpp"
- "MonsterRoomFeature.cpp"
- "MoveControl.cpp"
- "MoveEntityPacket.cpp"
- "MoveEntityPacketSmall.cpp"
- "MoveIndoorsGoal.cpp"
- "MovePlayerPacket.cpp"
- "MoveThroughVillageGoal.cpp"
- "MoveTowardsRestrictionGoal.cpp"
- "MoveTowardsTargetGoal.cpp"
- "Mth.cpp"
- "MultiEntityMobPart.cpp"
- "MultiTextureTileItem.cpp"
- "Mushroom.cpp"
- "MushroomCow.cpp"
- "MushroomIslandBiome.cpp"
- "MusicTileEntity.cpp"
- "MycelTile.cpp"
- "NameTagItem.cpp"
- "NbtIo.cpp"
- "NearestAttackableTargetGoal.cpp"
- "NetherBridgeFeature.cpp"
- "NetherBridgePieces.cpp"
- "NetherSphere.cpp"
- "NetherWartTile.cpp"
- "NetherrackTile.cpp"
- "Node.cpp"
- "NonTameRandomTargetGoal.cpp"
- "NotGateTile.cpp"
- "NoteBlockTile.cpp"
- "Npc.cpp"
- "Objective.cpp"
- "ObjectiveCriteria.cpp"
- "ObsidianTile.cpp"
- "Ocelot.cpp"
- "OcelotAttackGoal.cpp"
- "OcelotSitOnTileGoal.cpp"
- "OfferFlowerGoal.cpp"
- "OldChunkStorage.cpp"
- "OpenDoorGoal.cpp"
- "OreFeature.cpp"
- "OreRecipies.cpp"
- "OreTile.cpp"
- "OwnerHurtByTargetGoal.cpp"
- "OwnerHurtTargetGoal.cpp"
- "OxygenEnchantment.cpp"
- "Packet.cpp"
- "PacketListener.cpp"
- "Painting.cpp"
- "PanicGoal.cpp"
- "Path.cpp"
- "PathFinder.cpp"
- "PathNavigation.cpp"
- "PathfinderMob.cpp"
- "PerformanceTimer.cpp"
- "PerlinNoise.cpp"
- "PerlinSimplexNoise.cpp"
- "PickaxeItem.cpp"
- "Pig.cpp"
- "PigZombie.cpp"
- "PineFeature.cpp"
- "PistonBaseTile.cpp"
- "PistonExtensionTile.cpp"
- "PistonMovingPiece.cpp"
- "PistonPieceEntity.cpp"
- "PistonTileItem.cpp"
- "PlainsBiome.cpp"
- "PlayGoal.cpp"
- "Player.cpp"
- "PlayerAbilitiesPacket.cpp"
- "PlayerActionPacket.cpp"
- "PlayerCommandPacket.cpp"
- "PlayerEnderChestContainer.cpp"
- "PlayerInfoPacket.cpp"
- "PlayerInputPacket.cpp"
- "PlayerTeam.cpp"
- "PortalForcer.cpp"
- "PortalTile.cpp"
- "Pos.cpp"
- "PotatoTile.cpp"
- "PotionBrewing.cpp"
- "PotionItem.cpp"
- "PoweredMetalTile.cpp"
- "PoweredRailTile.cpp"
- "PreLoginPacket.cpp"
- "PressurePlateTile.cpp"
- "PrimedTnt.cpp"
- "ProtectionEnchantment.cpp"
- "PumpkinFeature.cpp"
- "PumpkinTile.cpp"
- "QuartzBlockTile.cpp"
- "RailTile.cpp"
- "RainforestBiome.cpp"
- "Random.cpp"
- "RandomLevelSource.cpp"
- "RandomLookAroundGoal.cpp"
- "RandomPos.cpp"
- "RandomScatteredLargeFeature.cpp"
- "RandomStrollGoal.cpp"
- "RangedAttackGoal.cpp"
- "RangedAttribute.cpp"
- "Rarity.cpp"
- "Recipes.cpp"
- "RecordingItem.cpp"
- "RedStoneDustTile.cpp"
- "RedStoneItem.cpp"
- "RedStoneOreTile.cpp"
- "RedlightTile.cpp"
- "Redstone.cpp"
- "ReedTile.cpp"
- "ReedsFeature.cpp"
- "Region.cpp"
- "RegionFile.cpp"
- "RegionFileCache.cpp"
- "RegionHillsLayer.cpp"
- "RemoveEntitiesPacket.cpp"
- "RemoveMobEffectPacket.cpp"
- "RepairContainer.cpp"
- "RepairResultSlot.cpp"
- "RepeaterTile.cpp"
- "RespawnPacket.cpp"
- "RestrictOpenDoorGoal.cpp"
- "RestrictSunGoal.cpp"
- "ResultContainer.cpp"
- "ResultSlot.cpp"
