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-rw-r--r--Minecraft.World/SmoothLayer.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/Minecraft.World/SmoothLayer.cpp b/Minecraft.World/SmoothLayer.cpp
new file mode 100644
index 00000000..a5545cc5
--- /dev/null
+++ b/Minecraft.World/SmoothLayer.cpp
@@ -0,0 +1,45 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.newbiome.layer.h"
+
+SmoothLayer::SmoothLayer(__int64 seedMixup, shared_ptr<Layer>parent) : Layer(seedMixup)
+{
+ this->parent = parent;
+}
+
+intArray SmoothLayer::getArea(int xo, int yo, int w, int h)
+{
+ int px = xo - 1;
+ int py = yo - 1;
+ int pw = w + 2;
+ int ph = h + 2;
+ intArray p = parent->getArea(px, py, pw, ph);
+
+ intArray result = IntCache::allocate(w * h);
+ for (int y = 0; y < h; y++)
+ {
+ for (int x = 0; x < w; x++)
+ {
+ int l = p[(x + 0) + (y + 1) * pw];
+ int r = p[(x + 2) + (y + 1) * pw];
+ int u = p[(x + 1) + (y + 0) * pw];
+ int d = p[(x + 1) + (y + 2) * pw];
+ int c = p[(x + 1) + (y + 1) * pw];
+ if (l == r && u == d)
+ {
+ initRandom((x + xo), (y + yo));
+ if (nextRandom(2) == 0) c = l;
+ else c = u;
+
+ }
+ else
+ {
+ if (l == r) c = l;
+ if (u == d) c = u;
+ }
+ result[x + y * w] = c;
+
+ }
+ }
+
+ return result;
+} \ No newline at end of file