diff options
Diffstat (limited to 'Minecraft.World/TntTile.cpp')
| -rw-r--r-- | Minecraft.World/TntTile.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/Minecraft.World/TntTile.cpp b/Minecraft.World/TntTile.cpp new file mode 100644 index 00000000..b422959c --- /dev/null +++ b/Minecraft.World/TntTile.cpp @@ -0,0 +1,120 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.entity.item.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.h" +#include "net.minecraft.h" + +#include "TntTile.h" +#include "SoundTypes.h" + + +TntTile::TntTile(int id) : Tile(id, Material::explosive) +{ + iconTop = NULL; + iconBottom = NULL; +} + +Icon *TntTile::getTexture(int face, int data) +{ + if (face == Facing::DOWN) return iconBottom; + if (face == Facing::UP) return iconTop; + return icon; +} + +void TntTile::onPlace(Level *level, int x, int y, int z) +{ + Tile::onPlace(level, x, y, z); + if (level->hasNeighborSignal(x, y, z) && app.GetGameHostOption(eGameHostOption_TNT)) + { + destroy(level, x, y, z, EXPLODE_BIT); + level->setTile(x, y, z, 0); + } +} + +void TntTile::neighborChanged(Level *level, int x, int y, int z, int type) +{ + if (type > 0 && Tile::tiles[type]->isSignalSource()) + { + if (level->hasNeighborSignal(x, y, z) && app.GetGameHostOption(eGameHostOption_TNT)) + { + destroy(level, x, y, z, EXPLODE_BIT); + level->setTile(x, y, z, 0); + } + } +} + +int TntTile::getResourceCount(Random *random) +{ + return 1; +} + +void TntTile::wasExploded(Level *level, int x, int y, int z) +{ + // 4J - added - don't every create on the client, I think this must be the cause of a bug reported in the java + // version where white tnts are created in the network game + if (level->isClientSide) return; + + // 4J - added condition to have finite limit of these + // 4J-JEV: Fix for #90934 - Customer Encountered: TU11: Content: Gameplay: TNT blocks are triggered by explosions even though "TNT explodes" option is unchecked. + if( level->newPrimedTntAllowed() && app.GetGameHostOption(eGameHostOption_TNT) ) + { + shared_ptr<PrimedTnt> primed = shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f) ); + primed->life = level->random->nextInt(primed->life / 4) + primed->life / 8; + level->addEntity(primed); + } +} + +void TntTile::destroy(Level *level, int x, int y, int z, int data) +{ + if (level->isClientSide) return; + + if ((data & EXPLODE_BIT) == 1 ) + { + // 4J - added condition to have finite limit of these + if( level->newPrimedTntAllowed() && app.GetGameHostOption(eGameHostOption_TNT) ) + { + shared_ptr<PrimedTnt> tnt = shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f) ); + level->addEntity(tnt); + level->playSound(tnt, eSoundType_RANDOM_FUSE, 1, 1.0f); + } + } +} + +bool TntTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +{ + if (soundOnly) return false; + if (player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::flintAndSteel_Id) + { + destroy(level, x, y, z, EXPLODE_BIT); + level->setTile(x, y, z, 0); + return true; + } + return Tile::use(level, x, y, z, player, clickedFace, clickX, clickY, clickZ); +} + +void TntTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity) +{ + if (entity->GetType() == eTYPE_ARROW && !level->isClientSide) + { + // 4J Stu - Don't need to cast this + //shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(entity); + if (entity->isOnFire()) + { + destroy(level, x, y, z, EXPLODE_BIT); + level->setTile(x, y, z, 0); + } + } +} + +shared_ptr<ItemInstance> TntTile::getSilkTouchItemInstance(int data) +{ + return nullptr; +} + +void TntTile::registerIcons(IconRegister *iconRegister) +{ + icon = iconRegister->registerIcon(L"tnt_side"); + iconTop = iconRegister->registerIcon(L"tnt_top"); + iconBottom = iconRegister->registerIcon(L"tnt_bottom"); +}
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