- "RiverInitLayer.cpp"
- "RiverLayer.cpp"
- "RiverMixerLayer.cpp"
- "Rotate.cpp"
- "RotateHeadPacket.cpp"
- "RotatedPillarTile.cpp"
- "RunAroundLikeCrazyGoal.cpp"
- "SaddleItem.cpp"
- "SandFeature.cpp"
- "SandStoneTile.cpp"
- "Sapling.cpp"
- "SaplingTileItem.cpp"
- "SavedData.cpp"
- "SavedDataStorage.cpp"
- "Scale.cpp"
- "ScatteredFeaturePieces.cpp"
- "Score.cpp"
- "Scoreboard.cpp"
- "SeedFoodItem.cpp"
- "SeedItem.cpp"
- "Sensing.cpp"
- "ServerSettingsChangedPacket.cpp"
- "ServersideAttributeMap.cpp"
- "SetCarriedItemPacket.cpp"
- "SetCreativeModeSlotPacket.cpp"
- "SetDisplayObjectivePacket.cpp"
- "SetEntityDataPacket.cpp"
- "SetEntityLinkPacket.cpp"
- "SetEntityMotionPacket.cpp"
- "SetEquippedItemPacket.cpp"
- "SetExperiencePacket.cpp"
- "SetHealthPacket.cpp"
- "SetObjectivePacket.cpp"
- "SetPlayerTeamPacket.cpp"
- "SetScorePacket.cpp"
- "SetSpawnPositionPacket.cpp"
- "SetTimePacket.cpp"
- "ShapedRecipy.cpp"
- "ShapelessRecipy.cpp"
- "SharedConstants.cpp"
- "SharedMonsterAttributes.cpp"
- "ShearsItem.cpp"
- "Sheep.cpp"
- "ShoreLayer.cpp"
- "ShovelItem.cpp"
- "SignItem.cpp"
- "SignTile.cpp"
- "SignTileEntity.cpp"
- "SignUpdatePacket.cpp"
- "Silverfish.cpp"
- "SimpleContainer.cpp"
- "SimpleFoiledItem.cpp"
- "SimplexNoise.cpp"
- "SitGoal.cpp"
- "Skeleton.cpp"
- "SkullItem.cpp"
- "SkullTile.cpp"
- "SkullTileEntity.cpp"
- "Slime.cpp"
- "Slot.cpp"
- "SmallFireball.cpp"
- "SmoothFloat.cpp"
- "SmoothLayer.cpp"
- "SmoothStoneBrickTile.cpp"
- "SmoothZoomLayer.cpp"
- "SnowItem.cpp"
- "SnowMan.cpp"
- "SnowTile.cpp"
- "Snowball.cpp"
- "SnowballItem.cpp"
- "Socket.cpp"
- "SoulSandTile.cpp"
- "SparseDataStorage.cpp"
- "SparseLightStorage.cpp"
- "SpawnEggItem.cpp"
- "Spider.cpp"
- "SpikeFeature.cpp"
- "Sponge.cpp"
- "SpringFeature.cpp"
- "SpruceFeature.cpp"
- "Squid.cpp"
- "StainedGlassBlock.cpp"
- "StainedGlassPaneBlock.cpp"
- "StairTile.cpp"
- "Stat.cpp"
- "Stats.cpp"
- "StemTile.cpp"
- "StoneButtonTile.cpp"
- "StoneMonsterTile.cpp"
- "StoneSlabTile.cpp"
- "StoneSlabTileItem.cpp"
- "StoneTile.cpp"
- "StringHelpers.cpp"
- "StrongholdFeature.cpp"
- "StrongholdPieces.cpp"
- "StructureFeature.cpp"
- "StructureFeatureIO.cpp"
- "StructureFeatureSavedData.cpp"
- "StructurePiece.cpp"
- "StructureRecipies.cpp"
- "StructureStart.cpp"
- "SwampBiome.cpp"
- "SwampRiversLayer.cpp"
- "SwampTreeFeature.cpp"
- "SwellGoal.cpp"
- "SynchedEntityData.cpp"
- "Synth.cpp"
- "Tag.cpp"
- "TaigaBiome.cpp"
- "TakeFlowerGoal.cpp"
- "TakeItemEntityPacket.cpp"
- "TallGrass.cpp"
- "TallGrassFeature.cpp"
- "TamableAnimal.cpp"
- "TargetGoal.cpp"
- "Team.cpp"
- "TeleportEntityPacket.cpp"
- "TemperatureLayer.cpp"
- "TemperatureMixerLayer.cpp"
- "TemptGoal.cpp"
- "TextureAndGeometryChangePacket.cpp"
- "TextureAndGeometryPacket.cpp"
- "TextureChangePacket.cpp"
- "TexturePacket.cpp"
- "TheEndBiome.cpp"
