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Diffstat (limited to 'Minecraft.World/Socket.cpp')
-rw-r--r--Minecraft.World/Socket.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/Minecraft.World/Socket.cpp b/Minecraft.World/Socket.cpp
index bd0c2032..107fd884 100644
--- a/Minecraft.World/Socket.cpp
+++ b/Minecraft.World/Socket.cpp
@@ -137,6 +137,9 @@ void Socket::pushDataToQueue(const BYTE * pbData, DWORD dwDataSize, bool fromHos
return;
}
+ //app.DebugPrintf("SOCKET PUSH: %u bytes to queue[%d] firstByte=0x%02X smallId=%d\n",
+ // dwDataSize, queueIdx, dwDataSize > 0 ? pbData[0] : 0, networkPlayerSmallId);
+
EnterCriticalSection(&m_queueLockNetwork[queueIdx]);
for( unsigned int i = 0; i < dwDataSize; i++ )
{
@@ -311,7 +314,8 @@ void Socket::SocketInputStreamLocal::close()
{
m_streamOpen = false;
EnterCriticalSection(&s_hostQueueLock[m_queueIdx]);
- s_hostQueue[m_queueIdx].empty();
+ std::queue<byte> empty;
+ std::swap(s_hostQueue[m_queueIdx], empty);
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
}
@@ -359,7 +363,8 @@ void Socket::SocketOutputStreamLocal::close()
{
m_streamOpen = false;
EnterCriticalSection(&s_hostQueueLock[m_queueIdx]);
- s_hostQueue[m_queueIdx].empty();
+ std::queue<byte> empty;
+ std::swap(s_hostQueue[m_queueIdx], empty);
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
}