diff options
Diffstat (limited to 'Minecraft.World/ThrownEnderpearl.cpp')
| -rw-r--r-- | Minecraft.World/ThrownEnderpearl.cpp | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/Minecraft.World/ThrownEnderpearl.cpp b/Minecraft.World/ThrownEnderpearl.cpp index 1cddfb1f..1035bffd 100644 --- a/Minecraft.World/ThrownEnderpearl.cpp +++ b/Minecraft.World/ThrownEnderpearl.cpp @@ -16,7 +16,7 @@ ThrownEnderpearl::ThrownEnderpearl(Level *level) : Throwable(level) this->defineSynchedData(); } -ThrownEnderpearl::ThrownEnderpearl(Level *level, shared_ptr<Mob> mob) : Throwable(level,mob) +ThrownEnderpearl::ThrownEnderpearl(Level *level, shared_ptr<LivingEntity> mob) : Throwable(level,mob) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called @@ -34,7 +34,7 @@ void ThrownEnderpearl::onHit(HitResult *res) { if (res->entity != NULL) { - DamageSource *damageSource = DamageSource::thrown(shared_from_this(), owner); + DamageSource *damageSource = DamageSource::thrown(shared_from_this(), getOwner() ); res->entity->hurt(damageSource, 0); delete damageSource; } @@ -47,14 +47,23 @@ void ThrownEnderpearl::onHit(HitResult *res) { // Fix for #67486 - TCR #001: BAS Game Stability: Customer Encountered: TU8: Code: Gameplay: The title crashes on Host's console when Client Player leaves the game before the Ender Pearl thrown by him touches the ground. // If the owner has been removed, then ignore - shared_ptr<ServerPlayer> serverPlayer = dynamic_pointer_cast<ServerPlayer>(owner); - if (serverPlayer != NULL && !serverPlayer->removed) + + // 4J-JEV: Cheap type check first. + if ( (getOwner() != NULL) && getOwner()->instanceof(eTYPE_SERVERPLAYER) ) { - if(!serverPlayer->connection->done && serverPlayer->level == this->level) + shared_ptr<ServerPlayer> serverPlayer = dynamic_pointer_cast<ServerPlayer>(getOwner() ); + if (!serverPlayer->removed) { - owner->teleportTo(x, y, z); - owner->fallDistance = 0; - owner->hurt(DamageSource::fall, 5); + if(!serverPlayer->connection->done && serverPlayer->level == this->level) + { + if (getOwner()->isRiding()) + { + getOwner()->ride(nullptr); + } + getOwner()->teleportTo(x, y, z); + getOwner()->fallDistance = 0; + getOwner()->hurt(DamageSource::fall, 5); + } } } remove(); |