- "TheEndBiomeDecorator.cpp"
- "TheEndDimension.cpp"
- "TheEndLevelRandomLevelSource.cpp"
- "TheEndPortal.cpp"
- "TheEndPortalFrameTile.cpp"
- "TheEndPortalTileEntity.cpp"
- "ThinFenceTile.cpp"
- "ThornsEnchantment.cpp"
- "ThreadName.cpp"
- "Throwable.cpp"
- "ThrownEgg.cpp"
- "ThrownEnderpearl.cpp"
- "ThrownExpBottle.cpp"
- "ThrownPotion.cpp"
- "TickNextTickData.cpp"
- "Tile.cpp"
- "TileDestructionPacket.cpp"
- "TileEditorOpenPacket.cpp"
- "TileEntity.cpp"
- "TileEntityDataPacket.cpp"
- "TileEventData.cpp"
- "TileEventPacket.cpp"
- "TileItem.cpp"
- "TilePlanterItem.cpp"
- "TilePos.cpp"
- "TileUpdatePacket.cpp"
- "TimeCommand.cpp"
- "TntTile.cpp"
- "ToggleDownfallCommand.cpp"
- "ToolRecipies.cpp"
- "TopSnowTile.cpp"
- "TorchTile.cpp"
- "TradeItemPacket.cpp"
- "TradeWithPlayerGoal.cpp"
- "TransparentTile.cpp"
- "TrapDoorTile.cpp"
- "TrapMenu.cpp"
- "TreeFeature.cpp"
- "TreeTile.cpp"
- "TripWireSourceTile.cpp"
- "TripWireTile.cpp"
- "UntouchingEnchantment.cpp"
- "UpdateAttributesPacket.cpp"
- "UpdateGameRuleProgressPacket.cpp"
- "UpdateMobEffectPacket.cpp"
- "UpdateProgressPacket.cpp"
- "UseItemPacket.cpp"
- "Vec3.cpp"
- "Village.cpp"
- "VillageFeature.cpp"
- "VillagePieces.cpp"
- "VillageSiege.cpp"
- "Villager.cpp"
- "VillagerGolem.cpp"
- "Villages.cpp"
- "VineTile.cpp"
- "VinesFeature.cpp"
- "VoronoiZoom.cpp"
- "WallTile.cpp"
- "WaterAnimal.cpp"
- "WaterColor.cpp"
- "WaterLevelChunk.cpp"
- "WaterLilyTile.cpp"
- "WaterLilyTileItem.cpp"
- "WaterWorkerEnchantment.cpp"
- "WaterlilyFeature.cpp"
- "WeaponItem.cpp"
- "WeaponRecipies.cpp"
- "WebTile.cpp"
- "WeighedRandom.cpp"
- "WeighedTreasure.cpp"
- "WeightedPressurePlateTile.cpp"
- "Witch.cpp"
- "WitherBoss.cpp"
- "WitherSkull.cpp"
- "Wolf.cpp"
- "WoodButtonTile.cpp"
- "WoodSlabTile.cpp"
- "WoodTile.cpp"
- "WoolCarpetTile.cpp"
- "WoolTileItem.cpp"
- "WorkbenchTile.cpp"
- "XZPacket.cpp"
- "Zombie.cpp"
- "ZoomLayer.cpp"
- "compression.cpp"
- "stdafx.cpp"
- "system.cpp"
-)
diff --git a/cmake/toolchains/durango.cmake b/cmake/toolchains/durango.cmake
new file mode 100644
index 00000000..e69de29b
--- /dev/null
+++ b/cmake/toolchains/durango.cmake
diff --git a/cmake/toolchains/orbis.cmake b/cmake/toolchains/orbis.cmake
new file mode 100644
index 00000000..e69de29b
--- /dev/null
+++ b/cmake/toolchains/orbis.cmake
diff --git a/cmake/toolchains/ps3.cmake b/cmake/toolchains/ps3.cmake
new file mode 100644
index 00000000..e69de29b
--- /dev/null
+++ b/cmake/toolchains/ps3.cmake
diff --git a/cmake/toolchains/psvita.cmake b/cmake/toolchains/psvita.cmake
new file mode 100644
index 00000000..e69de29b
--- /dev/null
+++ b/cmake/toolchains/psvita.cmake
diff --git a/cmake/toolchains/xbox360.cmake b/cmake/toolchains/xbox360.cmake
new file mode 100644
index 00000000..e69de29b
--- /dev/null
+++ b/cmake/toolchains/xbox360.cmake