diff options
Diffstat (limited to 'Minecraft.World/RecordPlayerTile.h')
| -rw-r--r-- | Minecraft.World/RecordPlayerTile.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/Minecraft.World/RecordPlayerTile.h b/Minecraft.World/RecordPlayerTile.h new file mode 100644 index 00000000..b6a2d901 --- /dev/null +++ b/Minecraft.World/RecordPlayerTile.h @@ -0,0 +1,68 @@ +#pragma once + +#include "EntityTile.h" +#include "CompoundTag.h" +#include "TileEntity.h" + +class CompoundTag; +class ChunkRebuildData; + +class RecordPlayerTile : public EntityTile +{ + friend class Tile; + friend class ChunkRebuildData; +public: + class Entity : public TileEntity + { +public: + eINSTANCEOF GetType() { return eTYPE_RECORDPLAYERTILE; } + static TileEntity *create() { return new RecordPlayerTile::Entity(); } + + public: + int record; + Entity() : TileEntity(), record( 0 ) {} + + virtual void load(CompoundTag *tag) + { + TileEntity::load(tag); + record = tag->getInt(L"Record"); + } + + virtual void save(CompoundTag *tag) + { + TileEntity::save(tag); + if (record > 0) tag->putInt(L"Record", record); + // return true; // 4J - TODO, in java there is no return type here but we can't change our derived class member function to not have one - investigate + // 4J Jev, took out the return statement, TileEntity::save is now virtual. Think this fixes above. + } + + // 4J Added + shared_ptr<TileEntity> clone() + { + shared_ptr<RecordPlayerTile::Entity> result = shared_ptr<RecordPlayerTile::Entity>( new RecordPlayerTile::Entity() ); + TileEntity::clone(result); + + result->record = record; + + return result; + } + }; + +private: + Icon *iconTop; + +protected: + RecordPlayerTile(int id); + +public: + virtual Icon *getTexture(int face, int data); + virtual bool TestUse(Level *level, int x, int y, int z, shared_ptr<Player> player); + virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + void setRecord(Level *level, int x, int y, int z, int record); + void dropRecording(Level *level, int x, int y, int z); + virtual void onRemove(Level *level, int x, int y, int z, int id, int data); + virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus); + + virtual shared_ptr<TileEntity> newTileEntity(Level *level); + void registerIcons(IconRegister *iconRegister); +}; |
