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-rw-r--r--Minecraft.World/SkullTile.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/Minecraft.World/SkullTile.h b/Minecraft.World/SkullTile.h
new file mode 100644
index 00000000..1d514acd
--- /dev/null
+++ b/Minecraft.World/SkullTile.h
@@ -0,0 +1,44 @@
+#pragma once
+
+#include "EntityTile.h"
+
+class SkullTileEntity;
+
+class SkullTile : public EntityTile
+{
+ friend class Tile;
+public:
+ static const int MAX_SKULL_TILES = 40;
+public:
+ static const int PLACEMENT_MASK = 0x7;
+ static const int NO_DROP_BIT = 0x8;
+
+ SkullTile(int id);
+
+public:
+ using EntityTile::onRemove;
+
+ int getRenderShape();
+ bool isSolidRender(bool isServerLevel = false);
+ bool isCubeShaped();
+ void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
+ AABB *getAABB(Level *level, int x, int y, int z);
+ void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
+ shared_ptr<TileEntity> newTileEntity(Level *level);
+ int cloneTileId(Level *level, int x, int y, int z);
+ int cloneTileData(Level *level, int x, int y, int z);
+ int getSpawnResourcesAuxValue(int data);
+ void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
+ void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player);
+ void onRemove(Level *level, int x, int y, int z); //, int id, int data);
+ int getResource(int data, Random *random, int playerBonusLevel);
+ void checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<SkullTileEntity> placedSkull);
+
+private:
+ bool isSkullAt(Level *level, int x, int y, int z, int skullType);
+
+public:
+ void registerIcons(IconRegister *iconRegister);
+ Icon *getTexture(int face, int data);
+ wstring getTileItemIconName();
+};