diff options
Diffstat (limited to 'Minecraft.World/StrongholdFeature.h')
| -rw-r--r-- | Minecraft.World/StrongholdFeature.h | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/Minecraft.World/StrongholdFeature.h b/Minecraft.World/StrongholdFeature.h index c96e9933..57dc5e2d 100644 --- a/Minecraft.World/StrongholdFeature.h +++ b/Minecraft.World/StrongholdFeature.h @@ -19,27 +19,44 @@ class Biome; class StrongholdFeature : public StructureFeature { public: + static const wstring OPTION_DISTANCE; + static const wstring OPTION_COUNT; + static const wstring OPTION_SPREAD; + +public: static void staticCtor(); private: static vector<Biome *> allowedBiomes; - bool isSpotSelected; + bool isSpotSelected; static const int strongholdPos_length = 1;// Java game has 3, but xbox game only has 1 because of the world size; // 4J added - ChunkPos *strongholdPos[strongholdPos_length]; + ChunkPos *strongholdPos[strongholdPos_length]; + double distance; + int spread; + + void _init(); public: StrongholdFeature(); + StrongholdFeature(unordered_map<wstring, wstring> options); ~StrongholdFeature(); + wstring getFeatureName(); + protected: virtual bool isFeatureChunk(int x, int z, bool bIsSuperflat=false); vector<TilePos> *getGuesstimatedFeaturePositions(); - virtual StructureStart *createStructureStart(int x, int z); + virtual StructureStart *createStructureStart(int x, int z); -private: +public: class StrongholdStart : public StructureStart { public: + static StructureStart *Create() { return new StrongholdStart(); } + virtual EStructureStart GetType() { return eStructureStart_StrongholdStart; } + + public: + StrongholdStart(); StrongholdStart(Level *level, Random *random, int chunkX, int chunkZ); - }; + }; }; |
