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path: root/Minecraft.World/SwampRiversLayer.cpp
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-rw-r--r--Minecraft.World/SwampRiversLayer.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/Minecraft.World/SwampRiversLayer.cpp b/Minecraft.World/SwampRiversLayer.cpp
new file mode 100644
index 00000000..68cef8a8
--- /dev/null
+++ b/Minecraft.World/SwampRiversLayer.cpp
@@ -0,0 +1,34 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.biome.h"
+#include "IntCache.h"
+#include "SwampRiversLayer.h"
+
+SwampRiversLayer::SwampRiversLayer(__int64 seed, shared_ptr<Layer> parent) : Layer(seed)
+{
+ this->parent = parent;
+}
+
+intArray SwampRiversLayer::getArea(int xo, int yo, int w, int h)
+{
+ intArray b = parent->getArea(xo - 1, yo - 1, w + 2, h + 2);
+
+ intArray result = IntCache::allocate(w * h);
+ for (int y = 0; y < h; y++)
+ {
+ for (int x = 0; x < w; x++)
+ {
+ initRandom(x + xo, y + yo);
+ int old = b[(x + 1) + (y + 1) * (w + 2)];
+ if ((old == Biome::swampland->id && nextRandom(6) == 0) || ((old == Biome::jungle->id || old == Biome::jungleHills->id) && nextRandom(8) == 0))
+ {
+ result[x + y * w] = Biome::river->id;
+ }
+ else
+ {
+ result[x + y * w] = old;
+ }
+ }
+ }
+
+ return result;
+} \ No newline at end of file