diff options
Diffstat (limited to 'Minecraft.World/Scoreboard.h')
| -rw-r--r-- | Minecraft.World/Scoreboard.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Minecraft.World/Scoreboard.h b/Minecraft.World/Scoreboard.h new file mode 100644 index 00000000..13168f0b --- /dev/null +++ b/Minecraft.World/Scoreboard.h @@ -0,0 +1,59 @@ +#pragma once + +class Objective; +class ObjectiveCriteria; +class PlayerTeam; +class Score; + +class Scoreboard +{ +public: + static const int DISPLAY_SLOT_LIST = 0; + static const int DISPLAY_SLOT_SIDEBAR = 1; + static const int DISPLAY_SLOT_BELOW_NAME = 2; + static const int DISPLAY_SLOTS = 3; + +private: + unordered_map<wstring, Objective *> objectivesByName; + unordered_map<ObjectiveCriteria *, vector<Objective *> *> objectivesByCriteria; + unordered_map<wstring, unordered_map<Objective *, Score *> > playerScores; + Objective *displayObjectives[DISPLAY_SLOTS]; + unordered_map<wstring, PlayerTeam *> teamsByName; + unordered_map<wstring, PlayerTeam *> teamsByPlayer; + +public: + Objective *getObjective(const wstring &name); + Objective *addObjective(const wstring &name, ObjectiveCriteria *criteria); + vector<Objective *> *findObjectiveFor(ObjectiveCriteria *criteria); + Score *getPlayerScore(const wstring &name, Objective *objective); + vector<Score *> *getPlayerScores(Objective *objective); + vector<Objective *> *getObjectives(); + vector<wstring> *getTrackedPlayers(); + void resetPlayerScore(const wstring &player); + vector<Score *> *getScores(); + vector<Score *> *getScores(Objective *objective); + unordered_map<Objective *, Score *> *getPlayerScores(const wstring &player); + void removeObjective(Objective *objective); + void setDisplayObjective(int slot, Objective *objective); + Objective *getDisplayObjective(int slot); + PlayerTeam *getPlayerTeam(const wstring &name); + PlayerTeam *addPlayerTeam(const wstring &name); + void removePlayerTeam(PlayerTeam *team); + void addPlayerToTeam(const wstring &player, PlayerTeam *team); + bool removePlayerFromTeam(const wstring &player); + void removePlayerFromTeam(const wstring &player, PlayerTeam *team); + vector<wstring> *getTeamNames(); + vector<PlayerTeam *> *getPlayerTeams(); + shared_ptr<Player> getPlayer(const wstring &name); + PlayerTeam *getPlayersTeam(const wstring &name); + void onObjectiveAdded(Objective *objective); + void onObjectiveChanged(Objective *objective); + void onObjectiveRemoved(Objective *objective); + void onScoreChanged(Score *score); + void onPlayerRemoved(const wstring &player); + void onTeamAdded(PlayerTeam *team); + void onTeamChanged(PlayerTeam *team); + void onTeamRemoved(PlayerTeam *team); + static wstring getDisplaySlotName(int slot); + static int getDisplaySlotByName(const wstring &name); +};
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