aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/ReedTile.h
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.World/ReedTile.h')
-rw-r--r--Minecraft.World/ReedTile.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/Minecraft.World/ReedTile.h b/Minecraft.World/ReedTile.h
new file mode 100644
index 00000000..bc2a0366
--- /dev/null
+++ b/Minecraft.World/ReedTile.h
@@ -0,0 +1,52 @@
+#pragma once
+using namespace std;
+
+#include "Tile.h"
+#include "Definitions.h"
+
+class Random;
+
+class ReedTile : public Tile
+{
+ friend class Tile;
+protected:
+ ReedTile(int id);
+
+public:
+ virtual void updateDefaultShape(); // 4J Added override
+ void tick(Level *level, int x, int y, int z, Random* random);
+
+public:
+ bool mayPlace(Level *level, int x, int y, int z);
+
+public:
+ void neighborChanged(Level *level, int x, int y, int z, int type);
+
+protected:
+ const void checkAlive(Level *level, int x, int y, int z);
+
+public:
+ bool canSurvive(Level *level, int x, int y, int z);
+
+public:
+ AABB *getAABB(Level *level, int x, int y, int z);
+
+public:
+ int getResource(int data, Random *random, int playerBonusLevel);
+
+public:
+ bool blocksLight();
+
+public:
+ bool isSolidRender(bool isServerLevel = false);
+
+public:
+ bool isCubeShaped();
+
+public:
+ int getRenderShape();
+ virtual int cloneTileId(Level *level, int x, int y, int z);
+
+ // 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing
+ virtual bool shouldTileTick(Level *level, int x,int y,int z);
+};