diff options
Diffstat (limited to 'Minecraft.World/SkullTile.h')
| -rw-r--r-- | Minecraft.World/SkullTile.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/SkullTile.h b/Minecraft.World/SkullTile.h index 1d514acd..0d33723f 100644 --- a/Minecraft.World/SkullTile.h +++ b/Minecraft.World/SkullTile.h @@ -21,18 +21,18 @@ public: int getRenderShape(); bool isSolidRender(bool isServerLevel = false); bool isCubeShaped(); - void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); + void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); AABB *getAABB(Level *level, int x, int y, int z); - void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); - shared_ptr<TileEntity> newTileEntity(Level *level); + void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by); + std::shared_ptr<TileEntity> newTileEntity(Level *level); int cloneTileId(Level *level, int x, int y, int z); int cloneTileData(Level *level, int x, int y, int z); int getSpawnResourcesAuxValue(int data); void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel); - void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player); + void playerWillDestroy(Level *level, int x, int y, int z, int data, std::shared_ptr<Player> player); void onRemove(Level *level, int x, int y, int z); //, int id, int data); int getResource(int data, Random *random, int playerBonusLevel); - void checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<SkullTileEntity> placedSkull); + void checkMobSpawn(Level *level, int x, int y, int z, std::shared_ptr<SkullTileEntity> placedSkull); private: bool isSkullAt(Level *level, int x, int y, int z, int skullType); |
