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-rw-r--r--Minecraft.World/VillagerGolem.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/Minecraft.World/VillagerGolem.h b/Minecraft.World/VillagerGolem.h
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+++ b/Minecraft.World/VillagerGolem.h
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+#pragma once
+
+#include "Golem.h"
+
+class Village;
+class Level;
+
+class VillagerGolem : public Golem
+{
+public:
+ eINSTANCEOF GetType() { return eTYPE_VILLAGERGOLEM; }
+ static Entity *create(Level *level) { return new VillagerGolem(level); }
+
+protected:
+ static const int DATA_FLAGS_ID = 16;
+
+private:
+ int villageUpdateInterval;
+ weak_ptr<Village> village;
+ int attackAnimationTick;
+ int offerFlowerTick;
+
+public:
+ VillagerGolem(Level *level);
+
+protected:
+ virtual void defineSynchedData();
+
+public:
+ virtual bool useNewAi();
+
+protected:
+ virtual void serverAiMobStep();
+
+public:
+ virtual int getMaxHealth();
+
+protected:
+ virtual int decreaseAirSupply(int currentSupply);
+
+public:
+ virtual void aiStep();
+ virtual bool canAttackType(eINSTANCEOF targetType);
+ virtual void addAdditonalSaveData(CompoundTag *tag);
+ virtual void readAdditionalSaveData(CompoundTag *tag);
+ virtual bool doHurtTarget(shared_ptr<Entity> target);
+ virtual void handleEntityEvent(byte id);
+ virtual shared_ptr<Village> getVillage();
+ virtual int getAttackAnimationTick();
+ virtual void offerFlower(bool offer);
+
+protected:
+ virtual int getAmbientSound();
+ virtual int getHurtSound();
+ virtual int getDeathSound();
+ virtual void playStepSound(int xt, int yt, int zt, int t);
+ virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
+
+public:
+ virtual int getOfferFlowerTick();
+ virtual bool isPlayerCreated();
+ virtual void setPlayerCreated(bool value);
+ virtual void die(DamageSource *source);
+}; \ No newline at end of file