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-rw-r--r--Minecraft.World/TreeFeature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/TreeFeature.cpp b/Minecraft.World/TreeFeature.cpp
index 2bfec147..f27258af 100644
--- a/Minecraft.World/TreeFeature.cpp
+++ b/Minecraft.World/TreeFeature.cpp
@@ -19,7 +19,7 @@ bool TreeFeature::place(Level *level, Random *random, int x, int y, int z)
if (y < 1 || y + treeHeight + 1 > Level::maxBuildHeight) return false;
// 4J Stu Added to stop tree features generating areas previously place by game rule generation
- if(app.getLevelGenerationOptions() != nullptr)
+ if(app.getLevelGenerationOptions() != NULL)
{
PIXBeginNamedEvent(0,"TreeFeature checking intersects");
LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions();