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Diffstat (limited to 'Minecraft.World/SynchedEntityData.h')
| -rw-r--r-- | Minecraft.World/SynchedEntityData.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/Minecraft.World/SynchedEntityData.h b/Minecraft.World/SynchedEntityData.h new file mode 100644 index 00000000..e79a10b8 --- /dev/null +++ b/Minecraft.World/SynchedEntityData.h @@ -0,0 +1,127 @@ +#pragma once +using namespace std; + +class Pos; + + +class SynchedEntityData +{ +public: + class DataItem + { + friend class SynchedEntityData; + private: + const int type; + const int id; + // 4J - there used to be one "value" type here of general type Object, just storing the different (used) varieties + // here separately for us + byte value_byte; + int value_int; + short value_short; + wstring value_wstring; + shared_ptr<ItemInstance> value_itemInstance; + bool dirty; + + public: + // There was one type here that took a generic Object type, using overloading here instead + DataItem(int type, int id, byte value); + DataItem(int type, int id, int value); + DataItem(int type, int id, const wstring& value); + DataItem(int type, int id, shared_ptr<ItemInstance> itemInstance); + DataItem(int type, int id, short value); + + int getId(); + void setValue(byte value); + void setValue(int value); + void setValue(short value); + void setValue(const wstring& value); + void setValue(shared_ptr<ItemInstance> value); + byte getValue_byte(); + int getValue_int(); + short getValue_short(); + wstring getValue_wstring(); + shared_ptr<ItemInstance> getValue_itemInstance(); + int getType(); + bool isDirty(); + void setDirty(bool dirty); + }; + +public: + static const int MAX_STRING_DATA_LENGTH = 64; + static const int EOF_MARKER = 0x7f; + +private: + static const int TYPE_BYTE = 0; + static const int TYPE_SHORT = 1; + static const int TYPE_INT = 2; + static const int TYPE_FLOAT = 3; + static const int TYPE_STRING = 4; + // special types (max possible value is 7): + static const int TYPE_ITEMINSTANCE = 5; + static const int TYPE_POS = 6; + +private: + bool m_isEmpty; + + // must have enough bits to fit the type +private: + static const int TYPE_MASK = 0xe0; + static const int TYPE_SHIFT = 5; + + // the id value must fit in the remaining bits + static const int MAX_ID_VALUE = ~TYPE_MASK & 0xff; + + unordered_map<int, shared_ptr<DataItem> > itemsById; + bool m_isDirty; + +public: + SynchedEntityData(); + + // 4J - this function used to be a template, but there's only 3 varieties of use I've found so just hard-coding now, as + // the original had some automatic Class to type sort of conversion that's a real pain for us to actually do + void define(int id, byte value); + void define(int id, const wstring& value); + void define(int id, int value); + void define(int id, short value); + void defineNULL(int id, void *pVal); + + void checkId(int id); // 4J - added to contain common code from overloaded define functions above + byte getByte(int id); + short getShort(int id); + int getInteger(int id); + float getFloat(int id); + wstring getString(int id); + shared_ptr<ItemInstance> getItemInstance(int id); + Pos *getPos(int id); + // 4J - using overloads rather than template here + void set(int id, byte value); + void set(int id, int value); + void set(int id, short value); + void set(int id, const wstring& value); + void set(int id, shared_ptr<ItemInstance>); + void markDirty(int id); + bool isDirty(); + static void pack(vector<shared_ptr<DataItem> > *items, DataOutputStream *output); // TODO throws IOException + vector<shared_ptr<DataItem> > *packDirty(); + void packAll(DataOutputStream *output); // throws IOException + vector<shared_ptr<DataItem> > *getAll(); + +private: + static void writeDataItem(DataOutputStream *output, shared_ptr<DataItem> dataItem); //throws IOException + + +public: + static vector<shared_ptr<DataItem> > *unpack(DataInputStream *input); // throws IOException + + /** + * Assigns values from a list of data items. + * + * @param items + */ +public: + void assignValues(vector<shared_ptr<DataItem> > *items); + bool isEmpty(); + + // 4J Added + int getSizeInBytes(); +};
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