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-rw-r--r--Minecraft.World/TheEndPortal.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.World/TheEndPortal.h b/Minecraft.World/TheEndPortal.h
index 31cddb2d..a1bb5498 100644
--- a/Minecraft.World/TheEndPortal.h
+++ b/Minecraft.World/TheEndPortal.h
@@ -1,27 +1,27 @@
#pragma once
-#include "EntityTile.h"
+#include "BaseEntityTile.h"
-class TheEndPortal : public EntityTile
+class TheEndPortal : public BaseEntityTile
{
public:
static DWORD tlsIdx;
// 4J - was just a static but implemented with TLS for our version
- static bool allowAnywhere();
+ static bool allowAnywhere();
static void allowAnywhere(bool set);
TheEndPortal(int id, Material *material);
- virtual shared_ptr<TileEntity> newTileEntity(Level *level);
- virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
- virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
- virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
- virtual bool isSolidRender(bool isServerLevel = false);
- virtual bool isCubeShaped();
- virtual int getResourceCount(Random *random);
- virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
- virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random);
- virtual int getRenderShape();
- virtual void onPlace(Level *level, int x, int y, int z);
+ virtual shared_ptr<TileEntity> newTileEntity(Level *level);
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
+ virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
+ virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool isCubeShaped();
+ virtual int getResourceCount(Random *random);
+ virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
+ virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random);
+ virtual int getRenderShape();
+ virtual void onPlace(Level *level, int x, int y, int z);
virtual int cloneTileId(Level *level, int x, int y, int z);
void registerIcons(IconRegister *iconRegister);
}; \ No newline at end of file