diff options
Diffstat (limited to 'cmake/Utils.cmake')
| -rw-r--r-- | cmake/Utils.cmake | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/cmake/Utils.cmake b/cmake/Utils.cmake new file mode 100644 index 00000000..8e1e0ae5 --- /dev/null +++ b/cmake/Utils.cmake @@ -0,0 +1,28 @@ +# Make sure the GameHDD directory exists, only supported on Windows +function(add_gamehdd_target TARGET_NAME) + add_custom_target(EnsureGameHDD_${TARGET_NAME} ALL + COMMAND ${CMAKE_COMMAND} + -E make_directory "$<TARGET_FILE_DIR:${TARGET_NAME}>/Windows64/GameHDD" + COMMENT "Ensuring GameHDD directory exists..." + VERBATIM + ) + add_dependencies(${TARGET_NAME} EnsureGameHDD_${TARGET_NAME}) + set_property(TARGET EnsureGameHDD_${TARGET_NAME} PROPERTY FOLDER "Build") +endfunction() + +# Copy any needed redist files to the output directory +function(add_copyredist_target TARGET_NAME) + set(COPY_SCRIPT "${CMAKE_SOURCE_DIR}/cmake/CopyFolderScript.cmake") + + add_custom_target(CopyRedist_${TARGET_NAME} ALL + COMMAND ${CMAKE_COMMAND} + "-DCOPY_SOURCE=${CMAKE_SOURCE_DIR}/Minecraft.Client/${PLATFORM_NAME}/Iggy/lib/redist64" + "-DCOPY_DEST=$<TARGET_FILE_DIR:${TARGET_NAME}>" + -P "${COPY_SCRIPT}" + COMMENT "Copying redist files..." + VERBATIM + ) + + add_dependencies(${TARGET_NAME} CopyRedist_${TARGET_NAME}) + set_property(TARGET CopyRedist_${TARGET_NAME} PROPERTY FOLDER "Build") +endfunction() |
