diff options
Diffstat (limited to 'Minecraft.World/WallTile.cpp')
| -rw-r--r-- | Minecraft.World/WallTile.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/WallTile.cpp b/Minecraft.World/WallTile.cpp index 6275eef7..4e92b923 100644 --- a/Minecraft.World/WallTile.cpp +++ b/Minecraft.World/WallTile.cpp @@ -51,7 +51,7 @@ bool WallTile::isSolidRender(bool isServerLevel) return false; } -void WallTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) +void WallTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) { bool n = connectsTo(level, x, y, z - 1); bool s = connectsTo(level, x, y, z + 1); @@ -131,7 +131,7 @@ AABB *WallTile::getAABB(Level *level, int x, int y, int z) /* 4J-JEV: Stopping the width changing here, it's causing cows/mobs/passers-by to 'jump' up when they are pressed against the - wall and then the wall section is upgraded to a wall post expanding the bounding box. + wall and then the wall section is upgraded to a wall post expanding the bounding box. It's only a 1/16 of a block difference, it shouldn't matter if we leave it a little larger. */ if (n && s && !w && !e) |
