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Diffstat (limited to 'Minecraft.World/TorchTile.cpp')
-rw-r--r--Minecraft.World/TorchTile.cpp27
1 files changed, 19 insertions, 8 deletions
diff --git a/Minecraft.World/TorchTile.cpp b/Minecraft.World/TorchTile.cpp
index ea1d2ab7..cc377574 100644
--- a/Minecraft.World/TorchTile.cpp
+++ b/Minecraft.World/TorchTile.cpp
@@ -133,23 +133,23 @@ void TorchTile::onPlace(Level *level, int x, int y, int z)
{
if (level->isSolidBlockingTileInLoadedChunk(x - 1, y, z, true))
{
- level->setData(x, y, z, 1);
+ level->setData(x, y, z, 1, Tile::UPDATE_CLIENTS);
}
else if (level->isSolidBlockingTileInLoadedChunk(x + 1, y, z, true))
{
- level->setData(x, y, z, 2);
+ level->setData(x, y, z, 2, Tile::UPDATE_CLIENTS);
}
else if (level->isSolidBlockingTileInLoadedChunk(x, y, z - 1, true))
{
- level->setData(x, y, z, 3);
+ level->setData(x, y, z, 3, Tile::UPDATE_CLIENTS);
}
else if (level->isSolidBlockingTileInLoadedChunk(x, y, z + 1, true))
{
- level->setData(x, y, z, 4);
+ level->setData(x, y, z, 4, Tile::UPDATE_CLIENTS);
}
else if (isConnection(level, x, y - 1, z))
{
- level->setData(x, y, z, 5);
+ level->setData(x, y, z, 5, Tile::UPDATE_CLIENTS);
}
}
checkCanSurvive(level, x, y, z);
@@ -157,6 +157,11 @@ void TorchTile::onPlace(Level *level, int x, int y, int z)
void TorchTile::neighborChanged(Level *level, int x, int y, int z, int type)
{
+ checkDoPop(level, x, y, z, type);
+}
+
+bool TorchTile::checkDoPop(Level *level, int x, int y, int z, int type)
+{
if (checkCanSurvive(level, x, y, z))
{
int dir = level->getData(x, y, z);
@@ -170,10 +175,16 @@ void TorchTile::neighborChanged(Level *level, int x, int y, int z, int type)
if (replace)
{
- this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
- level->setTile(x, y, z, 0);
+ spawnResources(level, x, y, z, level->getData(x, y, z), 0);
+ level->removeTile(x, y, z);
+ return true;
}
}
+ else
+ {
+ return true;
+ }
+ return false;
}
bool TorchTile::checkCanSurvive(Level *level, int x, int y, int z)
@@ -183,7 +194,7 @@ bool TorchTile::checkCanSurvive(Level *level, int x, int y, int z)
if (level->getTile(x, y, z) == id)
{
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
- level->setTile(x, y, z, 0);
+ level->removeTile(x, y, z);
}
return false;
}