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-rw-r--r--Minecraft.World/Socket.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Minecraft.World/Socket.cpp b/Minecraft.World/Socket.cpp
index 2d5b257d..41ac3702 100644
--- a/Minecraft.World/Socket.cpp
+++ b/Minecraft.World/Socket.cpp
@@ -141,6 +141,11 @@ void Socket::pushDataToQueue(const BYTE * pbData, DWORD dwDataSize, bool fromHos
// dwDataSize, queueIdx, dwDataSize > 0 ? pbData[0] : 0, networkPlayerSmallId);
EnterCriticalSection(&m_queueLockNetwork[queueIdx]);
+ if (m_queueNetwork[queueIdx].size() + dwDataSize > 2 * 1024 * 1024)
+ {
+ LeaveCriticalSection(&m_queueLockNetwork[queueIdx]);
+ return;
+ }
for( unsigned int i = 0; i < dwDataSize; i++ )
{
m_queueNetwork[queueIdx].push(*pbData++);