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Diffstat (limited to 'Minecraft.World/TileItem.cpp')
-rw-r--r--Minecraft.World/TileItem.cpp102
1 files changed, 51 insertions, 51 deletions
diff --git a/Minecraft.World/TileItem.cpp b/Minecraft.World/TileItem.cpp
index 8f624bff..ce313dd6 100644
--- a/Minecraft.World/TileItem.cpp
+++ b/Minecraft.World/TileItem.cpp
@@ -19,13 +19,13 @@ using namespace std;
TileItem::TileItem(int id) : Item(id)
{
- this->tileId = id + 256;
- itemIcon = NULL;
+ this->tileId = id + 256;
+ itemIcon = NULL;
}
int TileItem::getTileId()
{
- return tileId;
+ return tileId;
}
int TileItem::getIconType()
@@ -50,40 +50,40 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
int currentTile = level->getTile(x, y, z);
- if (currentTile == Tile::topSnow_Id)
+ if (currentTile == Tile::topSnow_Id && (level->getData(x, y, z) & TopSnowTile::HEIGHT_MASK) < 1)
{
- face = Facing::UP;
+ face = Facing::UP;
}
else if (currentTile == Tile::vine_Id || currentTile == Tile::tallgrass_Id || currentTile == Tile::deadBush_Id)
{
}
else
{
- if (face == 0) y--;
- if (face == 1) y++;
- if (face == 2) z--;
- if (face == 3) z++;
- if (face == 4) x--;
- if (face == 5) x++;
- }
+ if (face == 0) y--;
+ if (face == 1) y++;
+ if (face == 2) z--;
+ if (face == 3) z++;
+ if (face == 4) x--;
+ if (face == 5) x++;
+ }
- if (instance->count == 0) return false;
- if (!player->mayBuild(x, y, z)) return false;
+ if (instance->count == 0) return false;
+ if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
if (y == Level::maxBuildHeight - 1 && Tile::tiles[tileId]->material->isSolid()) return false;
int undertile = level->getTile(x,y-1,z); // For 'BodyGuard' achievement.
- if (level->mayPlace(tileId, x, y, z, false, face, player))
+ if (level->mayPlace(tileId, x, y, z, false, face, player, instance))
{
if(!bTestUseOnOnly)
{
Tile *tile = Tile::tiles[tileId];
// 4J - Adding this from 1.6
- int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
- int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, itemValue);
- if (level->setTileAndData(x, y, z, tileId, dataValue))
+ int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
+ int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, itemValue);
+ if (level->setTileAndData(x, y, z, tileId, dataValue, Tile::UPDATE_ALL))
{
// 4J-JEV: Snow/Iron Golems do not have owners apparently.
int newTileId = level->getTile(x,y,z);
@@ -108,40 +108,40 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
// 4J - Original comment
// ok this may look stupid, but neighbor updates can cause the
- // placed block to become something else before these methods
- // are called
+ // placed block to become something else before these methods
+ // are called
if (level->getTile(x, y, z) == tileId)
{
- Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
- Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
+ Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player, instance);
+ Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
}
-
+
// 4J-PB - Java 1.4 change - getStepSound replaced with getPlaceSound
//level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
#ifdef _DEBUG
int iPlaceSound=tile->soundType->getPlaceSound();
int iStepSound=tile->soundType->getStepSound();
-// char szPlaceSoundName[256];
-// char szStepSoundName[256];
-// Minecraft *pMinecraft = Minecraft::GetInstance();
-//
-// if(iPlaceSound==-1)
-// {
-// strcpy(szPlaceSoundName,"NULL");
-// }
-// else
-// {
-// pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
-// }
-// if(iStepSound==-1)
-// {
-// strcpy(szStepSoundName,"NULL");
-// }
-// else
-// {
-// pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
-// }
+ // char szPlaceSoundName[256];
+ // char szStepSoundName[256];
+ // Minecraft *pMinecraft = Minecraft::GetInstance();
+ //
+ // if(iPlaceSound==-1)
+ // {
+ // strcpy(szPlaceSoundName,"NULL");
+ // }
+ // else
+ // {
+ // pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
+ // }
+ // if(iStepSound==-1)
+ // {
+ // strcpy(szStepSoundName,"NULL");
+ // }
+ // else
+ // {
+ // pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
+ // }
//app.DebugPrintf("Place Sound - %s, Step Sound - %s\n",szPlaceSoundName,szStepSoundName);
app.DebugPrintf("Place Sound - %d, Step Sound - %d\n",iPlaceSound,iStepSound);
@@ -156,9 +156,9 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
}
}
}
- return true;
- }
- return false;
+ return true;
+ }
+ return false;
}
@@ -179,7 +179,7 @@ bool TileItem::mayPlace(Level *level, int x, int y, int z, int face, shared_ptr<
if (face == 5) x++;
}
- return level->mayPlace(getTileId(), x, y, z, false, face, nullptr);
+ return level->mayPlace(getTileId(), x, y, z, false, face, nullptr, item);
}
// 4J Added to colourise some tile types in the hint popups
@@ -190,25 +190,25 @@ int TileItem::getColor(int itemAuxValue, int spriteLayer)
unsigned int TileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
{
- return Tile::tiles[tileId]->getDescriptionId();
+ return Tile::tiles[tileId]->getDescriptionId();
}
unsigned int TileItem::getDescriptionId(int iData /*= -1*/)
{
- return Tile::tiles[tileId]->getDescriptionId(iData);
+ return Tile::tiles[tileId]->getDescriptionId(iData);
}
unsigned int TileItem::getUseDescriptionId(shared_ptr<ItemInstance> instance)
{
- return Tile::tiles[tileId]->getUseDescriptionId();
+ return Tile::tiles[tileId]->getUseDescriptionId();
}
unsigned int TileItem::getUseDescriptionId()
{
- return Tile::tiles[tileId]->getUseDescriptionId();
+ return Tile::tiles[tileId]->getUseDescriptionId();
}
void TileItem::registerIcons(IconRegister *iconRegister)