diff options
Diffstat (limited to 'Minecraft.World/SpikeFeature.cpp')
| -rw-r--r-- | Minecraft.World/SpikeFeature.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/SpikeFeature.cpp b/Minecraft.World/SpikeFeature.cpp index e8886d00..cb24e457 100644 --- a/Minecraft.World/SpikeFeature.cpp +++ b/Minecraft.World/SpikeFeature.cpp @@ -26,7 +26,7 @@ bool SpikeFeature::place(Level *level, Random *random, int x, int y, int z) int zd = zz - z; if (xd * xd + zd * zd <= r * r + 1) { - if (level->getTile(xx, y - 1, zz) != tile) + if (level->getTile(xx, y - 1, zz) != tile) { return false; } @@ -50,7 +50,7 @@ bool SpikeFeature::place(Level *level, Random *random, int x, int y, int z) } else break; } - shared_ptr<EnderCrystal> enderCrystal = shared_ptr<EnderCrystal>(new EnderCrystal(level)); + std::shared_ptr<EnderCrystal> enderCrystal = std::shared_ptr<EnderCrystal>(new EnderCrystal(level)); enderCrystal->moveTo(x + 0.5f, y + hh, z + 0.5f, random->nextFloat() * 360, 0); level->addEntity(enderCrystal); level->setTile(x, y + hh, z, Tile::unbreakable_Id); @@ -111,8 +111,8 @@ bool SpikeFeature::placeWithIndex(Level *level, Random *random, int x, int y, in } } } - } - else + } + else { app.DebugPrintf("Breaking out of spike feature\n"); break; @@ -145,8 +145,8 @@ bool SpikeFeature::placeWithIndex(Level *level, Random *random, int x, int y, in } } } - } - else + } + else { app.DebugPrintf("Breaking out of spike feature\n"); break; @@ -155,7 +155,7 @@ bool SpikeFeature::placeWithIndex(Level *level, Random *random, int x, int y, in // and cap off the top int yy = y + hh + 3; - + if (yy < Level::genDepth) { for (int xx = x - 2; xx <= x + 2; xx++) @@ -168,7 +168,7 @@ bool SpikeFeature::placeWithIndex(Level *level, Random *random, int x, int y, in } } - shared_ptr<EnderCrystal> enderCrystal = shared_ptr<EnderCrystal>(new EnderCrystal(level)); + std::shared_ptr<EnderCrystal> enderCrystal = std::shared_ptr<EnderCrystal>(new EnderCrystal(level)); enderCrystal->moveTo(x + 0.5f, y + hh, z + 0.5f, random->nextFloat() * 360, 0); level->addEntity(enderCrystal); placeBlock(level, x, y + hh, z, Tile::unbreakable_Id, 0); |
