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Diffstat (limited to 'Minecraft.World/SkullTile.h')
-rw-r--r--Minecraft.World/SkullTile.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/SkullTile.h b/Minecraft.World/SkullTile.h
index 1d514acd..0d33723f 100644
--- a/Minecraft.World/SkullTile.h
+++ b/Minecraft.World/SkullTile.h
@@ -21,18 +21,18 @@ public:
int getRenderShape();
bool isSolidRender(bool isServerLevel = false);
bool isCubeShaped();
- void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
+ void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>());
AABB *getAABB(Level *level, int x, int y, int z);
- void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
- shared_ptr<TileEntity> newTileEntity(Level *level);
+ void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
+ std::shared_ptr<TileEntity> newTileEntity(Level *level);
int cloneTileId(Level *level, int x, int y, int z);
int cloneTileData(Level *level, int x, int y, int z);
int getSpawnResourcesAuxValue(int data);
void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
- void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player);
+ void playerWillDestroy(Level *level, int x, int y, int z, int data, std::shared_ptr<Player> player);
void onRemove(Level *level, int x, int y, int z); //, int id, int data);
int getResource(int data, Random *random, int playerBonusLevel);
- void checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<SkullTileEntity> placedSkull);
+ void checkMobSpawn(Level *level, int x, int y, int z, std::shared_ptr<SkullTileEntity> placedSkull);
private:
bool isSkullAt(Level *level, int x, int y, int z, int skullType);