diff options
Diffstat (limited to 'Minecraft.World/StemTile.h')
| -rw-r--r-- | Minecraft.World/StemTile.h | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/Minecraft.World/StemTile.h b/Minecraft.World/StemTile.h index ac4fc40c..4685e0a5 100644 --- a/Minecraft.World/StemTile.h +++ b/Minecraft.World/StemTile.h @@ -16,10 +16,11 @@ private: public: StemTile(int id, Tile *fruit); - virtual bool mayPlaceOn(int tile); + virtual bool mayPlaceOn(int tile); public: virtual void tick(Level *level, int x, int y, int z, Random *random); - void growCropsToMax(Level *level, int x, int y, int z); + virtual void growCrops(Level *level, int x, int y, int z); + private: float getGrowthSpeed(Level *level, int x, int y, int z); @@ -27,21 +28,21 @@ public: using Tile::getColor; int getColor(int data); - virtual int getColor(LevelSource *level, int x, int y, int z); - virtual void updateDefaultShape(); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param - virtual int getRenderShape(); + virtual int getColor(LevelSource *level, int x, int y, int z); + virtual void updateDefaultShape(); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual int getRenderShape(); - int getConnectDir(LevelSource *level, int x, int y, int z); + int getConnectDir(LevelSource *level, int x, int y, int z); - /** - * Using this method instead of destroy() to determine if seeds should be - * dropped - */ - virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus); + /** + * Using this method instead of destroy() to determine if seeds should be + * dropped + */ + virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus); - virtual int getResource(int data, Random *random, int playerBonusLevel); - virtual int getResourceCount(Random *random); + virtual int getResource(int data, Random *random, int playerBonusLevel); + virtual int getResourceCount(Random *random); virtual int cloneTileId(Level *level, int x, int y, int z); void registerIcons(IconRegister *iconRegister); Icon *getAngledTexture(); |
