diff options
Diffstat (limited to 'Minecraft.World/TrapDoorTile.cpp')
| -rw-r--r-- | Minecraft.World/TrapDoorTile.cpp | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/Minecraft.World/TrapDoorTile.cpp b/Minecraft.World/TrapDoorTile.cpp index fc9d6580..9b668e3f 100644 --- a/Minecraft.World/TrapDoorTile.cpp +++ b/Minecraft.World/TrapDoorTile.cpp @@ -72,7 +72,14 @@ void TrapDoorTile::setShape(int data) { float r = 3 / 16.0f; - Tile::setShape(0, 0, 0, 1, r, 1); + if ((data & TOP_MASK) != 0) + { + setShape(0, 1 - r, 0, 1, 1, 1); + } + else + { + setShape(0, 0, 0, 1, r, 1); + } if (isOpen(data)) { if ((data & 3) == 0) setShape(0, 0, 1 - r, 1, 1, 1); @@ -85,7 +92,7 @@ void TrapDoorTile::setShape(int data) void TrapDoorTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player) { - use(level, x, y, z, player, 0, 0, 0, 0); + //use(level, x, y, z, player, 0, 0, 0, 0); } // 4J-PB - Adding a TestUse for tooltip display @@ -106,7 +113,7 @@ bool TrapDoorTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pla } int dir = level->getData(x, y, z); - level->setData(x, y, z, dir ^ 4); + level->setData(x, y, z, dir ^ 4, Tile::UPDATE_CLIENTS); level->levelEvent(player, LevelEvent::SOUND_OPEN_DOOR, x, y, z, 0); return true; @@ -120,7 +127,7 @@ void TrapDoorTile::setOpen(Level *level, int x, int y, int z, bool shouldOpen) bool wasOpen = (dir & 4) > 0; if (wasOpen == shouldOpen) return; - level->setData(x, y, z, dir ^ 4); + level->setData(x, y, z, dir ^ 4, Tile::UPDATE_CLIENTS); level->levelEvent(nullptr, LevelEvent::SOUND_OPEN_DOOR, x, y, z, 0); } @@ -140,7 +147,7 @@ void TrapDoorTile::neighborChanged(Level *level, int x, int y, int z, int type) if (!attachesTo(level->getTile(xt, y, zt))) { - level->setTile(x, y, z, 0); + level->removeTile(x, y, z); spawnResources(level, x, y, z, data, 0); } @@ -205,5 +212,5 @@ bool TrapDoorTile::attachesTo(int id) } Tile *tile = Tile::tiles[id]; - return tile != NULL && (tile->material->isSolidBlocking() && tile->isCubeShaped()) || tile == Tile::lightGem || (dynamic_cast<HalfSlabTile *>(tile) != NULL) || (dynamic_cast<StairTile *>(tile) != NULL); + return tile != NULL && (tile->material->isSolidBlocking() && tile->isCubeShaped()) || tile == Tile::glowstone || (dynamic_cast<HalfSlabTile *>(tile) != NULL) || (dynamic_cast<StairTile *>(tile) != NULL); }
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