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-rw-r--r--Minecraft.World/RedStoneOreTile.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/Minecraft.World/RedStoneOreTile.h b/Minecraft.World/RedStoneOreTile.h
new file mode 100644
index 00000000..bc1d48d7
--- /dev/null
+++ b/Minecraft.World/RedStoneOreTile.h
@@ -0,0 +1,34 @@
+#pragma once
+#include "Tile.h"
+
+class Player;
+class Random;
+
+class RedStoneOreTile : public Tile
+{
+private:
+ bool lit;
+public:
+ RedStoneOreTile(int id, bool lit);
+ virtual int getTickDelay();
+ virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
+ virtual void stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
+ virtual bool TestUse();
+ virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+private:
+ virtual void interact(Level *level, int x, int y, int z);
+public:
+ virtual void tick(Level *level, int x, int y, int z, Random* random);
+ virtual int getResource(int data, Random *random, int playerBonusLevel);
+ virtual int getResourceCountForLootBonus(int bonusLevel, Random *random);
+ virtual int getResourceCount(Random *random);
+ virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
+ virtual void animateTick(Level *level, int x, int y, int z, Random *random);
+
+ // 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing
+ virtual bool shouldTileTick(Level *level, int x,int y,int z);
+private:
+ void poofParticles(Level *level, int x, int y, int z);
+protected:
+ virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
+};