diff options
Diffstat (limited to 'Minecraft.World/TorchTile.h')
| -rw-r--r-- | Minecraft.World/TorchTile.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/TorchTile.h b/Minecraft.World/TorchTile.h index 7e27f2ee..7b6c8bac 100644 --- a/Minecraft.World/TorchTile.h +++ b/Minecraft.World/TorchTile.h @@ -13,7 +13,7 @@ protected: public: virtual AABB *getAABB(Level *level, int x, int y, int z); virtual AABB *getTileAABB(Level *level, int x, int y, int z); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param using Tile::setShape; virtual void setShape(int data); virtual bool isSolidRender(bool isServerLevel = false); @@ -30,7 +30,7 @@ private: public: virtual HitResult *clip(Level *level, int x, int y, int z, Vec3 *a, Vec3 *b); virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random); - + // 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing virtual bool shouldTileTick(Level *level, int x,int y,int z); }; |
