diff options
Diffstat (limited to 'Minecraft.World/Squid.cpp')
| -rw-r--r-- | Minecraft.World/Squid.cpp | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/Minecraft.World/Squid.cpp b/Minecraft.World/Squid.cpp index 3e36777c..7aae3615 100644 --- a/Minecraft.World/Squid.cpp +++ b/Minecraft.World/Squid.cpp @@ -1,17 +1,16 @@ -using namespace std; - #include "stdafx.h" #include "com.mojang.nbt.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.item.h" +#include "net.minecraft.world.entity.h" +#include "net.minecraft.world.entity.ai.attributes.h" +#include "net.minecraft.world.entity.monster.h" #include "SharedConstants.h" #include "Squid.h" #include "..\Minecraft.Client\Textures.h" - - void Squid::_init() { xBodyRot = xBodyRotO = 0.0f; @@ -32,19 +31,19 @@ Squid::Squid(Level *level) : WaterAnimal( level ) // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); - - // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called - health = getMaxHealth(); + registerAttributes(); + setHealth(getMaxHealth()); _init(); - this->textureIdx = TN_MOB_SQUID; // 4J - was L"/mob/squid.png"; this->setSize(0.95f, 0.95f); tentacleSpeed = 1 / (random->nextFloat() + 1) * 0.2f; } -int Squid::getMaxHealth() +void Squid::registerAttributes() { - return 10; + WaterAnimal::registerAttributes(); + + getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10); } int Squid::getAmbientSound() @@ -72,6 +71,11 @@ int Squid::getDeathLoot() return 0; } +bool Squid::makeStepSound() +{ + return false; +} + void Squid::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) { int count = random->nextInt(3 + playerBonusLevel) + 1; @@ -136,10 +140,10 @@ void Squid::aiStep() double horizontalMovement = sqrt(xd * xd + zd * zd); - yBodyRot += ((-(float) atan2(this->xd, this->zd) * 180 / PI) - yBodyRot) * 0.1f; + yBodyRot += ((-(float) atan2(xd, zd) * 180 / PI) - yBodyRot) * 0.1f; yRot = yBodyRot; zBodyRot = zBodyRot + (float) PI * rotateSpeed * 1.5f; - xBodyRot += ((-(float) atan2(horizontalMovement, this->yd) * 180 / PI) - xBodyRot) * 0.1f; + xBodyRot += ((-(float) atan2(horizontalMovement, yd) * 180 / PI) - xBodyRot) * 0.1f; } else { |
