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-rw-r--r--Minecraft.World/SnowMan.cpp97
1 files changed, 97 insertions, 0 deletions
diff --git a/Minecraft.World/SnowMan.cpp b/Minecraft.World/SnowMan.cpp
new file mode 100644
index 00000000..958b8126
--- /dev/null
+++ b/Minecraft.World/SnowMan.cpp
@@ -0,0 +1,97 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.entity.ai.goal.h"
+#include "net.minecraft.world.entity.ai.goal.target.h"
+#include "net.minecraft.world.entity.ai.navigation.h"
+#include "net.minecraft.world.entity.monster.h"
+#include "net.minecraft.world.entity.projectile.h"
+#include "net.minecraft.world.phys.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.damagesource.h"
+#include "net.minecraft.world.level.biome.h"
+#include "net.minecraft.world.item.h"
+#include "SharedConstants.h"
+#include "..\Minecraft.Client\Textures.h"
+#include "SnowMan.h"
+#include "SoundTypes.h"
+
+
+
+SnowMan::SnowMan(Level *level) : Golem(level)
+{
+ // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
+ // the derived version of the function is called
+ this->defineSynchedData();
+
+ // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
+ health = getMaxHealth();
+
+ this->textureIdx = TN_MOB_SNOWMAN;// 4J was "/mob/snowman.png";
+ this->setSize(0.4f, 1.8f);
+
+ getNavigation()->setAvoidWater(true);
+ goalSelector.addGoal(1, new ArrowAttackGoal(this, 0.25f, ArrowAttackGoal::SnowballType, SharedConstants::TICKS_PER_SECOND * 1));
+ goalSelector.addGoal(2, new RandomStrollGoal(this, 0.2f));
+ goalSelector.addGoal(3, new LookAtPlayerGoal(this, typeid(Player), 6));
+ goalSelector.addGoal(4, new RandomLookAroundGoal(this));
+
+ targetSelector.addGoal(1, new NearestAttackableTargetGoal(this, typeid(Monster), 16, 0, true));
+}
+
+bool SnowMan::useNewAi()
+{
+ return true;
+}
+
+int SnowMan::getMaxHealth()
+{
+ return 4;
+}
+
+void SnowMan::aiStep()
+{
+ Golem::aiStep();
+
+ if (this->isInWaterOrRain()) hurt(DamageSource::drown, 1);
+
+ {
+ int xx = Mth::floor(x);
+ int zz = Mth::floor(z);
+ if (level->getBiome(xx, zz)->getTemperature() > 1)
+ {
+ hurt(DamageSource::onFire, 1);
+ }
+ }
+
+ for (int i = 0; i < 4; i++)
+ {
+ int xx = Mth::floor(x + (i % 2 * 2 - 1) * 0.25f);
+ int yy = Mth::floor(y);
+ int zz = Mth::floor(z + ((i / 2) % 2 * 2 - 1) * 0.25f);
+ if (level->getTile(xx, yy, zz) == 0)
+ {
+ if (level->getBiome(xx, zz)->getTemperature() < 0.8f)
+ {
+ if (Tile::topSnow->mayPlace(level, xx, yy, zz))
+ {
+ level->setTile(xx, yy, zz, Tile::topSnow_Id);
+ }
+ }
+ }
+ }
+}
+
+int SnowMan::getDeathLoot()
+{
+ return Item::snowBall_Id;
+}
+
+
+void SnowMan::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
+{
+ // drop some feathers
+ int count = random->nextInt(16);
+ for (int i = 0; i < count; i++) {
+ spawnAtLocation(Item::snowBall_Id, 1);
+ }
+} \ No newline at end of file