aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/WaterLevelChunk.h
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.World/WaterLevelChunk.h')
-rw-r--r--Minecraft.World/WaterLevelChunk.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/WaterLevelChunk.h b/Minecraft.World/WaterLevelChunk.h
index 43e7e0c6..5014d8b3 100644
--- a/Minecraft.World/WaterLevelChunk.h
+++ b/Minecraft.World/WaterLevelChunk.h
@@ -21,19 +21,19 @@ public:
bool setData(int x, int y, int z, int val, int mask, bool *maskedBitsChanged); // 4J added mask
void setBrightness(LightLayer::variety layer, int x, int y, int z, int brightness);
void setLevelChunkBrightness(LightLayer::variety layer, int x, int y, int z, int brightness); // 4J added - calls the setBrightness method of the parent class
- void addEntity(shared_ptr<Entity> e);
- void removeEntity(shared_ptr<Entity> e);
- void removeEntity(shared_ptr<Entity> e, int yc);
+ void addEntity(std::shared_ptr<Entity> e);
+ void removeEntity(std::shared_ptr<Entity> e);
+ void removeEntity(std::shared_ptr<Entity> e, int yc);
void skyBrightnessChanged();
- shared_ptr<TileEntity> getTileEntity(int x, int y, int z);
- void addTileEntity(shared_ptr<TileEntity> te);
- void setTileEntity(int x, int y, int z, shared_ptr<TileEntity> tileEntity);
+ std::shared_ptr<TileEntity> getTileEntity(int x, int y, int z);
+ void addTileEntity(std::shared_ptr<TileEntity> te);
+ void setTileEntity(int x, int y, int z, std::shared_ptr<TileEntity> tileEntity);
void removeTileEntity(int x, int y, int z);
void load();
void unload(bool unloadTileEntities) ; // 4J - added parameter
void markUnsaved();
- void getEntities(shared_ptr<Entity> except, AABB bb, vector<shared_ptr<Entity> > &es);
- void getEntitiesOfClass(const type_info& ec, AABB bb, vector<shared_ptr<Entity> > &es);
+ void getEntities(std::shared_ptr<Entity> except, AABB bb, vector<std::shared_ptr<Entity> > &es);
+ void getEntitiesOfClass(const type_info& ec, AABB bb, vector<std::shared_ptr<Entity> > &es);
int countEntities();
bool shouldSave(bool force);
void setBlocks(byteArray newBlocks, int sub);