diff options
Diffstat (limited to 'Minecraft.World/TopSnowTile.h')
| -rw-r--r-- | Minecraft.World/TopSnowTile.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/Minecraft.World/TopSnowTile.h b/Minecraft.World/TopSnowTile.h new file mode 100644 index 00000000..059f0f42 --- /dev/null +++ b/Minecraft.World/TopSnowTile.h @@ -0,0 +1,66 @@ +#pragma once + +#include "Tile.h" + +class Player; + +class TopSnowTile : public Tile +{ + friend class Tile; +public: + static const int MAX_HEIGHT; + static const int HEIGHT_MASK; + +protected: + TopSnowTile(int id); + +public: + void registerIcons(IconRegister *iconRegister); + AABB *getAABB(Level *level, int x, int y, int z); + +public: + static float getHeight(Level *level, int x, int y, int z); + +public: + bool blocksLight(); + +public: + bool isSolidRender(bool isServerLevel = false); + +public: + bool isCubeShaped(); + +public: + void updateDefaultShape(); + void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + +protected: + void updateShape(int data); + +public: + bool mayPlace(Level *level, int x, int y, int z); + +public: + void neighborChanged(Level *level, int x, int y, int z, int type); + +private: + bool checkCanSurvive(Level *level, int x, int y, int z); + +public: + void playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data); + +public: + int getResource(int data, Random *random, int playerBonusLevel); + +public: + int getResourceCount(Random *random); + +public: + void tick(Level *level, int x, int y, int z, Random *random); + +public: + bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); + + // 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing + virtual bool shouldTileTick(Level *level, int x,int y,int z); +}; |
